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- /*
- ** $Id: llimits.h,v 1.29 2001/06/05 18:17:01 roberto Exp roberto $
- ** Limits, basic types, and some other `installation-dependent' definitions
- ** See Copyright Notice in lua.h
- */
- #ifndef llimits_h
- #define llimits_h
- #include <limits.h>
- #include <stddef.h>
- #include "lua.h"
- /*
- ** try to find number of bits in an integer
- */
- #ifndef BITS_INT
- /* avoid overflows in comparison */
- #if INT_MAX-20 < 32760
- #define BITS_INT 16
- #else
- #if INT_MAX > 2147483640L
- /* machine has at least 32 bits */
- #define BITS_INT 32
- #else
- #error "you must define BITS_INT with number of bits in an integer"
- #endif
- #endif
- #endif
- /*
- ** the following types define integer types for values that may not
- ** fit in a `small int' (16 bits), but may waste space in a
- ** `large long' (64 bits). The current definitions should work in
- ** any machine, but may not be optimal.
- */
- /* an unsigned integer to hold hash values */
- typedef unsigned int lu_hash;
- /* its signed equivalent */
- typedef int ls_hash;
- /* an unsigned integer big enough to count the total memory used by Lua */
- typedef unsigned long lu_mem;
- /* an integer big enough to count the number of strings in use */
- typedef long ls_nstr;
- /* chars used as small naturals (so that `char' is reserved for characteres) */
- typedef unsigned char lu_byte;
- #define MAX_SIZET ((size_t)(~(size_t)0)-2)
- #define MAX_INT (INT_MAX-2) /* maximum value of an int (-2 for safety) */
- /*
- ** conversion of pointer to integer
- ** this is for hashing only; there is no problem if the integer
- ** cannot hold the whole pointer value
- ** (the shift removes bits that are usually 0 because of alignment)
- */
- #define IntPoint(p) ((((lu_hash)(p)) >> 4) ^ (lu_hash)(p))
- #define MINPOWER2 4 /* minimum size for `growing' vectors */
- #ifndef DEFAULT_STACK_SIZE
- #define DEFAULT_STACK_SIZE 1024
- #endif
- /* type to ensure maximum alignment */
- #ifndef LUSER_ALIGNMENT_T
- #define LUSER_ALIGNMENT_T double
- #endif
- union L_Umaxalign { LUSER_ALIGNMENT_T u; void *s; long l; };
- /*
- ** type for virtual-machine instructions
- ** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
- */
- typedef unsigned long Instruction;
- /* maximum stack for a Lua function */
- #define MAXSTACK 250
- /* maximum number of local variables */
- #ifndef MAXLOCALS
- #define MAXLOCALS 200 /* arbitrary limit (<MAXSTACK) */
- #endif
- /* maximum number of upvalues */
- #ifndef MAXUPVALUES
- #define MAXUPVALUES 32 /* arbitrary limit (<MAXSTACK) */
- #endif
- /* maximum number of parameters in a function */
- #ifndef MAXPARAMS
- #define MAXPARAMS 100 /* arbitrary limit (<MAXLOCALS) */
- #endif
- /* number of list items to accumulate before a SETLIST instruction */
- /* (must be a power of 2) */
- #define LFIELDS_PER_FLUSH 64
- /* maximum lookback to find a real constant (for code generation) */
- #ifndef LOOKBACKNUMS
- #define LOOKBACKNUMS 40 /* arbitrary constant */
- #endif
- #endif
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