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- /*
- ** $Id: lstate.h,v 1.57 2001/06/06 18:00:19 roberto Exp roberto $
- ** Global State
- ** See Copyright Notice in lua.h
- */
- #ifndef lstate_h
- #define lstate_h
- #include "lobject.h"
- #include "lua.h"
- #include "luadebug.h"
- /*
- ** macros for thread syncronization inside Lua core machine:
- ** all accesses to the global state and to global objects are syncronized.
- ** Because threads can read the stack of other threads
- ** (when running garbage collection),
- ** a thread must also syncronize any write-access to its own stack.
- ** Unsyncronized accesses are allowed only when reading its own stack,
- ** or when reading immutable fields from global objects
- ** (such as string values and udata values).
- */
- #ifndef lua_lock
- #define lua_lock(L) ((void) 0)
- #endif
- #ifndef lua_unlock
- #define lua_unlock(L) ((void) 0)
- #endif
- /*
- ** macro to allow the inclusion of user information in Lua state
- */
- #ifndef LUA_USERSTATE
- #define LUA_USERSTATE
- #endif
- struct lua_longjmp; /* defined in ldo.c */
- struct TM; /* defined in ltm.h */
- typedef struct stringtable {
- int size;
- ls_nstr nuse; /* number of elements */
- TString **hash;
- } stringtable;
- /*
- ** `global state', shared by all threads of this state
- */
- typedef struct global_State {
- void *Mbuffer; /* global buffer */
- size_t Mbuffsize; /* size of Mbuffer */
- Proto *rootproto; /* list of all prototypes */
- Closure *rootcl; /* list of all closures */
- Hash *roottable; /* list of all tables */
- Udata *rootudata; /* list of all userdata */
- stringtable strt; /* hash table for strings */
- Hash *type2tag; /* hash table from type names to tags */
- Hash *registry; /* (strong) registry table */
- Hash *weakregistry; /* weakregistry table */
- struct TM *TMtable; /* table for tag methods */
- int sizeTM; /* size of TMtable */
- int ntag; /* number of tags in TMtable */
- lu_mem GCthreshold;
- lu_mem nblocks; /* number of `bytes' currently allocated */
- } global_State;
- /*
- ** `per thread' state
- */
- struct lua_State {
- LUA_USERSTATE
- StkId top; /* first free slot in the stack */
- CallInfo *ci; /* call info for current function */
- StkId stack_last; /* last free slot in the stack */
- Hash *gt; /* table for globals */
- global_State *G;
- StkId stack; /* stack base */
- int stacksize;
- lua_Hook callhook;
- lua_Hook linehook;
- int allowhooks;
- struct lua_longjmp *errorJmp; /* current error recover point */
- lua_State *next; /* circular double linked list of states */
- lua_State *previous;
- CallInfo basefunc;
- };
- #define G(L) (L->G)
- #endif
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