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- /*
- ** $Id: ltable.h,v 2.16.1.1 2013/04/12 18:48:47 roberto Exp roberto $
- ** Lua tables (hash)
- ** See Copyright Notice in lua.h
- */
- #ifndef ltable_h
- #define ltable_h
- #include "lobject.h"
- #define gnode(t,i) (&(t)->node[i])
- #define gkey(n) (&(n)->i_key.tvk)
- #define gval(n) (&(n)->i_val)
- #define gnext(n) ((n)->i_key.nk.next)
- #define invalidateTMcache(t) ((t)->flags = 0)
- /* returns the key, given the value of a table entry */
- #define keyfromval(v) \
- (gkey(cast(Node *, cast(char *, (v)) - offsetof(Node, i_val))))
- LUAI_FUNC const TValue *luaH_getint (Table *t, int key);
- LUAI_FUNC void luaH_setint (lua_State *L, Table *t, int key, TValue *value);
- LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
- LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
- LUAI_FUNC TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key);
- LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);
- LUAI_FUNC Table *luaH_new (lua_State *L);
- LUAI_FUNC void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize);
- LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize);
- LUAI_FUNC void luaH_free (lua_State *L, Table *t);
- LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
- LUAI_FUNC int luaH_getn (Table *t);
- #if defined(LUA_DEBUG)
- LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
- LUAI_FUNC int luaH_isdummy (Node *n);
- #endif
- #endif
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