lstate.c 5.1 KB

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  1. /*
  2. ** $Id: lstate.c,v 1.116 2002/11/22 17:16:52 roberto Exp roberto $
  3. ** Global State
  4. ** See Copyright Notice in lua.h
  5. */
  6. #include <stdlib.h>
  7. #define lstate_c
  8. #include "lua.h"
  9. #include "ldebug.h"
  10. #include "ldo.h"
  11. #include "lfunc.h"
  12. #include "lgc.h"
  13. #include "llex.h"
  14. #include "lmem.h"
  15. #include "lstate.h"
  16. #include "lstring.h"
  17. #include "ltable.h"
  18. #include "ltm.h"
  19. /*
  20. ** macro to allow the inclusion of user information in Lua state
  21. */
  22. #ifndef LUA_USERSTATE
  23. #define EXTRASPACE 0
  24. #else
  25. union UEXTRASPACE {L_Umaxalign a; LUA_USERSTATE b;};
  26. #define EXTRASPACE (sizeof(union UEXTRASPACE))
  27. #endif
  28. /*
  29. ** you can change this function through the official API:
  30. ** call `lua_setpanicf'
  31. */
  32. static int default_panic (lua_State *L) {
  33. UNUSED(L);
  34. return 0;
  35. }
  36. static lua_State *mallocstate (lua_State *L) {
  37. lu_byte *block = (lu_byte *)luaM_malloc(L, sizeof(lua_State) + EXTRASPACE);
  38. if (block == NULL) return NULL;
  39. else {
  40. block += EXTRASPACE;
  41. return cast(lua_State *, block);
  42. }
  43. }
  44. static void freestate (lua_State *L, lua_State *L1) {
  45. luaM_free(L, cast(lu_byte *, L1) - EXTRASPACE,
  46. sizeof(lua_State) + EXTRASPACE);
  47. }
  48. static void stack_init (lua_State *L1, lua_State *L) {
  49. L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TObject);
  50. L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK;
  51. L1->top = L1->stack;
  52. L1->stack_last = L1->stack+(L1->stacksize - EXTRA_STACK)-1;
  53. L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo);
  54. L1->ci = L1->base_ci;
  55. L1->ci->state = CI_C; /* not a Lua function */
  56. setnilvalue(L1->top++); /* `function' entry for this `ci' */
  57. L1->base = L1->ci->base = L1->top;
  58. L1->ci->top = L1->top + LUA_MINSTACK;
  59. L1->size_ci = BASIC_CI_SIZE;
  60. L1->end_ci = L1->base_ci + L1->size_ci;
  61. }
  62. static void freestack (lua_State *L, lua_State *L1) {
  63. luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo);
  64. luaM_freearray(L, L1->stack, L1->stacksize, TObject);
  65. }
  66. /*
  67. ** open parts that may cause memory-allocation errors
  68. */
  69. static void f_luaopen (lua_State *L, void *ud) {
  70. /* create a new global state */
  71. global_State *g = luaM_new(NULL, global_State);
  72. UNUSED(ud);
  73. if (g == NULL) luaD_throw(L, LUA_ERRMEM);
  74. L->l_G = g;
  75. g->mainthread = L;
  76. g->GCthreshold = 0; /* mark it as unfinished state */
  77. g->strt.size = 0;
  78. g->strt.nuse = 0;
  79. g->strt.hash = NULL;
  80. setnilvalue(defaultmeta(L));
  81. setnilvalue(registry(L));
  82. luaZ_initbuffer(L, &g->buff);
  83. g->panic = &default_panic;
  84. g->rootgc = NULL;
  85. g->rootudata = NULL;
  86. g->tmudata = NULL;
  87. setnilvalue(key(g->dummynode));
  88. setnilvalue(val(g->dummynode));
  89. g->dummynode->next = NULL;
  90. g->nblocks = sizeof(lua_State) + sizeof(global_State);
  91. stack_init(L, L); /* init stack */
  92. /* create default meta table with a dummy table, and then close the loop */
  93. defaultmeta(L)->tt = LUA_TTABLE;
  94. sethvalue(defaultmeta(L), luaH_new(L, 0, 4));
  95. hvalue(defaultmeta(L))->metatable = hvalue(defaultmeta(L));
  96. sethvalue(gt(L), luaH_new(L, 0, 4)); /* table of globals */
  97. sethvalue(registry(L), luaH_new(L, 0, 0)); /* registry */
  98. luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
  99. luaT_init(L);
  100. luaX_init(L);
  101. luaS_fix(luaS_newliteral(L, MEMERRMSG));
  102. g->GCthreshold = 4*G(L)->nblocks;
  103. }
  104. static void preinit_state (lua_State *L) {
  105. L->stack = NULL;
  106. L->stacksize = 0;
  107. L->errorJmp = NULL;
  108. L->hook = NULL;
  109. L->hookmask = L->hookinit = 0;
  110. L->basehookcount = 0;
  111. L->allowhook = 1;
  112. resethookcount(L);
  113. L->openupval = NULL;
  114. L->size_ci = 0;
  115. L->nCcalls = 0;
  116. L->base_ci = L->ci = NULL;
  117. L->errfunc = 0;
  118. setnilvalue(gt(L));
  119. }
  120. static void close_state (lua_State *L) {
  121. luaF_close(L, L->stack); /* close all upvalues for this thread */
  122. if (G(L)) { /* close global state */
  123. luaC_sweep(L, 1); /* collect all elements */
  124. lua_assert(G(L)->rootgc == NULL);
  125. lua_assert(G(L)->rootudata == NULL);
  126. luaS_freeall(L);
  127. luaZ_freebuffer(L, &G(L)->buff);
  128. }
  129. freestack(L, L);
  130. if (G(L)) {
  131. lua_assert(G(L)->nblocks == sizeof(lua_State) + sizeof(global_State));
  132. luaM_freelem(NULL, G(L));
  133. }
  134. freestate(NULL, L);
  135. }
  136. lua_State *luaE_newthread (lua_State *L) {
  137. lua_State *L1 = mallocstate(L);
  138. luaC_link(L, valtogco(L1), LUA_TTHREAD);
  139. preinit_state(L1);
  140. L1->l_G = L->l_G;
  141. stack_init(L1, L); /* init stack */
  142. setobj2n(gt(L1), gt(L)); /* share table of globals */
  143. return L1;
  144. }
  145. void luaE_freethread (lua_State *L, lua_State *L1) {
  146. luaF_close(L1, L1->stack); /* close all upvalues for this thread */
  147. lua_assert(L1->openupval == NULL);
  148. freestack(L, L1);
  149. freestate(L, L1);
  150. }
  151. LUA_API lua_State *lua_open (void) {
  152. lua_State *L = mallocstate(NULL);
  153. if (L) { /* allocation OK? */
  154. L->tt = LUA_TTHREAD;
  155. preinit_state(L);
  156. L->l_G = NULL;
  157. if (luaD_rawrunprotected(L, f_luaopen, NULL) != 0) {
  158. /* memory allocation error: free partial state */
  159. close_state(L);
  160. L = NULL;
  161. }
  162. }
  163. lua_userstateopen(L);
  164. return L;
  165. }
  166. LUA_API void lua_close (lua_State *L) {
  167. lua_lock(L);
  168. L = G(L)->mainthread; /* only the main thread can be closed */
  169. luaC_callallgcTM(L); /* call GC tag methods for all udata */
  170. lua_assert(G(L)->tmudata == NULL);
  171. close_state(L);
  172. }