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- /*
- ** $Id: ldo.h,v 1.55 2002/11/21 17:41:25 roberto Exp roberto $
- ** Stack and Call structure of Lua
- ** See Copyright Notice in lua.h
- */
- #ifndef ldo_h
- #define ldo_h
- #include "lobject.h"
- #include "lstate.h"
- #include "lzio.h"
- /*
- ** macro to control inclusion of some hard tests on stack reallocation
- */
- #ifndef HARDSTACKTESTS
- #define condhardstacktests(x) { /* empty */ }
- #else
- #define condhardstacktests(x) x
- #endif
- #define luaD_checkstack(L,n) \
- if ((char *)L->stack_last - (char *)L->top <= (n)*(int)sizeof(TObject)) \
- luaD_growstack(L, n); \
- else condhardstacktests(luaD_reallocstack(L, L->stacksize));
- #define incr_top(L) {luaD_checkstack(L,1); L->top++;}
- #define savestack(L,p) ((char *)(p) - (char *)L->stack)
- #define restorestack(L,n) ((TObject *)((char *)L->stack + (n)))
- #define saveci(L,p) ((char *)(p) - (char *)L->base_ci)
- #define restoreci(L,n) ((CallInfo *)((char *)L->base_ci + (n)))
- /* type of protected functions, to be ran by `runprotected' */
- typedef void (*Pfunc) (lua_State *L, void *ud);
- void luaD_resetprotection (lua_State *L);
- int luaD_protectedparser (lua_State *L, ZIO *z, int bin);
- void luaD_callhook (lua_State *L, int event, int line);
- StkId luaD_precall (lua_State *L, StkId func);
- void luaD_call (lua_State *L, StkId func, int nResults);
- int luaD_pcall (lua_State *L, Pfunc func, void *u,
- ptrdiff_t oldtop, ptrdiff_t ef);
- void luaD_poscall (lua_State *L, int wanted, StkId firstResult);
- void luaD_reallocCI (lua_State *L, int newsize);
- void luaD_reallocstack (lua_State *L, int newsize);
- void luaD_growstack (lua_State *L, int n);
- void luaD_throw (lua_State *L, int errcode);
- int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud);
- #endif
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