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- /*
- ** $Id: loadlib.c,v 1.3 2003/04/02 13:09:14 roberto Exp roberto $
- ** Dynamic library loader for Lua
- ** See Copyright Notice in lua.h
- *
- * This Lua library exports a single function, called loadlib, which is
- * called from Lua as loadlib(lib,init), where lib is the full name of the
- * library to be loaded (including the complete path) and init is the name
- * of a function to be called after the library is loaded. Typically, this
- * function will register other functions, thus making the complete library
- * available to Lua. The init function is *not* automatically called by
- * loadlib. Instead, loadlib returns the init function as a Lua function
- * that the client can call when it thinks is appropriate. In the case of
- * errors, loadlib returns nil and two strings describing the error.
- * The first string is supplied by the operating system; it should be
- * informative and useful for error messages. The second string is "open",
- * "init", or "absent" to identify the error and is meant to be used for
- * making decisions without having to look into the first string (whose
- * format is system-dependent).
- *
- * This module contains an implementation of loadlib for Unix systems that
- * have dlfcn, an implementation for Windows, and a stub for other systems.
- * See the list at the end of this file for some links to available
- * implementations of dlfcn and interfaces to other native dynamic loaders
- * on top of which loadlib could be implemented.
- *
- */
- #include "lua.h"
- #include "lauxlib.h"
- #include "lualib.h"
- #undef LOADLIB
- #ifdef USE_DLOPEN
- #define LOADLIB
- /*
- * This is an implementation of loadlib based on the dlfcn interface.
- * The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
- * NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
- * as an emulation layer on top of native functions.
- */
- #include <dlfcn.h>
- static int loadlib(lua_State *L)
- {
- const char *path=luaL_checkstring(L,1);
- const char *init=luaL_checkstring(L,2);
- void *lib=dlopen(path,RTLD_NOW);
- if (lib!=NULL)
- {
- lua_CFunction f=(lua_CFunction) dlsym(lib,init);
- if (f!=NULL)
- {
- lua_pushlightuserdata(L,lib);
- lua_pushcclosure(L,f,1);
- return 1;
- }
- }
- /* else return appropriate error messages */
- lua_pushnil(L);
- lua_pushstring(L,dlerror());
- lua_pushstring(L,(lib!=NULL) ? "init" : "open");
- if (lib!=NULL) dlclose(lib);
- return 3;
- }
- #endif
- /*
- ** In Windows, default is to use dll; otherwise, default is not to use dll
- */
- #ifndef USE_DLL
- #ifdef _WIN32
- #define USE_DLL 1
- #else
- #define USE_DLL 0
- #endif
- #endif
- #if USE_DLL
- #define LOADLIB
- /*
- * This is an implementation of loadlib for Windows using native functions.
- */
- #include <windows.h>
- static void pusherror(lua_State *L)
- {
- int error=GetLastError();
- char buffer[128];
- if (FormatMessage(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
- 0, error, 0, buffer, sizeof(buffer), 0))
- lua_pushstring(L,buffer);
- else
- lua_pushfstring(L,"system error %d\n",error);
- }
- static int loadlib(lua_State *L)
- {
- const char *path=luaL_checkstring(L,1);
- const char *init=luaL_checkstring(L,2);
- HINSTANCE lib=LoadLibrary(path);
- if (lib!=NULL)
- {
- lua_CFunction f=(lua_CFunction) GetProcAddress(lib,init);
- if (f!=NULL)
- {
- lua_pushlightuserdata(L,lib);
- lua_pushcclosure(L,f,1);
- return 1;
- }
- }
- lua_pushnil(L);
- pusherror(L);
- lua_pushstring(L,(lib!=NULL) ? "init" : "open");
- if (lib!=NULL) FreeLibrary(lib);
- return 3;
- }
- #endif
- #ifndef LOADLIB
- /* Fallback for other systems */
- /*
- ** Those systems support dlopen, so they should have defined USE_DLOPEN.
- ** The default (no)implementation gives them a special error message.
- */
- #ifdef linux
- #define LOADLIB
- #endif
- #ifdef sun
- #define LOADLIB
- #endif
- #ifdef sgi
- #define LOADLIB
- #endif
- #ifdef BSD
- #define LOADLIB
- #endif
- #ifdef _WIN32
- #define LOADLIB
- #endif
- #ifdef LOADLIB
- #undef LOADLIB
- #define LOADLIB "`loadlib' not installed (check your Lua configuration)"
- #else
- #define LOADLIB "`loadlib' not supported"
- #endif
- static int loadlib(lua_State *L)
- {
- lua_pushnil(L);
- lua_pushliteral(L,LOADLIB);
- lua_pushliteral(L,"absent");
- return 3;
- }
- #endif
- LUALIB_API int luaopen_loadlib (lua_State *L)
- {
- lua_register(L,"loadlib",loadlib);
- return 0;
- }
- /*
- * Here are some links to available implementations of dlfcn and
- * interfaces to other native dynamic loaders on top of which loadlib
- * could be implemented. Please send contributions and corrections to us.
- *
- * AIX
- * Starting with AIX 4.2, dlfcn is included in the base OS.
- * There is also an emulation package available.
- * http://www.faqs.org/faqs/aix-faq/part4/section-21.html
- *
- * HPUX
- * HPUX 11 has dlfcn. For HPUX 10 use shl_*.
- * http://www.geda.seul.org/mailinglist/geda-dev37/msg00094.html
- * http://www.stat.umn.edu/~luke/xls/projects/dlbasics/dlbasics.html
- *
- * Macintosh, Windows
- * http://www.stat.umn.edu/~luke/xls/projects/dlbasics/dlbasics.html
- *
- * Mac OS X/Darwin
- * http://www.opendarwin.org/projects/dlcompat/
- *
- * GLIB has wrapper code for BeOS, OS2, Unix and Windows
- * http://cvs.gnome.org/lxr/source/glib/gmodule/
- *
- */
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