lundump.h 970 B

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  1. /*
  2. ** $Id: lundump.h,v 1.30 2003/04/07 20:34:20 lhf Exp $
  3. ** load pre-compiled Lua chunks
  4. ** See Copyright Notice in lua.h
  5. */
  6. #ifndef lundump_h
  7. #define lundump_h
  8. #include "lobject.h"
  9. #include "lzio.h"
  10. /* load one chunk; from lundump.c */
  11. Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff);
  12. /* find byte order; from lundump.c */
  13. int luaU_endianness (void);
  14. /* dump one chunk; from ldump.c */
  15. void luaU_dump (lua_State* L, const Proto* Main, lua_Chunkwriter w, void* data);
  16. /* print one chunk; from print.c */
  17. void luaU_print (const Proto* Main);
  18. /* definitions for headers of binary files */
  19. #define LUA_SIGNATURE "\033Lua" /* binary files start with "<esc>Lua" */
  20. #define VERSION 0x50 /* last format change was in 5.0 */
  21. #define VERSION0 0x50 /* last major change was in 5.0 */
  22. /* a multiple of PI for testing native format */
  23. /* multiplying by 1E7 gives non-trivial integer values */
  24. #define TEST_NUMBER ((lua_Number)3.14159265358979323846E7)
  25. #endif