loadlib.c 19 KB

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  1. /*
  2. ** $Id: loadlib.c,v 1.51 2005/12/29 15:32:11 roberto Exp roberto $
  3. ** Dynamic library loader for Lua
  4. ** See Copyright Notice in lua.h
  5. **
  6. ** This module contains an implementation of loadlib for Unix systems
  7. ** that have dlfcn, an implementation for Darwin (Mac OS X), an
  8. ** implementation for Windows, and a stub for other systems.
  9. */
  10. #include <stdlib.h>
  11. #include <string.h>
  12. #define loadlib_c
  13. #define LUA_LIB
  14. #include "lauxlib.h"
  15. #include "lobject.h"
  16. #include "lua.h"
  17. #include "lualib.h"
  18. /* prefix for open functions in C libraries */
  19. #define LUA_POF "luaopen_"
  20. /* separator for open functions in C libraries */
  21. #define LUA_OFSEP "_"
  22. #define LIBPREFIX "LOADLIB: "
  23. #define POF LUA_POF
  24. #define LIB_FAIL "open"
  25. /* error codes for ll_loadfunc */
  26. #define ERRLIB 1
  27. #define ERRFUNC 2
  28. #define setprogdir(L) ((void)0)
  29. static void ll_unloadlib (void *lib);
  30. static void *ll_load (lua_State *L, const char *path);
  31. static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym);
  32. #if defined(LUA_DL_DLOPEN)
  33. /*
  34. ** {========================================================================
  35. ** This is an implementation of loadlib based on the dlfcn interface.
  36. ** The dlfcn interface is available in Linux, SunOS, Solaris, IRIX, FreeBSD,
  37. ** NetBSD, AIX 4.2, HPUX 11, and probably most other Unix flavors, at least
  38. ** as an emulation layer on top of native functions.
  39. ** =========================================================================
  40. */
  41. #include <dlfcn.h>
  42. static void ll_unloadlib (void *lib) {
  43. dlclose(lib);
  44. }
  45. static void *ll_load (lua_State *L, const char *path) {
  46. void *lib = dlopen(path, RTLD_NOW);
  47. if (lib == NULL) lua_pushstring(L, dlerror());
  48. return lib;
  49. }
  50. static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
  51. lua_CFunction f = (lua_CFunction)dlsym(lib, sym);
  52. if (f == NULL) lua_pushstring(L, dlerror());
  53. return f;
  54. }
  55. /* }====================================================== */
  56. #elif defined(LUA_DL_DLL)
  57. /*
  58. ** {======================================================================
  59. ** This is an implementation of loadlib for Windows using native functions.
  60. ** =======================================================================
  61. */
  62. #include <windows.h>
  63. #undef setprogdir
  64. static void setprogdir (lua_State *L) {
  65. char buff[MAX_PATH + 1];
  66. char *lb;
  67. DWORD nsize = sizeof(buff)/sizeof(char);
  68. DWORD n = GetModuleFileName(NULL, buff, nsize);
  69. if (n == 0 || n == nsize || (lb = strrchr(buff, '\\')) == NULL)
  70. luaL_error(L, "unable to get ModuleFileName");
  71. else {
  72. *lb = '\0';
  73. luaL_gsub(L, lua_tostring(L, -1), LUA_EXECDIR, buff);
  74. lua_remove(L, -2); /* remove original string */
  75. }
  76. }
  77. static void pusherror (lua_State *L) {
  78. int error = GetLastError();
  79. char buffer[128];
  80. if (FormatMessage(FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
  81. NULL, error, 0, buffer, sizeof(buffer), NULL))
  82. lua_pushstring(L, buffer);
  83. else
  84. lua_pushfstring(L, "system error %d\n", error);
  85. }
  86. static void ll_unloadlib (void *lib) {
  87. FreeLibrary((HINSTANCE)lib);
  88. }
  89. static void *ll_load (lua_State *L, const char *path) {
  90. HINSTANCE lib = LoadLibrary(path);
  91. if (lib == NULL) pusherror(L);
  92. return lib;
  93. }
  94. static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
  95. lua_CFunction f = (lua_CFunction)GetProcAddress((HINSTANCE)lib, sym);
  96. if (f == NULL) pusherror(L);
  97. return f;
  98. }
  99. /* }====================================================== */
  100. #elif defined(LUA_DL_DYLD)
  101. /*
  102. ** {======================================================================
  103. ** Native Mac OS X / Darwin Implementation
  104. ** =======================================================================
  105. */
  106. #include <mach-o/dyld.h>
  107. /* Mac appends a `_' before C function names */
  108. #undef POF
  109. #define POF "_" LUA_POF
  110. static void pusherror (lua_State *L) {
  111. const char *err_str;
  112. const char *err_file;
  113. NSLinkEditErrors err;
  114. int err_num;
  115. NSLinkEditError(&err, &err_num, &err_file, &err_str);
  116. lua_pushstring(L, err_str);
  117. }
  118. static const char *errorfromcode (NSObjectFileImageReturnCode ret) {
  119. switch (ret) {
  120. case NSObjectFileImageInappropriateFile:
  121. return "file is not a bundle";
  122. case NSObjectFileImageArch:
  123. return "library is for wrong CPU type";
  124. case NSObjectFileImageFormat:
  125. return "bad format";
  126. case NSObjectFileImageAccess:
  127. return "cannot access file";
  128. case NSObjectFileImageFailure:
  129. default:
  130. return "unable to load library";
  131. }
  132. }
  133. static void ll_unloadlib (void *lib) {
  134. NSUnLinkModule((NSModule)lib, NSUNLINKMODULE_OPTION_RESET_LAZY_REFERENCES);
  135. }
  136. static void *ll_load (lua_State *L, const char *path) {
  137. NSObjectFileImage img;
  138. NSObjectFileImageReturnCode ret;
  139. /* this would be a rare case, but prevents crashing if it happens */
  140. if(!_dyld_present()) {
  141. lua_pushliteral(L, "dyld not present");
  142. return NULL;
  143. }
  144. ret = NSCreateObjectFileImageFromFile(path, &img);
  145. if (ret == NSObjectFileImageSuccess) {
  146. NSModule mod = NSLinkModule(img, path, NSLINKMODULE_OPTION_PRIVATE |
  147. NSLINKMODULE_OPTION_RETURN_ON_ERROR);
  148. NSDestroyObjectFileImage(img);
  149. if (mod == NULL) pusherror(L);
  150. return mod;
  151. }
  152. lua_pushstring(L, errorfromcode(ret));
  153. return NULL;
  154. }
  155. static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
  156. NSSymbol nss = NSLookupSymbolInModule((NSModule)lib, sym);
  157. if (nss == NULL) {
  158. lua_pushfstring(L, "symbol " LUA_QS " not found", sym);
  159. return NULL;
  160. }
  161. return (lua_CFunction)NSAddressOfSymbol(nss);
  162. }
  163. /* }====================================================== */
  164. #else
  165. /*
  166. ** {======================================================
  167. ** Fallback for other systems
  168. ** =======================================================
  169. */
  170. #undef LIB_FAIL
  171. #define LIB_FAIL "absent"
  172. #define DLMSG "dynamic libraries not enabled; check your Lua installation"
  173. static void ll_unloadlib (void *lib) {
  174. (void)lib; /* to avoid warnings */
  175. }
  176. static void *ll_load (lua_State *L, const char *path) {
  177. (void)path; /* to avoid warnings */
  178. lua_pushliteral(L, DLMSG);
  179. return NULL;
  180. }
  181. static lua_CFunction ll_sym (lua_State *L, void *lib, const char *sym) {
  182. (void)lib; (void)sym; /* to avoid warnings */
  183. lua_pushliteral(L, DLMSG);
  184. return NULL;
  185. }
  186. /* }====================================================== */
  187. #endif
  188. static void **ll_register (lua_State *L, const char *path) {
  189. void **plib;
  190. lua_pushfstring(L, "%s%s", LIBPREFIX, path);
  191. lua_gettable(L, LUA_REGISTRYINDEX); /* check library in registry? */
  192. if (!lua_isnil(L, -1)) /* is there an entry? */
  193. plib = (void **)lua_touserdata(L, -1);
  194. else { /* no entry yet; create one */
  195. lua_pop(L, 1);
  196. plib = (void **)lua_newuserdata(L, sizeof(const void *));
  197. *plib = NULL;
  198. luaL_getmetatable(L, "_LOADLIB");
  199. lua_setmetatable(L, -2);
  200. lua_pushfstring(L, "%s%s", LIBPREFIX, path);
  201. lua_pushvalue(L, -2);
  202. lua_settable(L, LUA_REGISTRYINDEX);
  203. }
  204. return plib;
  205. }
  206. /*
  207. ** __gc tag method: calls library's `ll_unloadlib' function with the lib
  208. ** handle
  209. */
  210. static int gctm (lua_State *L) {
  211. void **lib = (void **)luaL_checkudata(L, 1, "_LOADLIB");
  212. if (*lib) ll_unloadlib(*lib);
  213. *lib = NULL; /* mark library as closed */
  214. return 0;
  215. }
  216. static int ll_loadfunc (lua_State *L, const char *path, const char *sym) {
  217. void **reg = ll_register(L, path);
  218. if (*reg == NULL) *reg = ll_load(L, path);
  219. if (*reg == NULL)
  220. return ERRLIB; /* unable to load library */
  221. else {
  222. lua_CFunction f = ll_sym(L, *reg, sym);
  223. if (f == NULL)
  224. return ERRFUNC; /* unable to find function */
  225. lua_pushcfunction(L, f);
  226. return 0; /* return function */
  227. }
  228. }
  229. static int ll_loadlib (lua_State *L) {
  230. const char *path = luaL_checkstring(L, 1);
  231. const char *init = luaL_checkstring(L, 2);
  232. int stat = ll_loadfunc(L, path, init);
  233. if (stat == 0) /* no errors? */
  234. return 1; /* return the loaded function */
  235. else { /* error; error message is on stack top */
  236. lua_pushnil(L);
  237. lua_insert(L, -2);
  238. lua_pushstring(L, (stat == ERRLIB) ? LIB_FAIL : "init");
  239. return 3; /* return nil, error message, and where */
  240. }
  241. }
  242. /*
  243. ** {======================================================
  244. ** 'require' function
  245. ** =======================================================
  246. */
  247. static int readable (const char *filename) {
  248. FILE *f = fopen(filename, "r"); /* try to open file */
  249. if (f == NULL) return 0; /* open failed */
  250. fclose(f);
  251. return 1;
  252. }
  253. static const char *pushnexttemplate (lua_State *L, const char *path) {
  254. const char *l;
  255. while (*path == *LUA_PATHSEP) path++; /* skip separators */
  256. if (*path == '\0') return NULL; /* no more templates */
  257. l = strchr(path, *LUA_PATHSEP); /* find next separator */
  258. if (l == NULL) l = path + strlen(path);
  259. lua_pushlstring(L, path, l - path); /* template */
  260. return l;
  261. }
  262. static const char *findfile (lua_State *L, const char *name,
  263. const char *pname) {
  264. const char *path;
  265. name = luaL_gsub(L, name, ".", LUA_DIRSEP);
  266. lua_getfield(L, LUA_ENVIRONINDEX, pname);
  267. path = lua_tostring(L, -1);
  268. if (path == NULL)
  269. luaL_error(L, LUA_QL("package.%s") " must be a string", pname);
  270. lua_pushstring(L, ""); /* error accumulator */
  271. while ((path = pushnexttemplate(L, path)) != NULL) {
  272. const char *filename;
  273. filename = luaL_gsub(L, lua_tostring(L, -1), LUA_PATH_MARK, name);
  274. if (readable(filename)) /* does file exist and is readable? */
  275. return filename; /* return that file name */
  276. lua_pop(L, 2); /* remove path template and file name */
  277. luaO_pushfstring(L, "\n\tno file " LUA_QS, filename);
  278. lua_concat(L, 2);
  279. }
  280. return NULL; /* not found */
  281. }
  282. static void loaderror (lua_State *L, const char *filename) {
  283. luaL_error(L, "error loading module " LUA_QS " from file " LUA_QS ":\n\t%s",
  284. lua_tostring(L, 1), filename, lua_tostring(L, -1));
  285. }
  286. static int loader_Lua (lua_State *L) {
  287. const char *filename;
  288. const char *name = luaL_checkstring(L, 1);
  289. filename = findfile(L, name, "path");
  290. if (filename == NULL) return 1; /* library not found in this path */
  291. if (luaL_loadfile(L, filename) != 0)
  292. loaderror(L, filename);
  293. return 1; /* library loaded successfully */
  294. }
  295. static const char *mkfuncname (lua_State *L, const char *modname) {
  296. const char *funcname;
  297. const char *mark = strchr(modname, *LUA_IGMARK);
  298. if (mark) modname = mark + 1;
  299. funcname = luaL_gsub(L, modname, ".", LUA_OFSEP);
  300. funcname = lua_pushfstring(L, POF"%s", funcname);
  301. lua_remove(L, -2); /* remove 'gsub' result */
  302. return funcname;
  303. }
  304. static int loader_C (lua_State *L) {
  305. const char *funcname;
  306. const char *name = luaL_checkstring(L, 1);
  307. const char *filename = findfile(L, name, "cpath");
  308. if (filename == NULL) return 1; /* library not found in this path */
  309. funcname = mkfuncname(L, name);
  310. if (ll_loadfunc(L, filename, funcname) != 0)
  311. loaderror(L, filename);
  312. return 1; /* library loaded successfully */
  313. }
  314. static int loader_Croot (lua_State *L) {
  315. const char *funcname;
  316. const char *filename;
  317. const char *name = luaL_checkstring(L, 1);
  318. const char *p = strchr(name, '.');
  319. int stat;
  320. if (p == NULL) return 0; /* is root */
  321. lua_pushlstring(L, name, p - name);
  322. filename = findfile(L, lua_tostring(L, -1), "cpath");
  323. if (filename == NULL) return 1; /* root not found */
  324. funcname = mkfuncname(L, name);
  325. if ((stat = ll_loadfunc(L, filename, funcname)) != 0) {
  326. if (stat != ERRFUNC) loaderror(L, filename); /* real error */
  327. luaO_pushfstring(L, "\n\tno module " LUA_QS " in file " LUA_QS,
  328. name, filename);
  329. return 1; /* function not found */
  330. }
  331. return 1;
  332. }
  333. static int loader_preload (lua_State *L) {
  334. const char *name = luaL_checkstring(L, 1);
  335. lua_getfield(L, LUA_ENVIRONINDEX, "preload");
  336. if (!lua_istable(L, -1))
  337. luaL_error(L, LUA_QL("package.preload") " must be a table");
  338. lua_getfield(L, -1, name);
  339. if (lua_isnil(L, -1)) /* not found? */
  340. luaO_pushfstring(L, "\n\tno field package.preload['%s']", name);
  341. return 1;
  342. }
  343. static const int sentinel_ = 0;
  344. #define sentinel ((void *)&sentinel_)
  345. static int ll_require (lua_State *L) {
  346. const char *name = luaL_checkstring(L, 1);
  347. int i;
  348. lua_settop(L, 1); /* _LOADED table will be at index 2 */
  349. lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
  350. lua_getfield(L, 2, name);
  351. if (lua_toboolean(L, -1)) { /* is it there? */
  352. if (lua_touserdata(L, -1) == sentinel) /* check loops */
  353. luaL_error(L, "loop or previous error loading module " LUA_QS, name);
  354. return 1; /* package is already loaded */
  355. }
  356. /* else must load it; iterate over available loaders */
  357. lua_getfield(L, LUA_ENVIRONINDEX, "loaders");
  358. if (!lua_istable(L, -1))
  359. luaL_error(L, LUA_QL("package.loaders") " must be a table");
  360. lua_pushstring(L, ""); /* error message accumulator */
  361. for (i=1; ; i++) {
  362. lua_rawgeti(L, -2, i); /* get a loader */
  363. if (lua_isnil(L, -1))
  364. luaL_error(L, "module " LUA_QS " not found:%s",
  365. name, lua_tostring(L, -2));
  366. lua_pushstring(L, name);
  367. lua_call(L, 1, 1); /* call it */
  368. if (lua_isfunction(L, -1)) /* did it find module? */
  369. break; /* module loaded successfully */
  370. else if (lua_isstring(L, -1)) /* loader returned error message? */
  371. lua_concat(L, 2); /* accumulate it */
  372. else
  373. lua_pop(L, 1);
  374. }
  375. lua_pushlightuserdata(L, sentinel);
  376. lua_setfield(L, 2, name); /* _LOADED[name] = sentinel */
  377. lua_pushstring(L, name); /* pass name as argument to module */
  378. lua_call(L, 1, 1); /* run loaded module */
  379. if (!lua_isnil(L, -1)) /* non-nil return? */
  380. lua_setfield(L, 2, name); /* _LOADED[name] = returned value */
  381. lua_getfield(L, 2, name);
  382. if (lua_touserdata(L, -1) == sentinel) { /* module did not set a value? */
  383. lua_pushboolean(L, 1); /* use true as result */
  384. lua_pushvalue(L, -1); /* extra copy to be returned */
  385. lua_setfield(L, 2, name); /* _LOADED[name] = true */
  386. }
  387. return 1;
  388. }
  389. /* }====================================================== */
  390. /*
  391. ** {======================================================
  392. ** 'module' function
  393. ** =======================================================
  394. */
  395. static void setfenv (lua_State *L) {
  396. lua_Debug ar;
  397. lua_getstack(L, 1, &ar);
  398. lua_getinfo(L, "f", &ar);
  399. lua_pushvalue(L, -2);
  400. lua_setfenv(L, -2);
  401. lua_pop(L, 1);
  402. }
  403. static void dooptions (lua_State *L, int n) {
  404. int i;
  405. for (i = 2; i <= n; i++) {
  406. lua_pushvalue(L, i); /* get option (a function) */
  407. lua_pushvalue(L, -2); /* module */
  408. lua_call(L, 1, 0);
  409. }
  410. }
  411. static void modinit (lua_State *L, const char *modname) {
  412. const char *dot;
  413. lua_pushvalue(L, -1);
  414. lua_setfield(L, -2, "_M"); /* module._M = module */
  415. lua_pushstring(L, modname);
  416. lua_setfield(L, -2, "_NAME");
  417. dot = strrchr(modname, '.'); /* look for last dot in module name */
  418. if (dot == NULL) dot = modname;
  419. else dot++;
  420. /* set _PACKAGE as package name (full module name minus last part) */
  421. lua_pushlstring(L, modname, dot - modname);
  422. lua_setfield(L, -2, "_PACKAGE");
  423. }
  424. static int ll_module (lua_State *L) {
  425. const char *modname = luaL_checkstring(L, 1);
  426. int loaded = lua_gettop(L) + 1; /* index of _LOADED table */
  427. lua_getfield(L, LUA_REGISTRYINDEX, "_LOADED");
  428. lua_getfield(L, loaded, modname); /* get _LOADED[modname] */
  429. if (!lua_istable(L, -1)) { /* not found? */
  430. lua_pop(L, 1); /* remove previous result */
  431. /* try global variable (and create one if it does not exist) */
  432. if (luaL_findtable(L, LUA_GLOBALSINDEX, modname, 1) != NULL)
  433. return luaL_error(L, "name conflict for module " LUA_QS, modname);
  434. lua_pushvalue(L, -1);
  435. lua_setfield(L, loaded, modname); /* _LOADED[modname] = new table */
  436. }
  437. /* check whether table already has a _NAME field */
  438. lua_getfield(L, -1, "_NAME");
  439. if (!lua_isnil(L, -1)) /* is table an initialized module? */
  440. lua_pop(L, 1);
  441. else { /* no; initialize it */
  442. lua_pop(L, 1);
  443. modinit(L, modname);
  444. }
  445. lua_pushvalue(L, -1);
  446. setfenv(L);
  447. dooptions(L, loaded - 1);
  448. return 0;
  449. }
  450. static int ll_seeall (lua_State *L) {
  451. luaL_checktype(L, 1, LUA_TTABLE);
  452. if (!lua_getmetatable(L, 1)) {
  453. lua_createtable(L, 0, 1); /* create new metatable */
  454. lua_pushvalue(L, -1);
  455. lua_setmetatable(L, 1);
  456. }
  457. lua_pushvalue(L, LUA_GLOBALSINDEX);
  458. lua_setfield(L, -2, "__index"); /* mt.__index = _G */
  459. return 0;
  460. }
  461. /* }====================================================== */
  462. /* auxiliary mark (for internal use) */
  463. #define AUXMARK "\1"
  464. static void setpath (lua_State *L, const char *fieldname, const char *envname,
  465. const char *def) {
  466. const char *path = getenv(envname);
  467. if (path == NULL) /* no environment variable? */
  468. lua_pushstring(L, def); /* use default */
  469. else {
  470. /* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */
  471. path = luaL_gsub(L, path, LUA_PATHSEP LUA_PATHSEP,
  472. LUA_PATHSEP AUXMARK LUA_PATHSEP);
  473. luaL_gsub(L, path, AUXMARK, def);
  474. lua_remove(L, -2);
  475. }
  476. setprogdir(L);
  477. lua_setfield(L, -2, fieldname);
  478. }
  479. static const luaL_Reg pk_funcs[] = {
  480. {"loadlib", ll_loadlib},
  481. {"seeall", ll_seeall},
  482. {NULL, NULL}
  483. };
  484. static const luaL_Reg ll_funcs[] = {
  485. {"module", ll_module},
  486. {"require", ll_require},
  487. {NULL, NULL}
  488. };
  489. static const lua_CFunction loaders[] =
  490. {loader_preload, loader_Lua, loader_C, loader_Croot, NULL};
  491. LUALIB_API int luaopen_package (lua_State *L) {
  492. int i;
  493. /* create new type _LOADLIB */
  494. luaL_newmetatable(L, "_LOADLIB");
  495. lua_pushcfunction(L, gctm);
  496. lua_setfield(L, -2, "__gc");
  497. /* create `package' table */
  498. luaL_register(L, LUA_LOADLIBNAME, pk_funcs);
  499. #if defined(LUA_COMPAT_LOADLIB)
  500. lua_getfield(L, -1, "loadlib");
  501. lua_setfield(L, LUA_GLOBALSINDEX, "loadlib");
  502. #endif
  503. lua_pushvalue(L, -1);
  504. lua_replace(L, LUA_ENVIRONINDEX);
  505. /* create `loaders' table */
  506. lua_createtable(L, 0, sizeof(loaders)/sizeof(loaders[0]) - 1);
  507. /* fill it with pre-defined loaders */
  508. for (i=0; loaders[i] != NULL; i++) {
  509. lua_pushcfunction(L, loaders[i]);
  510. lua_rawseti(L, -2, i+1);
  511. }
  512. lua_setfield(L, -2, "loaders"); /* put it in field `loaders' */
  513. setpath(L, "path", LUA_PATH, LUA_PATH_DEFAULT); /* set field `path' */
  514. setpath(L, "cpath", LUA_CPATH, LUA_CPATH_DEFAULT); /* set field `cpath' */
  515. /* store config information */
  516. lua_pushstring(L, LUA_DIRSEP "\n" LUA_PATHSEP "\n" LUA_PATH_MARK "\n"
  517. LUA_EXECDIR "\n" LUA_IGMARK);
  518. lua_setfield(L, -2, "config");
  519. /* set field `loaded' */
  520. luaL_findtable(L, LUA_REGISTRYINDEX, "_LOADED", 2);
  521. lua_setfield(L, -2, "loaded");
  522. /* set field `preload' */
  523. lua_newtable(L);
  524. lua_setfield(L, -2, "preload");
  525. lua_pushvalue(L, LUA_GLOBALSINDEX);
  526. luaL_register(L, NULL, ll_funcs); /* open lib into global table */
  527. lua_pop(L, 1);
  528. return 1; /* return 'package' table */
  529. }