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- /*
- ** $Id: llimits.h,v 1.124 2014/11/02 19:33:33 roberto Exp roberto $
- ** Limits, basic types, and some other 'installation-dependent' definitions
- ** See Copyright Notice in lua.h
- */
- #ifndef llimits_h
- #define llimits_h
- #include <limits.h>
- #include <stddef.h>
- #include "lua.h"
- /*
- ** 'lu_mem' and 'l_mem' are unsigned/signed integers big enough to count
- ** the total memory used by Lua (in bytes). Usually, 'size_t' and
- ** 'ptrdiff_t' should work, but we use 'long' for 16-bit machines.
- */
- #if defined(LUAI_MEM) /* { external definitions? */
- typedef LUAI_UMEM lu_mem;
- typedef LUAI_MEM l_mem;
- #elif LUAI_BITSINT >= 32 /* }{ */
- typedef size_t lu_mem;
- typedef ptrdiff_t l_mem;
- #else /* 16-bit ints */ /* }{ */
- typedef unsigned long lu_mem;
- typedef long l_mem;
- #endif /* } */
- /* chars used as small naturals (so that 'char' is reserved for characters) */
- typedef unsigned char lu_byte;
- /* maximum value for size_t */
- #define MAX_SIZET ((size_t)(~(size_t)0))
- /* maximum size visible for Lua (must be representable in a lua_Integer */
- #define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \
- : (size_t)(LUA_MAXINTEGER))
- #define MAX_LUMEM ((lu_mem)(~(lu_mem)0))
- #define MAX_LMEM ((l_mem)(MAX_LUMEM >> 1))
- #define MAX_INT INT_MAX /* maximum value of an int */
- /*
- ** conversion of pointer to integer:
- ** this is for hashing only; there is no problem if the integer
- ** cannot hold the whole pointer value
- */
- #define point2int(p) ((unsigned int)((size_t)(p) & UINT_MAX))
- /* type to ensure maximum alignment */
- #if defined(LUAI_USER_ALIGNMENT_T)
- typedef LUAI_USER_ALIGNMENT_T L_Umaxalign;
- #else
- typedef union { double u; void *s; lua_Integer i; long l; } L_Umaxalign;
- #endif
- /* types of 'usual argument conversions' for lua_Number and lua_Integer */
- typedef LUAI_UACNUMBER l_uacNumber;
- typedef LUAI_UACINT l_uacInt;
- /* internal assertions for in-house debugging */
- #if defined(lua_assert)
- #define check_exp(c,e) (lua_assert(c), (e))
- /* to avoid problems with conditions too long */
- #define lua_longassert(c) { if (!(c)) lua_assert(0); }
- #else
- #define lua_assert(c) ((void)0)
- #define check_exp(c,e) (e)
- #define lua_longassert(c) ((void)0)
- #endif
- /*
- ** assertion for checking API calls
- */
- #if defined(LUA_USE_APICHECK)
- #include <assert.h>
- #define luai_apicheck(e) assert(e)
- #else
- #define luai_apicheck(e) lua_assert(e)
- #endif
- #define api_check(e,msg) luai_apicheck((e) && msg)
- #if !defined(UNUSED)
- #define UNUSED(x) ((void)(x)) /* to avoid warnings */
- #endif
- #define cast(t, exp) ((t)(exp))
- #define cast_void(i) cast(void, (i))
- #define cast_byte(i) cast(lu_byte, (i))
- #define cast_num(i) cast(lua_Number, (i))
- #define cast_int(i) cast(int, (i))
- #define cast_uchar(i) cast(unsigned char, (i))
- /* cast a signed lua_Integer to lua_Unsigned */
- #if !defined(l_castS2U)
- #define l_castS2U(i) ((lua_Unsigned)(i))
- #endif
- /*
- ** cast a lua_Unsigned to a signed lua_Integer; this cast is
- ** not strict ISO C, but two-complement architectures should
- ** work fine.
- */
- #if !defined(l_castU2S)
- #define l_castU2S(i) ((lua_Integer)(i))
- #endif
- /*
- ** non-return type
- */
- #if defined(__GNUC__)
- #define l_noret void __attribute__((noreturn))
- #elif defined(_MSC_VER) && _MSC_VER >= 1200
- #define l_noret void __declspec(noreturn)
- #else
- #define l_noret void
- #endif
- /*
- ** maximum depth for nested C calls and syntactical nested non-terminals
- ** in a program. (Value must fit in an unsigned short int.)
- */
- #if !defined(LUAI_MAXCCALLS)
- #define LUAI_MAXCCALLS 200
- #endif
- /*
- ** maximum number of upvalues in a closure (both C and Lua). (Value
- ** must fit in an unsigned char.)
- */
- #define MAXUPVAL UCHAR_MAX
- /*
- ** type for virtual-machine instructions;
- ** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
- */
- #if LUAI_BITSINT >= 32
- typedef unsigned int Instruction;
- #else
- typedef unsigned long Instruction;
- #endif
- /* minimum size for the string table (must be power of 2) */
- #if !defined(MINSTRTABSIZE)
- #define MINSTRTABSIZE 64 /* minimum size for "predefined" strings */
- #endif
- /* minimum size for string buffer */
- #if !defined(LUA_MINBUFFER)
- #define LUA_MINBUFFER 32
- #endif
- #if !defined(lua_lock)
- #define lua_lock(L) ((void) 0)
- #define lua_unlock(L) ((void) 0)
- #endif
- #if !defined(luai_threadyield)
- #define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
- #endif
- /*
- ** these macros allow user-specific actions on threads when you defined
- ** LUAI_EXTRASPACE and need to do something extra when a thread is
- ** created/deleted/resumed/yielded.
- */
- #if !defined(luai_userstateopen)
- #define luai_userstateopen(L) ((void)L)
- #endif
- #if !defined(luai_userstateclose)
- #define luai_userstateclose(L) ((void)L)
- #endif
- #if !defined(luai_userstatethread)
- #define luai_userstatethread(L,L1) ((void)L)
- #endif
- #if !defined(luai_userstatefree)
- #define luai_userstatefree(L,L1) ((void)L)
- #endif
- #if !defined(luai_userstateresume)
- #define luai_userstateresume(L,n) ((void)L)
- #endif
- #if !defined(luai_userstateyield)
- #define luai_userstateyield(L,n) ((void)L)
- #endif
- /*
- ** macro to control inclusion of some hard tests on stack reallocation
- */
- #if !defined(HARDSTACKTESTS)
- #define condmovestack(L) ((void)0)
- #else
- /* realloc stack keeping its size */
- #define condmovestack(L) luaD_reallocstack((L), (L)->stacksize)
- #endif
- #if !defined(HARDMEMTESTS)
- #define condchangemem(L) condmovestack(L)
- #else
- #define condchangemem(L) \
- ((void)(!(G(L)->gcrunning) || (luaC_fullgc(L, 0), 1)))
- #endif
- #endif
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