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- /*
- ** $Id: lvm.h,v 2.34 2014/08/01 17:24:02 roberto Exp roberto $
- ** Lua virtual machine
- ** See Copyright Notice in lua.h
- */
- #ifndef lvm_h
- #define lvm_h
- #include "ldo.h"
- #include "lobject.h"
- #include "ltm.h"
- #if !defined(LUA_NOCVTN2S)
- #define cvt2str(o) ttisnumber(o)
- #else
- #define cvt2str(o) 0 /* no conversion from numbers to strings */
- #endif
- #if !defined(LUA_NOCVTS2N)
- #define cvt2num(o) ttisstring(o)
- #else
- #define cvt2num(o) 0 /* no conversion from strings to numbers */
- #endif
- /*
- ** You can define LUA_FLOORN2I if you want to convert floats to integers
- ** by flooring them (instead of raising an error if they are not
- ** integral values)
- */
- #if !defined(LUA_FLOORN2I)
- #define LUA_FLOORN2I 0
- #endif
- #define tonumber(o,n) \
- (ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
- #define tointeger(o,i) \
- (ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger(o,i,LUA_FLOORN2I))
- #define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2))
- #define luaV_rawequalobj(t1,t2) luaV_equalobj(NULL,t1,t2)
- LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
- LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
- LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
- LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
- LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode);
- LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
- StkId val);
- LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
- StkId val);
- LUAI_FUNC void luaV_finishOp (lua_State *L);
- LUAI_FUNC void luaV_execute (lua_State *L);
- LUAI_FUNC void luaV_concat (lua_State *L, int total);
- LUAI_FUNC lua_Integer luaV_div (lua_State *L, lua_Integer x, lua_Integer y);
- LUAI_FUNC lua_Integer luaV_mod (lua_State *L, lua_Integer x, lua_Integer y);
- LUAI_FUNC lua_Integer luaV_shiftl (lua_Integer x, lua_Integer y);
- LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb);
- #endif
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