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lua.h 14 KB

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  1. /*
  2. ** Lua - A Scripting Language
  3. ** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
  4. ** See Copyright Notice at the end of this file
  5. */
  6. #ifndef lua_h
  7. #define lua_h
  8. #include <stdarg.h>
  9. #include <stddef.h>
  10. #include "luaconf.h"
  11. #define LUA_VERSION_MAJOR "5"
  12. #define LUA_VERSION_MINOR "3"
  13. #define LUA_VERSION_NUM 503
  14. #define LUA_VERSION_RELEASE "6"
  15. #define LUA_VERSION "Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
  16. #define LUA_RELEASE LUA_VERSION "." LUA_VERSION_RELEASE
  17. #define LUA_COPYRIGHT LUA_RELEASE " Copyright (C) 1994-2020 Lua.org, PUC-Rio"
  18. #define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
  19. /* mark for precompiled code ('<esc>Lua') */
  20. #define LUA_SIGNATURE "\x1bLua"
  21. /* option for multiple returns in 'lua_pcall' and 'lua_call' */
  22. #define LUA_MULTRET (-1)
  23. /*
  24. ** Pseudo-indices
  25. ** (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty
  26. ** space after that to help overflow detection)
  27. */
  28. #define LUA_REGISTRYINDEX (-LUAI_MAXSTACK - 1000)
  29. #define lua_upvalueindex(i) (LUA_REGISTRYINDEX - (i))
  30. /* thread status */
  31. #define LUA_OK 0
  32. #define LUA_YIELD 1
  33. #define LUA_ERRRUN 2
  34. #define LUA_ERRSYNTAX 3
  35. #define LUA_ERRMEM 4
  36. #define LUA_ERRGCMM 5
  37. #define LUA_ERRERR 6
  38. typedef struct lua_State lua_State;
  39. /*
  40. ** basic types
  41. */
  42. #define LUA_TNONE (-1)
  43. #define LUA_TNIL 0
  44. #define LUA_TBOOLEAN 1
  45. #define LUA_TLIGHTUSERDATA 2
  46. #define LUA_TNUMBER 3
  47. #define LUA_TSTRING 4
  48. #define LUA_TTABLE 5
  49. #define LUA_TFUNCTION 6
  50. #define LUA_TUSERDATA 7
  51. #define LUA_TTHREAD 8
  52. #define LUA_NUMTAGS 9
  53. /* minimum Lua stack available to a C function */
  54. #define LUA_MINSTACK 20
  55. /* predefined values in the registry */
  56. #define LUA_RIDX_MAINTHREAD 1
  57. #define LUA_RIDX_GLOBALS 2
  58. #define LUA_RIDX_LAST LUA_RIDX_GLOBALS
  59. /* type of numbers in Lua */
  60. typedef LUA_NUMBER lua_Number;
  61. /* type for integer functions */
  62. typedef LUA_INTEGER lua_Integer;
  63. /* unsigned integer type */
  64. typedef LUA_UNSIGNED lua_Unsigned;
  65. /* type for continuation-function contexts */
  66. typedef LUA_KCONTEXT lua_KContext;
  67. /*
  68. ** Type for C functions registered with Lua
  69. */
  70. typedef int (*lua_CFunction) (lua_State *L);
  71. /*
  72. ** Type for continuation functions
  73. */
  74. typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);
  75. /*
  76. ** Type for functions that read/write blocks when loading/dumping Lua chunks
  77. */
  78. typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
  79. typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud);
  80. /*
  81. ** Type for memory-allocation functions
  82. */
  83. typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
  84. /*
  85. ** generic extra include file
  86. */
  87. #if defined(LUA_USER_H)
  88. #include LUA_USER_H
  89. #endif
  90. /*
  91. ** RCS ident string
  92. */
  93. extern const char lua_ident[];
  94. /*
  95. ** state manipulation
  96. */
  97. LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
  98. LUA_API void (lua_close) (lua_State *L);
  99. LUA_API lua_State *(lua_newthread) (lua_State *L);
  100. LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
  101. LUA_API const lua_Number *(lua_version) (lua_State *L);
  102. /*
  103. ** basic stack manipulation
  104. */
  105. LUA_API int (lua_absindex) (lua_State *L, int idx);
  106. LUA_API int (lua_gettop) (lua_State *L);
  107. LUA_API void (lua_settop) (lua_State *L, int idx);
  108. LUA_API void (lua_pushvalue) (lua_State *L, int idx);
  109. LUA_API void (lua_rotate) (lua_State *L, int idx, int n);
  110. LUA_API void (lua_copy) (lua_State *L, int fromidx, int toidx);
  111. LUA_API int (lua_checkstack) (lua_State *L, int n);
  112. LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
  113. /*
  114. ** access functions (stack -> C)
  115. */
  116. LUA_API int (lua_isnumber) (lua_State *L, int idx);
  117. LUA_API int (lua_isstring) (lua_State *L, int idx);
  118. LUA_API int (lua_iscfunction) (lua_State *L, int idx);
  119. LUA_API int (lua_isinteger) (lua_State *L, int idx);
  120. LUA_API int (lua_isuserdata) (lua_State *L, int idx);
  121. LUA_API int (lua_type) (lua_State *L, int idx);
  122. LUA_API const char *(lua_typename) (lua_State *L, int tp);
  123. LUA_API lua_Number (lua_tonumberx) (lua_State *L, int idx, int *isnum);
  124. LUA_API lua_Integer (lua_tointegerx) (lua_State *L, int idx, int *isnum);
  125. LUA_API int (lua_toboolean) (lua_State *L, int idx);
  126. LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
  127. LUA_API size_t (lua_rawlen) (lua_State *L, int idx);
  128. LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
  129. LUA_API void *(lua_touserdata) (lua_State *L, int idx);
  130. LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
  131. LUA_API const void *(lua_topointer) (lua_State *L, int idx);
  132. /*
  133. ** Comparison and arithmetic functions
  134. */
  135. #define LUA_OPADD 0 /* ORDER TM, ORDER OP */
  136. #define LUA_OPSUB 1
  137. #define LUA_OPMUL 2
  138. #define LUA_OPMOD 3
  139. #define LUA_OPPOW 4
  140. #define LUA_OPDIV 5
  141. #define LUA_OPIDIV 6
  142. #define LUA_OPBAND 7
  143. #define LUA_OPBOR 8
  144. #define LUA_OPBXOR 9
  145. #define LUA_OPSHL 10
  146. #define LUA_OPSHR 11
  147. #define LUA_OPUNM 12
  148. #define LUA_OPBNOT 13
  149. LUA_API void (lua_arith) (lua_State *L, int op);
  150. #define LUA_OPEQ 0
  151. #define LUA_OPLT 1
  152. #define LUA_OPLE 2
  153. LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
  154. LUA_API int (lua_compare) (lua_State *L, int idx1, int idx2, int op);
  155. /*
  156. ** push functions (C -> stack)
  157. */
  158. LUA_API void (lua_pushnil) (lua_State *L);
  159. LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
  160. LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
  161. LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len);
  162. LUA_API const char *(lua_pushstring) (lua_State *L, const char *s);
  163. LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
  164. va_list argp);
  165. LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
  166. LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
  167. LUA_API void (lua_pushboolean) (lua_State *L, int b);
  168. LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
  169. LUA_API int (lua_pushthread) (lua_State *L);
  170. /*
  171. ** get functions (Lua -> stack)
  172. */
  173. LUA_API int (lua_getglobal) (lua_State *L, const char *name);
  174. LUA_API int (lua_gettable) (lua_State *L, int idx);
  175. LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k);
  176. LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n);
  177. LUA_API int (lua_rawget) (lua_State *L, int idx);
  178. LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n);
  179. LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p);
  180. LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
  181. LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
  182. LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
  183. LUA_API int (lua_getuservalue) (lua_State *L, int idx);
  184. /*
  185. ** set functions (stack -> Lua)
  186. */
  187. LUA_API void (lua_setglobal) (lua_State *L, const char *name);
  188. LUA_API void (lua_settable) (lua_State *L, int idx);
  189. LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
  190. LUA_API void (lua_seti) (lua_State *L, int idx, lua_Integer n);
  191. LUA_API void (lua_rawset) (lua_State *L, int idx);
  192. LUA_API void (lua_rawseti) (lua_State *L, int idx, lua_Integer n);
  193. LUA_API void (lua_rawsetp) (lua_State *L, int idx, const void *p);
  194. LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
  195. LUA_API void (lua_setuservalue) (lua_State *L, int idx);
  196. /*
  197. ** 'load' and 'call' functions (load and run Lua code)
  198. */
  199. LUA_API void (lua_callk) (lua_State *L, int nargs, int nresults,
  200. lua_KContext ctx, lua_KFunction k);
  201. #define lua_call(L,n,r) lua_callk(L, (n), (r), 0, NULL)
  202. LUA_API int (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
  203. lua_KContext ctx, lua_KFunction k);
  204. #define lua_pcall(L,n,r,f) lua_pcallk(L, (n), (r), (f), 0, NULL)
  205. LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
  206. const char *chunkname, const char *mode);
  207. LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip);
  208. /*
  209. ** coroutine functions
  210. */
  211. LUA_API int (lua_yieldk) (lua_State *L, int nresults, lua_KContext ctx,
  212. lua_KFunction k);
  213. LUA_API int (lua_resume) (lua_State *L, lua_State *from, int narg);
  214. LUA_API int (lua_status) (lua_State *L);
  215. LUA_API int (lua_isyieldable) (lua_State *L);
  216. #define lua_yield(L,n) lua_yieldk(L, (n), 0, NULL)
  217. /*
  218. ** garbage-collection function and options
  219. */
  220. #define LUA_GCSTOP 0
  221. #define LUA_GCRESTART 1
  222. #define LUA_GCCOLLECT 2
  223. #define LUA_GCCOUNT 3
  224. #define LUA_GCCOUNTB 4
  225. #define LUA_GCSTEP 5
  226. #define LUA_GCSETPAUSE 6
  227. #define LUA_GCSETSTEPMUL 7
  228. #define LUA_GCISRUNNING 9
  229. LUA_API int (lua_gc) (lua_State *L, int what, int data);
  230. /*
  231. ** miscellaneous functions
  232. */
  233. LUA_API int (lua_error) (lua_State *L);
  234. LUA_API int (lua_next) (lua_State *L, int idx);
  235. LUA_API void (lua_concat) (lua_State *L, int n);
  236. LUA_API void (lua_len) (lua_State *L, int idx);
  237. LUA_API size_t (lua_stringtonumber) (lua_State *L, const char *s);
  238. LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
  239. LUA_API void (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
  240. /*
  241. ** {==============================================================
  242. ** some useful macros
  243. ** ===============================================================
  244. */
  245. #define lua_getextraspace(L) ((void *)((char *)(L) - LUA_EXTRASPACE))
  246. #define lua_tonumber(L,i) lua_tonumberx(L,(i),NULL)
  247. #define lua_tointeger(L,i) lua_tointegerx(L,(i),NULL)
  248. #define lua_pop(L,n) lua_settop(L, -(n)-1)
  249. #define lua_newtable(L) lua_createtable(L, 0, 0)
  250. #define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
  251. #define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
  252. #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
  253. #define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
  254. #define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
  255. #define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
  256. #define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
  257. #define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
  258. #define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
  259. #define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
  260. #define lua_pushliteral(L, s) lua_pushstring(L, "" s)
  261. #define lua_pushglobaltable(L) \
  262. ((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS))
  263. #define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
  264. #define lua_insert(L,idx) lua_rotate(L, (idx), 1)
  265. #define lua_remove(L,idx) (lua_rotate(L, (idx), -1), lua_pop(L, 1))
  266. #define lua_replace(L,idx) (lua_copy(L, -1, (idx)), lua_pop(L, 1))
  267. /* }============================================================== */
  268. /*
  269. ** {==============================================================
  270. ** compatibility macros for unsigned conversions
  271. ** ===============================================================
  272. */
  273. #if defined(LUA_COMPAT_APIINTCASTS)
  274. #define lua_pushunsigned(L,n) lua_pushinteger(L, (lua_Integer)(n))
  275. #define lua_tounsignedx(L,i,is) ((lua_Unsigned)lua_tointegerx(L,i,is))
  276. #define lua_tounsigned(L,i) lua_tounsignedx(L,(i),NULL)
  277. #endif
  278. /* }============================================================== */
  279. /*
  280. ** {======================================================================
  281. ** Debug API
  282. ** =======================================================================
  283. */
  284. /*
  285. ** Event codes
  286. */
  287. #define LUA_HOOKCALL 0
  288. #define LUA_HOOKRET 1
  289. #define LUA_HOOKLINE 2
  290. #define LUA_HOOKCOUNT 3
  291. #define LUA_HOOKTAILCALL 4
  292. /*
  293. ** Event masks
  294. */
  295. #define LUA_MASKCALL (1 << LUA_HOOKCALL)
  296. #define LUA_MASKRET (1 << LUA_HOOKRET)
  297. #define LUA_MASKLINE (1 << LUA_HOOKLINE)
  298. #define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
  299. typedef struct lua_Debug lua_Debug; /* activation record */
  300. /* Functions to be called by the debugger in specific events */
  301. typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
  302. LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
  303. LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
  304. LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
  305. LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
  306. LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n);
  307. LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n);
  308. LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n);
  309. LUA_API void (lua_upvaluejoin) (lua_State *L, int fidx1, int n1,
  310. int fidx2, int n2);
  311. LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
  312. LUA_API lua_Hook (lua_gethook) (lua_State *L);
  313. LUA_API int (lua_gethookmask) (lua_State *L);
  314. LUA_API int (lua_gethookcount) (lua_State *L);
  315. struct lua_Debug {
  316. int event;
  317. const char *name; /* (n) */
  318. const char *namewhat; /* (n) 'global', 'local', 'field', 'method' */
  319. const char *what; /* (S) 'Lua', 'C', 'main', 'tail' */
  320. const char *source; /* (S) */
  321. int currentline; /* (l) */
  322. int linedefined; /* (S) */
  323. int lastlinedefined; /* (S) */
  324. unsigned char nups; /* (u) number of upvalues */
  325. unsigned char nparams;/* (u) number of parameters */
  326. char isvararg; /* (u) */
  327. char istailcall; /* (t) */
  328. char short_src[LUA_IDSIZE]; /* (S) */
  329. /* private part */
  330. struct CallInfo *i_ci; /* active function */
  331. };
  332. /* }====================================================================== */
  333. /******************************************************************************
  334. * Copyright (C) 1994-2020 Lua.org, PUC-Rio.
  335. *
  336. * Permission is hereby granted, free of charge, to any person obtaining
  337. * a copy of this software and associated documentation files (the
  338. * "Software"), to deal in the Software without restriction, including
  339. * without limitation the rights to use, copy, modify, merge, publish,
  340. * distribute, sublicense, and/or sell copies of the Software, and to
  341. * permit persons to whom the Software is furnished to do so, subject to
  342. * the following conditions:
  343. *
  344. * The above copyright notice and this permission notice shall be
  345. * included in all copies or substantial portions of the Software.
  346. *
  347. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  348. * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  349. * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
  350. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
  351. * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  352. * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  353. * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  354. ******************************************************************************/
  355. #endif