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- -- $Id: testes/cstack.lua $
- -- See Copyright Notice in file all.lua
- local debug = require "debug"
- print"testing C-stack overflow detection"
- print"If this test crashes, see its file ('cstack.lua')"
- -- Segmentation faults in these tests probably result from a C-stack
- -- overflow. To avoid these errors, you can use the function
- -- 'debug.setcstacklimit' to set a smaller limit for the use of
- -- C stack by Lua. After finding a reliable limit, you might want
- -- to recompile Lua with this limit as the value for
- -- the constant 'LUAI_MAXCCALLS', which defines the default limit.
- -- (The default limit is printed by this test.)
- -- Alternatively, you can ensure a larger stack for the program.
- -- For Linux, a limit up to 30_000 seems Ok. Windows cannot go much
- -- higher than 2_000.
- -- get and print original limit
- local origlimit <const> = debug.setcstacklimit(400)
- print("default stack limit: " .. origlimit)
- -- Do the tests using the original limit. Or else you may want to change
- -- 'currentlimit' to lower values to avoid a seg. fault or to higher
- -- values to check whether they are reliable.
- local currentlimit <const> = origlimit
- debug.setcstacklimit(currentlimit)
- print("current stack limit: " .. currentlimit)
- local function checkerror (msg, f, ...)
- local s, err = pcall(f, ...)
- assert(not s and string.find(err, msg))
- end
- -- auxiliary function to keep 'count' on the screen even if the program
- -- crashes.
- local count
- local back = string.rep("\b", 8)
- local function progress ()
- count = count + 1
- local n = string.format("%-8d", count)
- io.stderr:write(back, n) -- erase previous value and write new one
- end
- do print("testing simple recursion:")
- count = 0
- local function foo ()
- progress()
- foo() -- do recursive calls until a stack error (or crash)
- end
- checkerror("stack overflow", foo)
- print("\tfinal count: ", count)
- end
- do print("testing stack overflow in message handling")
- count = 0
- local function loop (x, y, z)
- progress()
- return 1 + loop(x, y, z)
- end
- local res, msg = xpcall(loop, loop)
- assert(msg == "error in error handling")
- print("\tfinal count: ", count)
- end
- -- bug since 2.5 (C-stack overflow in recursion inside pattern matching)
- do print("testing recursion inside pattern matching")
- local function f (size)
- local s = string.rep("a", size)
- local p = string.rep(".?", size)
- return string.match(s, p)
- end
- local m = f(80)
- assert(#m == 80)
- checkerror("too complex", f, 200000)
- end
- do print("testing stack-overflow in recursive 'gsub'")
- count = 0
- local function foo ()
- progress()
- string.gsub("a", ".", foo)
- end
- checkerror("stack overflow", foo)
- print("\tfinal count: ", count)
- print("testing stack-overflow in recursive 'gsub' with metatables")
- count = 0
- local t = setmetatable({}, {__index = foo})
- foo = function ()
- count = count + 1
- progress(count)
- string.gsub("a", ".", t)
- end
- checkerror("stack overflow", foo)
- print("\tfinal count: ", count)
- end
- do -- bug in 5.4.0
- print("testing limits in coroutines inside deep calls")
- count = 0
- local lim = 1000
- local function stack (n)
- progress()
- if n > 0 then return stack(n - 1) + 1
- else coroutine.wrap(function ()
- stack(lim)
- end)()
- end
- end
- print(xpcall(stack, function () return "ok" end, lim))
- end
- do print("testing changes in C-stack limit")
- -- Just an alternative limit, different from the current one
- -- (smaller to avoid stack overflows)
- local alterlimit <const> = currentlimit * 8 // 10
- assert(not debug.setcstacklimit(0)) -- limit too small
- assert(not debug.setcstacklimit(50000)) -- limit too large
- local co = coroutine.wrap (function ()
- return debug.setcstacklimit(alterlimit)
- end)
- assert(not co()) -- cannot change C stack inside coroutine
- local n
- local function foo () n = n + 1; foo () end
- local function check ()
- n = 0
- pcall(foo)
- return n
- end
- -- set limit to 'alterlimit'
- assert(debug.setcstacklimit(alterlimit) == currentlimit)
- local limalter <const> = check()
- -- set a very low limit (given that there are already several active
- -- calls to arrive here)
- local lowlimit <const> = 38
- assert(debug.setcstacklimit(lowlimit) == alterlimit)
- -- usable limit is much lower, due to active calls
- local actuallow = check()
- assert(actuallow < lowlimit - 30)
- -- now, add 'lowlimit' extra slots, which should all be available
- assert(debug.setcstacklimit(lowlimit + lowlimit) == lowlimit)
- local lim2 <const> = check()
- assert(lim2 == actuallow + lowlimit)
- -- 'setcstacklimit' works inside protected calls. (The new stack
- -- limit is kept when 'pcall' returns.)
- assert(pcall(function ()
- assert(debug.setcstacklimit(alterlimit) == lowlimit * 2)
- assert(check() <= limalter)
- end))
- assert(check() == limalter)
- -- restore original limit
- assert(debug.setcstacklimit(origlimit) == alterlimit)
- end
- print'OK'
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