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@@ -1,35 +1,38 @@
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Object and VTable layout
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========================
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-The first pointer inside an Object points to a MonoClass structure. Objects
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+The first pointer inside an Object points to a MonoVtable structure. Objects
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also contains a MonoThreadsSync structure which is used by the mono Thread
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implementation.
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typedef struct {
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- MonoClass *class;
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+ MonoVTable *vtable;
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MonoThreadsSync synchronisation;
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/* object specific data goes here */
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} MonoObject;
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-The MonoClass contains all Class infos, the VTable and a pointer to static
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-class data.
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+The MonoVtable contains the vtable, interface offsets and a pointer to static
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+class data. Each object/vtable belongs to exactly one AppDomain.
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+
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+typedef struct {
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+ MonoClass *klass;
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+ MonoDomain *domain;
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+ gpointer *interface_offsets;
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+ /* a pointer to static data */
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+ gpointer data;
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+ /* the variable sized vtable is included at the end */
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+ gpointer vtable [0];
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+} MonoVTable;
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+
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+The MonoClass contains domain independent Class infos.
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typedef struct {
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/* various class infos */
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MonoClass *parent;
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const char *name;
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const char *name_space;
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-
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...
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-
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- /* interface offset table */
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- gint *interface_offsets;
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-
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- gpointer data; /* a pointer to static data */
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-
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- /* the variable sized vtable is included at the end */
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- gpointer vtable [vtable_size];
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} MonoClass;
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@@ -40,7 +43,7 @@ Each MonoMethod (if virtual) has an associated slot, which is an index into the
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VTable. So we can use the following code to compute the address of a virtual
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function:
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-method_addr = object->class->vtable [method->slot];
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+method_addr = object->vtable->vtable [method->slot];
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Calling interface methods:
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@@ -49,8 +52,7 @@ Calling interface methods:
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Each interface class is associated with an unique ID. The following code
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computes the address of an interface function:
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-offset_into_vtable = object->class->interface_offsets [interface_id];
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-method_addr = object->class->vtable [offset_into_vtable + method->slot];
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+method_addr = *(object->vtable->interface_offsets [interface_id] + method->slot*4);
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