// Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // Copyright (c) 2004 Novell, Inc. // // Authors: // Jackson Harper (jackson@ximian.com) // // using System; using System.Drawing; using System.Collections; namespace System.Windows.Forms { internal class HandleData : IDisposable { private Queue message_queue; private Rectangle invalid = Rectangle.Empty; private Graphics dc; public HandleData () { } public Graphics DeviceContext { get { return dc; } set { if (dc != null) { dc.Dispose (); } dc = value; } } public Queue MessageQueue { get { if (message_queue == null) message_queue = new Queue (); return message_queue; } } public Rectangle InvalidArea { get { return invalid; } } public void Dispose () { DeviceContext = null; } public void AddToInvalidArea (int x, int y, int width, int height) { if (invalid == Rectangle.Empty) { invalid = new Rectangle (x, y, width, height); return; } if (x < invalid.X) invalid.X = x; if (y < invalid.Y) invalid.Y = y; if (height > invalid.Height) invalid.Height = height; if (width > invalid.Width) invalid.Width = width; } public void AddToInvalidArea (Rectangle r) { if (invalid == Rectangle.Empty) { invalid = r; return; } if (r.X < invalid.X) invalid.X = r.X; if (r.Y < invalid.Y) invalid.Y = r.Y; if (r.Height > invalid.Height) invalid.Height = r.Height; if (r.Width > invalid.Width) invalid.Width = r.Width; } public void ClearInvalidArea () { invalid = Rectangle.Empty; } } }