// Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // Copyright (c) 2004 Novell, Inc. // // Authors: // Jackson Harper (jackson@ximian.com) using System; using System.ComponentModel; namespace System.Windows.Forms { public class Timer : Component { private System.Timers.Timer timer; private IContainer container; public Timer () : this (null) { } public Timer (IContainer container) { container.Add (this); timer = new System.Timers.Timer (); timer.Elapsed += new System.Timers.ElapsedEventHandler (ElapsedEventHandler); } public bool Enabled { get { return timer.Enabled; } set { timer.Enabled = value; } } public int Interval { get { return (int) timer.Interval; } set { timer.Interval = (int) value; } } public void Start () { timer.Start (); } public void Stop () { timer.Stop (); } public event EventHandler Tick; public override string ToString () { return base.ToString () + ", Interval: " + Interval; } protected virtual void OnTick (EventArgs e) { if (Tick != null) Tick (this, e); } protected override void Dispose (bool disposing) { Enabled = false; timer.Dispose (); } private void ElapsedEventHandler (object sender, System.Timers.ElapsedEventArgs e) { OnTick (EventArgs.Empty); } } }