// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** ** ** Purpose: A collection of quick methods for comparing ** resource keys (strings) ** ** ===========================================================*/ using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; namespace System.Resources { internal sealed class FastResourceComparer : IComparer, IEqualityComparer, IComparer, IEqualityComparer { internal static readonly FastResourceComparer Default = new FastResourceComparer(); // Implements IHashCodeProvider too, due to Hashtable requirements. public int GetHashCode(object key) { string s = (string)key; return FastResourceComparer.HashFunction(s); } public int GetHashCode(string key) { return FastResourceComparer.HashFunction(key); } // This hash function MUST be publically documented with the resource // file format, AND we may NEVER change this hash function's return // value (without changing the file format). internal static int HashFunction(string key) { // Never change this hash function. We must standardize it so that // others can read & write our .resources files. Additionally, we // have a copy of it in InternalResGen as well. uint hash = 5381; for (int i = 0; i < key.Length; i++) hash = ((hash << 5) + hash) ^ key[i]; return (int)hash; } // Compares Strings quickly in a case-sensitive way public int Compare(object a, object b) { if (a == b) return 0; string sa = (string)a; string sb = (string)b; return string.CompareOrdinal(sa, sb); } public int Compare(string a, string b) { return string.CompareOrdinal(a, b); } public bool Equals(string a, string b) { return string.Equals(a, b); } public new bool Equals(object a, object b) { if (a == b) return true; string sa = (string)a; string sb = (string)b; return string.Equals(sa, sb); } // Input is one string to compare with, and a byte[] containing chars in // little endian unicode. Pass in the number of valid chars. public static unsafe int CompareOrdinal(string a, byte[] bytes, int bCharLength) { Debug.Assert(a != null && bytes != null, "FastResourceComparer::CompareOrdinal must have non-null params"); Debug.Assert(bCharLength * 2 <= bytes.Length, "FastResourceComparer::CompareOrdinal - numChars is too big!"); // This is a managed version of strcmp, but I can't take advantage // of a terminating 0, unlike strcmp in C. int i = 0; int r = 0; // Compare the min length # of characters, then return length diffs. int numChars = a.Length; if (numChars > bCharLength) numChars = bCharLength; if (bCharLength == 0) // Can't use fixed on a 0-element array. return (a.Length == 0) ? 0 : -1; fixed (byte* pb = bytes) { byte* pChar = pb; while (i < numChars && r == 0) { // little endian format int b = pChar[0] | pChar[1] << 8; r = a[i++] - b; pChar += sizeof(char); } } if (r != 0) return r; return a.Length - bCharLength; } public static int CompareOrdinal(byte[] bytes, int aCharLength, string b) { return -CompareOrdinal(b, bytes, aCharLength); } // This method is to handle potentially misaligned data accesses. // The byte* must point to little endian Unicode characters. internal static unsafe int CompareOrdinal(byte* a, int byteLen, string b) { Debug.Assert((byteLen & 1) == 0, "CompareOrdinal is expecting a UTF-16 string length, which must be even!"); Debug.Assert(a != null && b != null, "Null args not allowed."); Debug.Assert(byteLen >= 0, "byteLen must be non-negative."); int r = 0; int i = 0; // Compare the min length # of characters, then return length diffs. int numChars = byteLen >> 1; if (numChars > b.Length) numChars = b.Length; while (i < numChars && r == 0) { // Must compare character by character, not byte by byte. char aCh = (char)(*a++ | (*a++ << 8)); r = aCh - b[i++]; } if (r != 0) return r; return byteLen - b.Length * 2; } } }