// // System.Diagnostics.EventLogImpl.cs // // Authors: // Andreas Nahr (ClassDevelopment@A-SoftTech.com) // // (C) 2003 Andreas Nahr // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Diagnostics; using System.ComponentModel; using System.ComponentModel.Design; namespace System.Diagnostics { // FIXME set a symbol for every implementation and include the implementation #if (EVENTLOG_WIN32) // TODO implement the EventLog for Win32 platforms #elif (EVENTLOG_GENERIC) // TODO implement a generic (XML - based?) Eventlog for non - Win32 platforms #else // Empty implementation that does not need any specific platform // but should be enough to get applications to run that WRITE to eventlog internal class EventLogImpl { public EventLogImpl (EventLog coreEventLog) { } public static event EntryWrittenEventHandler EntryWritten; public EventLogEntryCollection Entries { get {return new EventLogEntryCollection ();} } public string LogDisplayName { get {return "";} } public void BeginInit () {} public void Clear () {} public void Close () {} public static void CreateEventSource (string source, string logName, string machineName) {} public static void Delete (string logName, string machineName) {} public static void DeleteEventSource (string source, string machineName) {} public void Dispose (bool disposing) {} public void EndInit () {} public static bool Exists (string logName, string machineName) { return false; } public static EventLog[] GetEventLogs (string machineName) { return new EventLog[0]; } public static string LogNameFromSourceName (string source, string machineName) { return String.Empty; } public static bool SourceExists (string source, string machineName) { return false; } public void WriteEntry (string message, EventLogEntryType type, int eventID, short category, byte[] rawData) { WriteEntry ("", message, type, eventID, category, rawData); } public static void WriteEntry (string source, string message, EventLogEntryType type, int eventID, short category, byte[] rawData) { EventLogEntry Entry; Entry = new EventLogEntry ("", category, 0, eventID, message, source, "", "", type, DateTime.Now, DateTime.Now, rawData, null); if (EntryWritten != null) EntryWritten (null, new EntryWrittenEventArgs (Entry)); } } #endif }