// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Threading; using System; namespace System.Threading { // A constant used by methods that take a timeout (Object.Wait, Thread.Sleep // etc) to indicate that no timeout should occur. // public static class Timeout { public static readonly TimeSpan InfiniteTimeSpan = new TimeSpan(0, 0, 0, 0, Timeout.Infinite); public const int Infinite = -1; internal const uint UnsignedInfinite = unchecked((uint)-1); } }