// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics.Tracing; namespace System.Buffers { [EventSource(Guid = "0866B2B8-5CEF-5DB9-2612-0C0FFD814A44", Name = "System.Buffers.ArrayPoolEventSource")] internal sealed class ArrayPoolEventSource : EventSource { internal readonly static ArrayPoolEventSource Log = new ArrayPoolEventSource(); /// The reason for a BufferAllocated event. internal enum BufferAllocatedReason : int { /// The pool is allocating a buffer to be pooled in a bucket. Pooled, /// The requested buffer size was too large to be pooled. OverMaximumSize, /// The pool has already allocated for pooling as many buffers of a particular size as it's allowed. PoolExhausted } // The ArrayPoolEventSource GUID is {0866b2b8-5cef-5db9-2612-0c0ffd814a44} private ArrayPoolEventSource() : base(new Guid(0x0866b2b8, 0x5cef, 0x5db9, 0x26, 0x12, 0x0c, 0x0f, 0xfd, 0x81, 0x4a, 0x44), "System.Buffers.ArrayPoolEventSource") { } /// /// Event for when a buffer is rented. This is invoked once for every successful call to Rent, /// regardless of whether a buffer is allocated or a buffer is taken from the pool. In a /// perfect situation where all rented buffers are returned, we expect to see the number /// of BufferRented events exactly match the number of BuferReturned events, with the number /// of BufferAllocated events being less than or equal to those numbers (ideally significantly /// less than). /// [Event(1, Level = EventLevel.Verbose)] internal unsafe void BufferRented(int bufferId, int bufferSize, int poolId, int bucketId) { EventData* payload = stackalloc EventData[4]; payload[0].Size = sizeof(int); payload[0].DataPointer = ((IntPtr)(&bufferId)); payload[0].Reserved = 0; payload[1].Size = sizeof(int); payload[1].DataPointer = ((IntPtr)(&bufferSize)); payload[1].Reserved = 0; payload[2].Size = sizeof(int); payload[2].DataPointer = ((IntPtr)(&poolId)); payload[2].Reserved = 0; payload[3].Size = sizeof(int); payload[3].DataPointer = ((IntPtr)(&bucketId)); payload[3].Reserved = 0; WriteEventCore(1, 4, payload); } /// /// Event for when a buffer is allocated by the pool. In an ideal situation, the number /// of BufferAllocated events is significantly smaller than the number of BufferRented and /// BufferReturned events. /// [Event(2, Level = EventLevel.Informational)] internal unsafe void BufferAllocated(int bufferId, int bufferSize, int poolId, int bucketId, BufferAllocatedReason reason) { EventData* payload = stackalloc EventData[5]; payload[0].Size = sizeof(int); payload[0].DataPointer = ((IntPtr)(&bufferId)); payload[0].Reserved = 0; payload[1].Size = sizeof(int); payload[1].DataPointer = ((IntPtr)(&bufferSize)); payload[1].Reserved = 0; payload[2].Size = sizeof(int); payload[2].DataPointer = ((IntPtr)(&poolId)); payload[2].Reserved = 0; payload[3].Size = sizeof(int); payload[3].DataPointer = ((IntPtr)(&bucketId)); payload[3].Reserved = 0; payload[4].Size = sizeof(BufferAllocatedReason); payload[4].DataPointer = ((IntPtr)(&reason)); payload[4].Reserved = 0; WriteEventCore(2, 5, payload); } /// /// Event raised when a buffer is returned to the pool. This event is raised regardless of whether /// the returned buffer is stored or dropped. In an ideal situation, the number of BufferReturned /// events exactly matches the number of BufferRented events. /// [Event(3, Level = EventLevel.Verbose)] internal void BufferReturned(int bufferId, int bufferSize, int poolId) => WriteEvent(3, bufferId, bufferSize, poolId); /// /// Event raised when we attempt to free a buffer due to inactivity or memory pressure (by no longer /// referencing it). It is possible (although not commmon) this buffer could be rented as we attempt /// to free it. A rent event before or after this event for the same ID, is a rare, but expected case. /// [Event(4, Level = EventLevel.Informational)] internal void BufferTrimmed(int bufferId, int bufferSize, int poolId) => WriteEvent(4, bufferId, bufferSize, poolId); /// /// Event raised when we check to trim buffers. /// [Event(5, Level = EventLevel.Informational)] internal void BufferTrimPoll(int milliseconds, int pressure) => WriteEvent(5, milliseconds, pressure); } }