using System; namespace System.Drawing2d { /// /// Summary description for GraphicsPath. /// public sealed class GraphicsPath //: MarshalByRefObject, ICloneable, IDisposable { //[MonoTODO] public GraphicsPath() { } //[MonoTODO] //public GraphicsPath(FillMode fillMode) : this() { //} //[MonoTODO] //public GraphicsPath(Point[] pts, byte[] types) : this() { //} //[MonoTODO] //public GraphicsPath(PointF[] pts, byte[] types) : this() { //} //[MonoTODO] //public GraphicsPath(Point[] pts, byte[] types, FillMode fillmode) : this(pts, types) { //} //[MonoTODO] //public GraphicsPath(PointF[] pts, byte[] types, FillMode fillmode) : this(pts, types) { //} } }