/* * Encoder.cs - Implementation of the "System.Text.Encoder" class. * * Copyright (c) 2001 Southern Storm Software, Pty Ltd * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ namespace System.Text { using System; [Serializable] public abstract class Encoder { // Constructor. protected Encoder() {} // Get the number of bytes needed to encode a buffer. public abstract int GetByteCount(char[] chars, int index, int count, bool flush); // Get the bytes that result from decoding a buffer. public abstract int GetBytes(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex, bool flush); }; // class Encoder }; // namespace System.Text