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RegisteredWaitHandle.cs 3.3 KB

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  1. //
  2. // System.Threading.RegisteredWaitHandle.cs
  3. //
  4. // Author:
  5. // Dick Porter ([email protected])
  6. // Lluis Sanchez Gual ([email protected])
  7. //
  8. // (C) Ximian, Inc. http://www.ximian.com
  9. //
  10. //
  11. // Copyright (C) 2004, 2005 Novell, Inc (http://www.novell.com)
  12. //
  13. // Permission is hereby granted, free of charge, to any person obtaining
  14. // a copy of this software and associated documentation files (the
  15. // "Software"), to deal in the Software without restriction, including
  16. // without limitation the rights to use, copy, modify, merge, publish,
  17. // distribute, sublicense, and/or sell copies of the Software, and to
  18. // permit persons to whom the Software is furnished to do so, subject to
  19. // the following conditions:
  20. //
  21. // The above copyright notice and this permission notice shall be
  22. // included in all copies or substantial portions of the Software.
  23. //
  24. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  25. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  26. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  27. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  28. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  29. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  30. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  31. //
  32. using System.Runtime.InteropServices;
  33. namespace System.Threading
  34. {
  35. [ComVisible (true)]
  36. public sealed class RegisteredWaitHandle
  37. : MarshalByRefObject
  38. {
  39. WaitHandle _waitObject;
  40. WaitOrTimerCallback _callback;
  41. object _state;
  42. WaitHandle _finalEvent;
  43. ManualResetEvent _cancelEvent;
  44. TimeSpan _timeout;
  45. int _callsInProcess;
  46. bool _executeOnlyOnce;
  47. bool _unregistered;
  48. internal RegisteredWaitHandle (WaitHandle waitObject, WaitOrTimerCallback callback, object state, TimeSpan timeout, bool executeOnlyOnce)
  49. {
  50. _waitObject = waitObject;
  51. _callback = callback;
  52. _state = state;
  53. _timeout = timeout;
  54. _executeOnlyOnce = executeOnlyOnce;
  55. _finalEvent = null;
  56. _cancelEvent = new ManualResetEvent (false);
  57. _callsInProcess = 0;
  58. _unregistered = false;
  59. }
  60. internal void Wait (object state)
  61. {
  62. try
  63. {
  64. WaitHandle[] waits = new WaitHandle[] {_waitObject, _cancelEvent};
  65. do
  66. {
  67. int signal = WaitHandle.WaitAny (waits, _timeout, false);
  68. if (!_unregistered)
  69. {
  70. lock (this) { _callsInProcess++; }
  71. ThreadPool.QueueUserWorkItem (new WaitCallback (DoCallBack), (signal == WaitHandle.WaitTimeout));
  72. }
  73. }
  74. while (!_unregistered && !_executeOnlyOnce);
  75. }
  76. catch {}
  77. lock (this) {
  78. _unregistered = true;
  79. if (_callsInProcess == 0 && _finalEvent != null)
  80. NativeEventCalls.SetEvent_internal (_finalEvent.Handle);
  81. }
  82. }
  83. private void DoCallBack (object timedOut)
  84. {
  85. if (_callback != null) {
  86. try {
  87. _callback (_state, (bool)timedOut);
  88. } catch {}
  89. }
  90. lock (this)
  91. {
  92. _callsInProcess--;
  93. if (_unregistered && _callsInProcess == 0 && _finalEvent != null)
  94. NativeEventCalls.SetEvent_internal (_finalEvent.Handle);
  95. }
  96. }
  97. [ComVisible (true)]
  98. public bool Unregister(WaitHandle waitObject)
  99. {
  100. lock (this)
  101. {
  102. if (_unregistered) return false;
  103. _finalEvent = waitObject;
  104. _unregistered = true;
  105. _cancelEvent.Set();
  106. return true;
  107. }
  108. }
  109. }
  110. }