MetadataLocation.cs 1.8 KB

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  1. //
  2. // MetadataLocation.cs
  3. //
  4. // Author:
  5. // Atsushi Enomoto <[email protected]>
  6. //
  7. // Copyright (C) 2005 Novell, Inc. http://www.novell.com
  8. //
  9. // Permission is hereby granted, free of charge, to any person obtaining
  10. // a copy of this software and associated documentation files (the
  11. // "Software"), to deal in the Software without restriction, including
  12. // without limitation the rights to use, copy, modify, merge, publish,
  13. // distribute, sublicense, and/or sell copies of the Software, and to
  14. // permit persons to whom the Software is furnished to do so, subject to
  15. // the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be
  18. // included in all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  21. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  22. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  23. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  24. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  25. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  26. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  27. //
  28. using System;
  29. using System.Collections.Generic;
  30. using System.Collections.ObjectModel;
  31. using System.Xml;
  32. using System.Xml.Schema;
  33. using System.Xml.Serialization;
  34. namespace System.ServiceModel.Description
  35. {
  36. [MonoTODO]
  37. [XmlRoot ("Location", Namespace="http://schemas.xmlsoap.org/ws/2004/09/mex")]
  38. public class MetadataLocation
  39. {
  40. public MetadataLocation ()
  41. {
  42. }
  43. public MetadataLocation (string location)
  44. {
  45. this.location = location;
  46. }
  47. string location;
  48. [XmlText]
  49. public string Location {
  50. get { return location; }
  51. set { location = value; }
  52. }
  53. }
  54. }