ObjectWriter.cs 19 KB

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  1. // ObjectWriter.cs
  2. //
  3. // Author:
  4. // Lluis Sanchez Gual ([email protected])
  5. //
  6. // (C) 2003 Lluis Sanchez Gual
  7. // FIXME: Implement the missing binary elements
  8. using System;
  9. using System.IO;
  10. using System.Collections;
  11. using System.Runtime.Serialization;
  12. using System.Runtime.Remoting.Messaging;
  13. using System.Reflection;
  14. namespace System.Runtime.Serialization.Formatters.Binary
  15. {
  16. internal class ObjectWriter
  17. {
  18. ObjectIDGenerator _idGenerator = new ObjectIDGenerator();
  19. Hashtable _cachedTypes = new Hashtable();
  20. Queue _pendingObjects = new Queue();
  21. Hashtable _assemblyCache = new Hashtable();
  22. static Assembly _corlibAssembly = typeof(string).Assembly;
  23. ISurrogateSelector _surrogateSelector;
  24. StreamingContext _context;
  25. class TypeMetadata
  26. {
  27. public Type[] Types;
  28. public string[] Names;
  29. public Assembly TypeAssembly;
  30. public Type InstanceType;
  31. public long ObjectID;
  32. public bool CustomSerialization;
  33. public bool Equals (TypeMetadata other)
  34. {
  35. if (!CustomSerialization) return true;
  36. TypeMetadata tm = (TypeMetadata)other;
  37. if (Types.Length != tm.Types.Length) return false;
  38. if (TypeAssembly != other.TypeAssembly) return false;
  39. if (InstanceType != other.InstanceType) return false;
  40. for (int n=0; n<Types.Length; n++)
  41. {
  42. if (Types[n] != tm.Types[n]) return false;
  43. if (Names[n] != tm.Names[n]) return false;
  44. }
  45. return true;
  46. }
  47. }
  48. public ObjectWriter(ISurrogateSelector surrogateSelector, StreamingContext context)
  49. {
  50. _surrogateSelector = surrogateSelector;
  51. _context = context;
  52. }
  53. public void WriteObjectGraph (BinaryWriter writer, object obj, Header[] headers)
  54. {
  55. _pendingObjects.Clear();
  56. if (headers != null) QueueObject (headers);
  57. QueueObject (obj);
  58. WriteQueuedObjects (writer);
  59. WriteSerializationEnd (writer);
  60. }
  61. public void QueueObject (object obj)
  62. {
  63. _pendingObjects.Enqueue (obj);
  64. }
  65. public void WriteQueuedObjects (BinaryWriter writer)
  66. {
  67. while (_pendingObjects.Count > 0)
  68. WriteObjectInstance (writer, _pendingObjects.Dequeue());
  69. }
  70. public void WriteObjectInstance (BinaryWriter writer, object obj)
  71. {
  72. bool firstTime;
  73. long id = _idGenerator.GetId (obj, out firstTime);
  74. if (obj.GetType() == typeof(string)) {
  75. WriteString (writer, id, (string)obj);
  76. }
  77. else if (obj.GetType().IsArray) {
  78. WriteArray (writer, id, (Array)obj);
  79. }
  80. else
  81. WriteObject (writer, id, obj);
  82. }
  83. public static void WriteSerializationEnd (BinaryWriter writer)
  84. {
  85. writer.Write ((byte) BinaryElement.End);
  86. }
  87. private void WriteObject (BinaryWriter writer, long id, object obj)
  88. {
  89. object[] values;
  90. TypeMetadata metadata;
  91. GetObjectData (obj, out metadata, out values);
  92. TypeMetadata chachedMetadata = (TypeMetadata)_cachedTypes[metadata.InstanceType];
  93. if (chachedMetadata != null && metadata.Equals(chachedMetadata))
  94. {
  95. // An object of the same type has already been serialized
  96. // It is not necessary to write again type metadata
  97. writer.Write ((byte) BinaryElement.RefTypeObject);
  98. writer.Write ((int)id);
  99. // Get the id of the object that has the same type as this
  100. long refId = chachedMetadata.ObjectID;
  101. writer.Write ((int)refId);
  102. WriteObjectContent (writer, metadata.Types, values);
  103. return;
  104. }
  105. if (chachedMetadata == null)
  106. {
  107. metadata.ObjectID = id;
  108. _cachedTypes [metadata.InstanceType] = metadata;
  109. }
  110. BinaryElement objectTag;
  111. int assemblyId;
  112. if (metadata.TypeAssembly == _corlibAssembly)
  113. {
  114. // A corlib type
  115. objectTag = BinaryElement.RuntimeObject;
  116. assemblyId = -1;
  117. }
  118. else
  119. {
  120. objectTag = BinaryElement.ExternalObject;
  121. bool firstTime;
  122. assemblyId = RegisterAssembly (metadata.TypeAssembly, out firstTime);
  123. if (firstTime) WriteAssembly (writer, assemblyId, metadata.TypeAssembly);
  124. }
  125. // Registers the assemblies needed for each field
  126. // If there are assemblies that where not registered before this object,
  127. // write them now
  128. foreach (object value in values)
  129. {
  130. if (value == null) continue;
  131. Type memberType = value.GetType();
  132. while (memberType.IsArray)
  133. memberType = memberType.GetElementType();
  134. if (memberType.Assembly != _corlibAssembly)
  135. {
  136. bool firstTime;
  137. int aid = RegisterAssembly (memberType.Assembly, out firstTime);
  138. if (firstTime) WriteAssembly (writer, aid, memberType.Assembly);
  139. }
  140. }
  141. // Writes the object
  142. writer.Write ((byte) objectTag);
  143. writer.Write ((int)id);
  144. writer.Write (metadata.InstanceType.FullName);
  145. WriteObjectMetadata (writer, metadata, assemblyId);
  146. WriteObjectContent (writer, metadata.Types, values);
  147. }
  148. private void WriteObjectMetadata (BinaryWriter writer, TypeMetadata metadata, int assemblyId)
  149. {
  150. Type[] types = metadata.Types;
  151. string[] names = metadata.Names;
  152. writer.Write (types.Length);
  153. // Names of fields
  154. foreach (string name in names)
  155. writer.Write (name);
  156. // Types of fields
  157. foreach (Type type in types)
  158. WriteTypeCode (writer, type);
  159. // Type specs of fields
  160. foreach (Type type in types)
  161. WriteTypeSpec (writer, type);
  162. if (assemblyId != -1) writer.Write (assemblyId);
  163. }
  164. private void WriteObjectContent (BinaryWriter writer, Type[] types, object[] values)
  165. {
  166. for (int n=0; n<values.Length; n++)
  167. WriteValue (writer, types[n], values[n]);
  168. }
  169. private void GetObjectData (object obj, out TypeMetadata metadata, out object[] values)
  170. {
  171. metadata = new TypeMetadata();
  172. metadata.InstanceType = obj.GetType();
  173. metadata.TypeAssembly = metadata.InstanceType.Assembly;
  174. // Check if the formatter has a surrogate selector – if it does,
  175. // check if the surrogate selector handles objects of the given type.
  176. if (_surrogateSelector != null)
  177. {
  178. ISurrogateSelector selector;
  179. ISerializationSurrogate surrogate = _surrogateSelector.GetSurrogate (metadata.InstanceType, _context, out selector);
  180. if (surrogate != null)
  181. {
  182. SerializationInfo info = new SerializationInfo (metadata.InstanceType, new FormatterConverter ());
  183. surrogate.GetObjectData(obj, info, _context);
  184. GetDataFromSerializationInfo (info, ref metadata, out values);
  185. return;
  186. }
  187. }
  188. // Check if the object is marked with the Serializable attribute
  189. if (!metadata.InstanceType.IsSerializable)
  190. throw new SerializationException ("Type " + metadata.InstanceType +
  191. " is not marked as Serializable " +
  192. "and does not implement ISerializable.");
  193. ISerializable ser = obj as ISerializable;
  194. if (ser != null)
  195. {
  196. SerializationInfo info = new SerializationInfo (metadata.InstanceType, new FormatterConverter ());
  197. ser.GetObjectData (info, _context);
  198. GetDataFromSerializationInfo (info, ref metadata, out values);
  199. }
  200. else
  201. GetDataFromObjectFields (obj, ref metadata, out values);
  202. }
  203. private void GetDataFromSerializationInfo (SerializationInfo info, ref TypeMetadata metadata, out object[] values)
  204. {
  205. Type[] types = types = new Type [info.MemberCount];
  206. string[] names = new string [info.MemberCount];
  207. values = new object [info.MemberCount];
  208. SerializationInfoEnumerator e = info.GetEnumerator ();
  209. int n = 0;
  210. while (e.MoveNext ())
  211. {
  212. values[n] = e.Value;
  213. types[n] = e.ObjectType;
  214. names[n] = e.Name;
  215. n++;
  216. }
  217. if (info.FullTypeName != metadata.InstanceType.FullName || info.AssemblyName != metadata.TypeAssembly.FullName)
  218. {
  219. metadata.TypeAssembly = Assembly.Load (info.AssemblyName);
  220. metadata.InstanceType = metadata.TypeAssembly.GetType (info.FullTypeName);
  221. }
  222. metadata.Types = types;
  223. metadata.Names = names;
  224. metadata.CustomSerialization = true;
  225. }
  226. private void GetDataFromObjectFields (object obj, ref TypeMetadata metadata, out object[] values)
  227. {
  228. MemberInfo[] members = FormatterServices.GetSerializableMembers (obj.GetType(), _context);
  229. values = FormatterServices.GetObjectData (obj, members);
  230. Type[] types = new Type [members.Length];
  231. string[] names = new string [members.Length];
  232. for (int n=0; n<members.Length; n++)
  233. {
  234. MemberInfo member = members[n];
  235. names[n] = member.Name;
  236. if (member is FieldInfo)
  237. types[n] = ((FieldInfo)member).FieldType;
  238. else if (member is PropertyInfo)
  239. types[n] = ((PropertyInfo)member).PropertyType;
  240. }
  241. metadata.Types = types;
  242. metadata.Names = names;
  243. metadata.CustomSerialization = false;
  244. }
  245. private void WriteArray (BinaryWriter writer, long id, Array array)
  246. {
  247. // There are 4 ways of serializing arrays:
  248. // The element GenericArray (7) can be used for all arrays.
  249. // The element ArrayOfPrimitiveType (15) can be used for single-dimensional
  250. // arrays of primitive types
  251. // The element ArrayOfObject (16) can be used for single-dimensional Object arrays
  252. // The element ArrayOfString (17) can be used for single-dimensional string arrays
  253. Type elementType = array.GetType().GetElementType();
  254. if (elementType == typeof (object) && array.Rank == 1) {
  255. WriteObjectArray (writer, id, array);
  256. }
  257. else if (elementType == typeof (string) && array.Rank == 1) {
  258. WriteStringArray (writer, id, array);
  259. }
  260. else if (BinaryCommon.IsPrimitive(elementType) && array.Rank == 1) {
  261. WritePrimitiveTypeArray (writer, id, array);
  262. }
  263. else
  264. WriteGenericArray (writer, id, array);
  265. }
  266. private void WriteGenericArray (BinaryWriter writer, long id, Array array)
  267. {
  268. Type elementType = array.GetType().GetElementType();
  269. // Registers and writes the assembly of the array element type if needed
  270. if (!elementType.IsArray && elementType.Assembly != _corlibAssembly)
  271. {
  272. bool firstTime;
  273. int aid = RegisterAssembly (elementType.Assembly, out firstTime);
  274. if (firstTime) WriteAssembly (writer, aid, elementType.Assembly);
  275. }
  276. // Writes the array
  277. writer.Write ((byte) BinaryElement.GenericArray);
  278. writer.Write ((int)id);
  279. // Write the structure of the array
  280. if (elementType.IsArray)
  281. writer.Write ((byte) ArrayStructure.Jagged);
  282. else if (array.Rank == 1)
  283. writer.Write ((byte) ArrayStructure.SingleDimensional);
  284. else
  285. writer.Write ((byte) ArrayStructure.MultiDimensional);
  286. // Write the number of dimensions and the length
  287. // of each dimension
  288. writer.Write (array.Rank);
  289. for (int n=0; n<array.Rank; n++)
  290. writer.Write (array.GetUpperBound (n) + 1);
  291. // Writes the type
  292. WriteTypeCode (writer, elementType);
  293. WriteTypeSpec (writer, elementType);
  294. // Writes the values. For single-dimension array, a special tag is used
  295. // to represent multiple consecutive null values. I don't know why this
  296. // optimization is not used for multidimensional arrays.
  297. if (array.Rank == 1 && !elementType.IsValueType)
  298. {
  299. WriteSingleDimensionArrayElements (writer, array, elementType);
  300. }
  301. else
  302. {
  303. int[] indices = new int[array.Rank];
  304. // Initialize indexes
  305. for (int dim = array.Rank-1; dim >= 0; dim--)
  306. indices[dim] = array.GetLowerBound (dim);
  307. bool end = false;
  308. while (!end)
  309. {
  310. WriteValue (writer, elementType, array.GetValue (indices));
  311. for (int dim = array.Rank-1; dim >= 0; dim--)
  312. {
  313. indices[dim]++;
  314. if (indices[dim] > array.GetUpperBound (dim))
  315. {
  316. if (dim > 0) {
  317. indices[dim] = array.GetLowerBound (dim);
  318. continue; // Increment the next dimension's index
  319. }
  320. end = true; // That was the last dimension. Finished.
  321. }
  322. break;
  323. }
  324. }
  325. }
  326. }
  327. private void WriteObjectArray (BinaryWriter writer, long id, Array array)
  328. {
  329. writer.Write ((byte) BinaryElement.ArrayOfObject);
  330. writer.Write ((int)id);
  331. writer.Write (array.Length); // Single dimension. Just write the length
  332. WriteSingleDimensionArrayElements (writer, array, typeof (object));
  333. }
  334. private void WriteStringArray (BinaryWriter writer, long id, Array array)
  335. {
  336. writer.Write ((byte) BinaryElement.ArrayOfString);
  337. writer.Write ((int)id);
  338. writer.Write (array.Length); // Single dimension. Just write the length
  339. WriteSingleDimensionArrayElements (writer, array, typeof (string));
  340. }
  341. private void WritePrimitiveTypeArray (BinaryWriter writer, long id, Array array)
  342. {
  343. writer.Write ((byte) BinaryElement.ArrayOfPrimitiveType);
  344. writer.Write ((int)id);
  345. writer.Write (array.Length); // Single dimension. Just write the length
  346. Type elementType = array.GetType().GetElementType();
  347. WriteTypeSpec (writer, elementType);
  348. for (int n=0; n<array.Length; n++)
  349. WritePrimitiveValue (writer, array.GetValue (n));
  350. }
  351. private void WriteSingleDimensionArrayElements (BinaryWriter writer, Array array, Type elementType)
  352. {
  353. int numNulls = 0;
  354. for (int n = array.GetLowerBound (0); n<=array.GetUpperBound(0); n++)
  355. {
  356. object val = array.GetValue (n);
  357. if (val != null && numNulls > 0)
  358. {
  359. WriteNullFiller (writer, numNulls);
  360. WriteValue (writer, elementType, val);
  361. numNulls = 0;
  362. }
  363. else if (val == null)
  364. numNulls++;
  365. else
  366. WriteValue (writer, elementType, val);
  367. }
  368. if (numNulls > 0)
  369. WriteNullFiller (writer, numNulls);
  370. }
  371. private void WriteNullFiller (BinaryWriter writer, int numNulls)
  372. {
  373. if (numNulls == 1) {
  374. writer.Write ((byte) BinaryElement.NullValue);
  375. }
  376. else if (numNulls == 2) {
  377. writer.Write ((byte) BinaryElement.NullValue);
  378. writer.Write ((byte) BinaryElement.NullValue);
  379. }
  380. else if (numNulls <= byte.MaxValue) {
  381. writer.Write ((byte) BinaryElement.ArrayFiller8b);
  382. writer.Write ((byte) numNulls);
  383. }
  384. else {
  385. writer.Write ((byte) BinaryElement.ArrayFiller32b);
  386. writer.Write (numNulls);
  387. }
  388. }
  389. private void WriteObjectReference (BinaryWriter writer, long id)
  390. {
  391. writer.Write ((byte) BinaryElement.ObjectReference);
  392. writer.Write ((int)id);
  393. }
  394. private void WriteValue (BinaryWriter writer, Type valueType, object val)
  395. {
  396. if (val == null)
  397. {
  398. writer.Write ((byte) BinaryElement.NullValue);
  399. }
  400. else if (BinaryCommon.IsPrimitive(val.GetType()))
  401. {
  402. if (!BinaryCommon.IsPrimitive(valueType))
  403. {
  404. // It is a boxed primitive type value
  405. writer.Write ((byte) BinaryElement.BoxedPrimitiveTypeValue);
  406. WriteTypeSpec (writer, val.GetType());
  407. }
  408. WritePrimitiveValue (writer, val);
  409. }
  410. else if (valueType.IsValueType)
  411. {
  412. // Value types are written embedded in the containing object
  413. WriteObjectInstance (writer, val);
  414. }
  415. else if (val.GetType() == typeof(string))
  416. {
  417. // Strings are written embedded, unless already registered
  418. bool firstTime;
  419. long id = _idGenerator.GetId (val, out firstTime);
  420. if (firstTime) WriteObjectInstance (writer, val);
  421. else WriteObjectReference (writer, id);
  422. }
  423. else
  424. {
  425. // It is a reference type. Write a forward reference and queue the
  426. // object to the pending object list (unless already written).
  427. bool firstTime;
  428. long id = _idGenerator.GetId (val, out firstTime);
  429. if (firstTime) _pendingObjects.Enqueue (val);
  430. WriteObjectReference (writer, id);
  431. }
  432. }
  433. private void WriteString (BinaryWriter writer, long id, string str)
  434. {
  435. writer.Write ((byte) BinaryElement.String);
  436. writer.Write ((int)id);
  437. writer.Write (str);
  438. }
  439. private void WriteAssembly (BinaryWriter writer, int id, Assembly assembly)
  440. {
  441. writer.Write ((byte) BinaryElement.Assembly);
  442. writer.Write (id);
  443. writer.Write (assembly.GetName ().FullName);
  444. }
  445. private int GetAssemblyId (Assembly assembly)
  446. {
  447. return (int)_assemblyCache[assembly];
  448. }
  449. private int RegisterAssembly (Assembly assembly, out bool firstTime)
  450. {
  451. if (_assemblyCache.ContainsKey (assembly))
  452. {
  453. firstTime = false;
  454. return (int)_assemblyCache[assembly];
  455. }
  456. else
  457. {
  458. int id = (int)_idGenerator.GetId (0, out firstTime);
  459. _assemblyCache.Add (assembly, id);
  460. return id;
  461. }
  462. }
  463. public static void WritePrimitiveValue (BinaryWriter writer, object value)
  464. {
  465. switch (Type.GetTypeCode (value.GetType()))
  466. {
  467. case TypeCode.Boolean:
  468. writer.Write ((bool)value);
  469. break;
  470. case TypeCode.Byte:
  471. writer.Write ((byte) value);
  472. break;
  473. case TypeCode.Char:
  474. writer.Write ((char) value);
  475. break;
  476. case TypeCode.DateTime:
  477. writer.Write ( ((DateTime)value).Ticks);
  478. break;
  479. case TypeCode.Decimal:
  480. writer.Write ((decimal) value);
  481. break;
  482. case TypeCode.Double:
  483. writer.Write ((double) value);
  484. break;
  485. case TypeCode.Int16:
  486. writer.Write ((short) value);
  487. break;
  488. case TypeCode.Int32:
  489. writer.Write ((int) value);
  490. break;
  491. case TypeCode.Int64:
  492. writer.Write ((long) value);
  493. break;
  494. case TypeCode.SByte:
  495. writer.Write ((sbyte) value);
  496. break;
  497. case TypeCode.Single:
  498. writer.Write ((float) value);
  499. break;
  500. case TypeCode.UInt16:
  501. writer.Write ((ushort) value);
  502. break;
  503. case TypeCode.UInt32:
  504. writer.Write ((uint) value);
  505. break;
  506. case TypeCode.UInt64:
  507. writer.Write ((ulong) value);
  508. break;
  509. case TypeCode.String:
  510. writer.Write ((string) value);
  511. break;
  512. default:
  513. throw new NotSupportedException ("Unsupported primitive type: " + value.GetType().FullName);
  514. }
  515. }
  516. public static void WriteTypeCode (BinaryWriter writer, Type type)
  517. {
  518. writer.Write ((byte) GetTypeTag (type));
  519. }
  520. public static TypeTag GetTypeTag (Type type)
  521. {
  522. if (type == typeof (string)) {
  523. return TypeTag.String;
  524. }
  525. else if (BinaryCommon.IsPrimitive (type)) {
  526. return TypeTag.PrimitiveType;
  527. }
  528. else if (type == typeof (object)) {
  529. return TypeTag.ObjectType;
  530. }
  531. else if (type.IsArray && type.GetArrayRank() == 1 && type.GetElementType() == typeof (object)) {
  532. return TypeTag.ArrayOfObject;
  533. }
  534. else if (type.IsArray && type.GetArrayRank() == 1 && type.GetElementType() == typeof (string)){
  535. return TypeTag.ArrayOfString;
  536. }
  537. else if (type.IsArray && type.GetArrayRank() == 1 && BinaryCommon.IsPrimitive(type.GetElementType())) {
  538. return TypeTag.ArrayOfPrimitiveType;
  539. }
  540. else if (type.Assembly == _corlibAssembly) {
  541. return TypeTag.RuntimeType;
  542. }
  543. else
  544. return TypeTag.GenericType;
  545. }
  546. public void WriteTypeSpec (BinaryWriter writer, Type type)
  547. {
  548. switch (GetTypeTag (type))
  549. {
  550. case TypeTag.PrimitiveType:
  551. writer.Write (BinaryCommon.GetTypeCode (type));
  552. break;
  553. case TypeTag.RuntimeType:
  554. writer.Write (type.FullName);
  555. break;
  556. case TypeTag.GenericType:
  557. writer.Write (type.FullName);
  558. writer.Write ((int)GetAssemblyId (type.Assembly));
  559. break;
  560. case TypeTag.ArrayOfPrimitiveType:
  561. writer.Write (BinaryCommon.GetTypeCode (type.GetElementType()));
  562. break;
  563. default:
  564. // Type spec not needed
  565. break;
  566. }
  567. }
  568. }
  569. }