ServerIdentity.cs 6.1 KB

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  1. //
  2. // System.Runtime.Remoting.Identity.cs
  3. //
  4. // Author: Lluis Sanchez Gual ([email protected])
  5. //
  6. // (C) 2002, Lluis Sanchez Gual
  7. //
  8. using System;
  9. using System.Runtime.Remoting.Messaging;
  10. using System.Runtime.Remoting.Contexts;
  11. using System.Runtime.Remoting.Lifetime;
  12. namespace System.Runtime.Remoting
  13. {
  14. internal abstract class ServerIdentity : Identity
  15. {
  16. protected MarshalByRefObject _serverObject;
  17. // Message sink used in the server to dispatch a message
  18. // to the server object
  19. protected IMessageSink _serverSink = null;
  20. protected Context _context;
  21. protected Lease _lease;
  22. public ServerIdentity(string objectUri, Context context, Type objectType): base (objectUri, objectType)
  23. {
  24. _context = context;
  25. }
  26. public void StartTrackingLifetime (ILease lease)
  27. {
  28. // Adds this identity to the LeaseManager.
  29. // _serverObject must be set.
  30. if (lease != null && lease.CurrentState == LeaseState.Null) lease = null;
  31. if (lease != null)
  32. {
  33. if (! (lease is Lease)) lease = new Lease(); // This seems to be MS behavior
  34. _lease = (Lease) lease;
  35. LifetimeServices.TrackLifetime (this);
  36. }
  37. }
  38. public virtual void OnLifetimeExpired()
  39. {
  40. DisposeServerObject();
  41. }
  42. public override ObjRef CreateObjRef (Type requestedType)
  43. {
  44. if (_objRef != null)
  45. {
  46. // Just update channel info. It may have changed.
  47. _objRef.UpdateChannelInfo();
  48. return _objRef;
  49. }
  50. if (requestedType == null) requestedType = _objectType;
  51. _objRef = new ObjRef ();
  52. _objRef.TypeInfo = new TypeInfo(requestedType);
  53. _objRef.URI = _objectUri;
  54. if (_envoySink != null && !(_envoySink is EnvoyTerminatorSink))
  55. _objRef.EnvoyInfo = new EnvoyInfo (_envoySink);
  56. return _objRef;
  57. }
  58. public void AttachServerObject (MarshalByRefObject serverObject, Context context)
  59. {
  60. if (_objectType.IsContextful)
  61. _envoySink = context.CreateEnvoySink (serverObject);
  62. _context = context;
  63. _serverObject = serverObject;
  64. _serverObject.ObjectIdentity = this;
  65. }
  66. public Lease Lease
  67. {
  68. get { return _lease; }
  69. }
  70. public Context Context
  71. {
  72. get { return _context; }
  73. set { _context = value; }
  74. }
  75. public abstract IMessage SyncObjectProcessMessage (IMessage msg);
  76. public abstract IMessageCtrl AsyncObjectProcessMessage (IMessage msg, IMessageSink replySink);
  77. protected void DisposeServerObject()
  78. {
  79. if (_serverObject != null)
  80. {
  81. IDisposable disp = _serverObject as IDisposable;
  82. if (disp != null) disp.Dispose ();
  83. }
  84. _serverObject = null;
  85. }
  86. }
  87. internal class ClientActivatedIdentity : ServerIdentity
  88. {
  89. public ClientActivatedIdentity (string objectUri, Type objectType): base (objectUri, null, objectType)
  90. {
  91. }
  92. public MarshalByRefObject GetServerObject ()
  93. {
  94. return _serverObject;
  95. }
  96. public override void OnLifetimeExpired()
  97. {
  98. base.OnLifetimeExpired();
  99. RemotingServices.DisposeIdentity (this);
  100. }
  101. public override IMessage SyncObjectProcessMessage (IMessage msg)
  102. {
  103. if (_serverSink == null) _serverSink = _context.CreateServerObjectSinkChain (_serverObject);
  104. return _serverSink.SyncProcessMessage (msg);
  105. }
  106. public override IMessageCtrl AsyncObjectProcessMessage (IMessage msg, IMessageSink replySink)
  107. {
  108. if (_serverSink == null) _serverSink = _context.CreateServerObjectSinkChain (_serverObject);
  109. return _serverSink.AsyncProcessMessage (msg, replySink);
  110. }
  111. }
  112. internal class SingletonIdentity : ServerIdentity
  113. {
  114. public SingletonIdentity (string objectUri, Context context, Type objectType): base (objectUri, context, objectType)
  115. {
  116. }
  117. public MarshalByRefObject GetServerObject ()
  118. {
  119. if (_serverObject != null) return _serverObject;
  120. lock (this)
  121. {
  122. if (_serverObject == null) {
  123. MarshalByRefObject server = (MarshalByRefObject) Activator.CreateInstance (_objectType);
  124. AttachServerObject (server, Context.DefaultContext);
  125. StartTrackingLifetime ((ILease)server.InitializeLifetimeService ());
  126. }
  127. }
  128. return _serverObject;
  129. }
  130. public override IMessage SyncObjectProcessMessage (IMessage msg)
  131. {
  132. MarshalByRefObject obj = GetServerObject ();
  133. if (_serverSink == null) _serverSink = _context.CreateServerObjectSinkChain (obj);
  134. return _serverSink.SyncProcessMessage (msg);
  135. }
  136. public override IMessageCtrl AsyncObjectProcessMessage (IMessage msg, IMessageSink replySink)
  137. {
  138. MarshalByRefObject obj = GetServerObject ();
  139. if (_serverSink == null) _serverSink = _context.CreateServerObjectSinkChain (obj);
  140. return _serverSink.AsyncProcessMessage (msg, replySink);
  141. }
  142. }
  143. internal class SingleCallIdentity : ServerIdentity
  144. {
  145. public SingleCallIdentity (string objectUri, Context context, Type objectType): base (objectUri, context, objectType)
  146. {
  147. }
  148. public override IMessage SyncObjectProcessMessage (IMessage msg)
  149. {
  150. // SingleCallIdentity creates and disposes an instance in each call
  151. MarshalByRefObject obj = (MarshalByRefObject)Activator.CreateInstance (_objectType);
  152. obj.ObjectIdentity = this;
  153. IMessageSink serverSink = _context.CreateServerObjectSinkChain(obj);
  154. IMessage result = serverSink.SyncProcessMessage (msg);
  155. if (obj is IDisposable) ((IDisposable)obj).Dispose();
  156. return result;
  157. }
  158. public override IMessageCtrl AsyncObjectProcessMessage (IMessage msg, IMessageSink replySink)
  159. {
  160. MarshalByRefObject obj = (MarshalByRefObject)Activator.CreateInstance (_objectType);
  161. IMessageSink serverSink = _context.CreateServerObjectSinkChain(obj);
  162. if (obj is IDisposable) replySink = new DisposerReplySink(replySink, ((IDisposable)obj));
  163. return serverSink.AsyncProcessMessage (msg, replySink);
  164. }
  165. }
  166. internal class DisposerReplySink : IMessageSink
  167. {
  168. IMessageSink _next;
  169. IDisposable _disposable;
  170. public DisposerReplySink (IMessageSink next, IDisposable disposable)
  171. {
  172. _next = next;
  173. _disposable = disposable;
  174. }
  175. public IMessage SyncProcessMessage (IMessage msg)
  176. {
  177. _disposable.Dispose();
  178. return _next.SyncProcessMessage (msg);
  179. }
  180. public IMessageCtrl AsyncProcessMessage (IMessage msg, IMessageSink replySink)
  181. {
  182. throw new NotSupportedException();
  183. }
  184. public IMessageSink NextSink
  185. {
  186. get { return _next; }
  187. }
  188. }
  189. }