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- //
- // System.Threading.RegisteredWaitHandle.cs
- //
- // Author:
- // Dick Porter ([email protected])
- // Lluis Sanchez Gual ([email protected])
- //
- // (C) Ximian, Inc. http://www.ximian.com
- //
- //
- // Copyright (C) 2004, 2005 Novell, Inc (http://www.novell.com)
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- #if NET_2_0
- using System.Runtime.InteropServices;
- #endif
- namespace System.Threading
- {
- #if NET_2_0
- [ComVisible (true)]
- #endif
- public sealed class RegisteredWaitHandle : MarshalByRefObject
- {
- WaitHandle _waitObject;
- WaitOrTimerCallback _callback;
- TimeSpan _timeout;
- object _state;
- bool _executeOnlyOnce;
- WaitHandle _finalEvent;
- ManualResetEvent _cancelEvent;
- int _callsInProcess;
- bool _unregistered;
- internal RegisteredWaitHandle (WaitHandle waitObject, WaitOrTimerCallback callback, object state, TimeSpan timeout, bool executeOnlyOnce)
- {
- _waitObject = waitObject;
- _callback = callback;
- _state = state;
- _timeout = timeout;
- _executeOnlyOnce = executeOnlyOnce;
- _finalEvent = null;
- _cancelEvent = new ManualResetEvent (false);
- _callsInProcess = 0;
- _unregistered = false;
- }
- internal void Wait (object state)
- {
- try
- {
- WaitHandle[] waits = new WaitHandle[] {_waitObject, _cancelEvent};
- do
- {
- int signal = WaitHandle.WaitAny (waits, _timeout, false);
- if (!_unregistered)
- {
- lock (this) { _callsInProcess++; }
- ThreadPool.QueueUserWorkItem (new WaitCallback (DoCallBack), (signal == WaitHandle.WaitTimeout));
- }
- }
- while (!_unregistered && !_executeOnlyOnce);
- }
- catch {}
- lock (this) {
- _unregistered = true;
- if (_callsInProcess == 0 && _finalEvent != null)
- NativeEventCalls.SetEvent_internal (_finalEvent.Handle);
- }
- }
- private void DoCallBack (object timedOut)
- {
- if (_callback != null)
- _callback (_state, (bool)timedOut);
- lock (this)
- {
- _callsInProcess--;
- if (_unregistered && _callsInProcess == 0 && _finalEvent != null)
- NativeEventCalls.SetEvent_internal (_finalEvent.Handle);
- }
- }
- #if NET_2_0
- [ComVisible (true)]
- #endif
- public bool Unregister(WaitHandle waitObject)
- {
- lock (this)
- {
- if (_unregistered) return false;
- _finalEvent = waitObject;
- _unregistered = true;
- _cancelEvent.Set();
- return true;
- }
- }
- #if ONLY_1_1
- [MonoTODO]
- ~RegisteredWaitHandle() {
- // FIXME
- }
- #endif
- }
- }
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