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- // System.Net.Sockets.Socket.cs
- //
- // Authors:
- // Phillip Pearson ([email protected])
- // Dick Porter <[email protected]>
- // Gonzalo Paniagua Javier ([email protected])
- //
- // Copyright (C) 2001, 2002 Phillip Pearson and Ximian, Inc.
- // http://www.myelin.co.nz
- // (c) 2004 Novell, Inc. (http://www.novell.com)
- //
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using System;
- using System.Net;
- using System.Collections;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- using System.Threading;
- using System.Reflection;
- using System.IO;
- namespace System.Net.Sockets
- {
- public class Socket : IDisposable
- {
- [StructLayout (LayoutKind.Sequential)]
- private sealed class SocketAsyncResult: IAsyncResult
- {
- /* Same structure in the runtime */
- public Socket Sock;
- IntPtr handle;
- object state;
- AsyncCallback callback;
- WaitHandle waithandle;
- Exception delayedException;
- public EndPoint EndPoint; // Connect,ReceiveFrom,SendTo
- public byte [] Buffer; // Receive,ReceiveFrom,Send,SendTo
- public int Offset; // Receive,ReceiveFrom,Send,SendTo
- public int Size; // Receive,ReceiveFrom,Send,SendTo
- public SocketFlags SockFlags; // Receive,ReceiveFrom,Send,SendTo
- // Return values
- Socket acc_socket;
- int total;
- bool completed_sync;
- bool completed;
- AsyncCallback real_callback;
- int error;
- public SocketAsyncResult (Socket sock, object state, AsyncCallback callback)
- {
- this.Sock = sock;
- this.handle = sock.socket;
- this.state = state;
- this.real_callback = callback;
- SockFlags = SocketFlags.None;
- }
- public void CreateAsyncDelegate ()
- {
- if (real_callback != null)
- this.callback = new AsyncCallback (FakeCB);
- }
- static void FakeCB (IAsyncResult result)
- {
- SocketAsyncResult ares = (SocketAsyncResult) result;
- ares.real_callback.BeginInvoke (ares, null, null);
- }
- public void CheckIfThrowDelayedException ()
- {
- if (delayedException != null)
- throw delayedException;
- if (error != 0)
- throw new SocketException (error);
- }
- public void Complete ()
- {
- IsCompleted = true;
- if (real_callback != null)
- real_callback (this);
- }
- public void Complete (int total)
- {
- this.total = total;
- Complete ();
- }
-
- public void Complete (Exception e)
- {
- delayedException = e;
- Complete ();
- }
- public void Complete (Socket s)
- {
- acc_socket = s;
- Complete ();
- }
- public object AsyncState {
- get {
- return state;
- }
- }
- public WaitHandle AsyncWaitHandle {
- get {
- lock (this) {
- if (waithandle == null)
- waithandle = new ManualResetEvent (completed);
- }
- return waithandle;
- }
- set {
- waithandle=value;
- }
- }
- public bool CompletedSynchronously {
- get {
- return(completed_sync);
- }
- }
- public bool IsCompleted {
- get {
- return(completed);
- }
- set {
- completed=value;
- lock (this) {
- if (waithandle != null && value) {
- ((ManualResetEvent) waithandle).Set ();
- }
- }
- }
- }
-
- public Socket Socket {
- get {
- return acc_socket;
- }
- }
- public int Total {
- get {
- return total;
- }
- }
- }
- private sealed class Worker
- {
- SocketAsyncResult result;
- public Worker (SocketAsyncResult ares)
- {
- this.result = ares;
- }
- public void Accept ()
- {
- lock (result) {
- Socket acc_socket = null;
- try {
- if (!result.Sock.blocking)
- result.Sock.Poll (-1, SelectMode.SelectRead);
- acc_socket = result.Sock.Accept ();
- } catch (Exception e) {
- result.Complete (e);
- return;
- }
- result.Complete (acc_socket);
- }
- }
- public void Connect ()
- {
- lock (result) {
- try {
- result.Sock.Connect (result.EndPoint);
- } catch (SocketException se) {
- if (result.Sock.blocking || se.ErrorCode != 10036) {
- result.Complete (se);
- return;
- }
-
- try {
- result.Sock.Poll (-1, SelectMode.SelectWrite);
- result.Sock.Connect (result.EndPoint);
- } catch (Exception k) {
- result.Complete (k);
- return;
- }
- } catch (Exception e) {
- result.Complete (e);
- return;
- }
- result.Complete ();
- }
- }
- public void Receive ()
- {
- lock (result) {
- int total = 0;
- try {
- if (!result.Sock.blocking)
- result.Sock.Poll (-1, SelectMode.SelectRead);
- total = result.Sock.Receive_nochecks (result.Buffer,
- result.Offset,
- result.Size,
- result.SockFlags);
- } catch (Exception e) {
- result.Complete (e);
- return;
- }
- result.Complete (total);
- }
- }
- public void ReceiveFrom ()
- {
- lock (result) {
- int total = 0;
- try {
- if (!result.Sock.blocking)
- result.Sock.Poll (-1, SelectMode.SelectRead);
- total = result.Sock.ReceiveFrom_nochecks (result.Buffer,
- result.Offset,
- result.Size,
- result.SockFlags,
- ref result.EndPoint);
- } catch (Exception e) {
- result.Complete (e);
- return;
- }
- result.Complete (total);
- }
- }
- public void Send ()
- {
- lock (result) {
- int total = 0;
- try {
- if (!result.Sock.blocking)
- result.Sock.Poll (-1, SelectMode.SelectWrite);
- total = result.Sock.Send_nochecks (result.Buffer,
- result.Offset,
- result.Size,
- result.SockFlags);
- } catch (Exception e) {
- result.Complete (e);
- return;
- }
- result.Complete (total);
- }
- }
- public void SendTo() {
- lock (result) {
- int total = 0;
- try {
- if (!result.Sock.blocking)
- result.Sock.Poll (-1, SelectMode.SelectWrite);
- total = result.Sock.SendTo_nochecks (result.Buffer,
- result.Offset,
- result.Size,
- result.SockFlags,
- result.EndPoint);
- } catch (Exception e) {
- result.Complete (e);
- return;
- }
- result.Complete (total);
- }
- }
- }
-
- /* the field "socket" is looked up by name by the runtime */
- private IntPtr socket;
- private AddressFamily address_family;
- private SocketType socket_type;
- private ProtocolType protocol_type;
- internal bool blocking=true;
- private int pendingEnds;
- private int closeDelayed;
- static readonly bool supportsAsync = FakeGetSupportsAsync ();
- delegate void SocketAsyncCall ();
- /*
- * These two fields are looked up by name by the runtime, don't change
- * their name without also updating the runtime code.
- */
- private static int ipv4Supported = -1, ipv6Supported = -1;
- /* When true, the socket was connected at the time of
- * the last IO operation
- */
- private bool connected=false;
- /* true if we called Close_internal */
- private bool closed;
- /* Used in LocalEndPoint and RemoteEndPoint if the
- * Mono.Posix assembly is available
- */
- private static object unixendpoint=null;
- private static Type unixendpointtype=null;
-
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static void Select_internal(ref Socket[] read,
- ref Socket[] write,
- ref Socket[] err,
- int timeout,
- out int error);
- public static void Select(IList read_list, IList write_list,
- IList err_list, int time_us) {
- int read_count = 0, write_count = 0, err_count = 0;
- Socket[] read_arr = null;
- Socket[] write_arr = null;
- Socket[] err_arr = null;
- if (read_list!=null)
- read_count=read_list.Count;
- if (read_count != 0)
- read_arr=new Socket[read_count];
- if (write_list!=null)
- write_count=write_list.Count;
- if (write_count != 0)
- write_arr=new Socket[write_count];
- if (err_list!=null)
- err_count=err_list.Count;
- if (err_count != 0)
- err_arr=new Socket[err_count];
-
- if(read_count == 0 && write_count == 0 && err_count == 0) {
- throw new ArgumentNullException ("read_list, write_list, err_list",
- "All the lists are null or empty.");
- }
- int i;
- if (read_count != 0) {
- i=0;
-
- foreach (Socket s in read_list) {
- read_arr[i]=s;
- i++;
- }
- }
- if (write_count != 0) {
- i=0;
- foreach (Socket s in write_list) {
- write_arr[i]=s;
- i++;
- }
- }
-
- if (err_count != 0) {
- i=0;
- foreach (Socket s in err_list) {
- err_arr[i]=s;
- i++;
- }
- }
- int error;
-
- Select_internal(ref read_arr, ref write_arr,
- ref err_arr, time_us, out error);
- if(error != 0) {
- throw new SocketException (error);
- }
- /* Make sure the connected state is updated
- * for each socket returned from the select;
- * for non blocking Connect()s, this is when
- * we find out that the connect succeeded.
- */
- if(read_list!=null) {
- read_list.Clear();
- if (read_arr != null) {
- for(i=0; i<read_arr.Length; i++) {
- read_list.Add(read_arr[i]);
- read_arr[i].connected = true;
- }
- }
- }
-
- if(write_list!=null) {
- write_list.Clear();
- if (write_arr != null) {
- for(i=0; i<write_arr.Length; i++) {
- write_list.Add(write_arr[i]);
- write_arr[i].connected = true;
- }
- }
- }
-
- if(err_list!=null) {
- err_list.Clear();
- if (err_arr != null) {
- for(i=0; i<err_arr.Length; i++) {
- err_list.Add(err_arr[i]);
- err_arr[i].connected = true;
- }
- }
- }
- }
- static Socket() {
- Assembly ass;
-
- try {
- ass = Assembly.Load (Consts.AssemblyMono_Posix);
- } catch (FileNotFoundException) {
- return;
- }
-
- unixendpointtype=ass.GetType("Mono.Posix.UnixEndPoint");
- /* The endpoint Create() method is an instance
- * method :-(
- */
- Type[] arg_types=new Type[1];
- arg_types[0]=typeof(string);
- ConstructorInfo cons=unixendpointtype.GetConstructor(arg_types);
- object[] args=new object[1];
- args[0]="";
- unixendpoint=cons.Invoke(args);
- }
- // private constructor used by Accept, which already
- // has a socket handle to use
- private Socket(AddressFamily family, SocketType type,
- ProtocolType proto, IntPtr sock) {
- address_family=family;
- socket_type=type;
- protocol_type=proto;
-
- socket=sock;
- connected=true;
- }
-
- // Creates a new system socket, returning the handle
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern IntPtr Socket_internal(AddressFamily family,
- SocketType type,
- ProtocolType proto,
- out int error);
-
- public Socket(AddressFamily family, SocketType type,
- ProtocolType proto) {
- address_family=family;
- socket_type=type;
- protocol_type=proto;
-
- int error;
-
- socket=Socket_internal(family, type, proto, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
- }
- public AddressFamily AddressFamily {
- get {
- return(address_family);
- }
- }
- // Returns the amount of data waiting to be read on socket
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static int Available_internal(IntPtr socket,
- out int error);
-
- public int Available {
- get {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- int ret, error;
-
- ret = Available_internal(socket, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
- return(ret);
- }
- }
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static void Blocking_internal(IntPtr socket,
- bool block,
- out int error);
- public bool Blocking {
- get {
- return(blocking);
- }
- set {
- int error;
-
- Blocking_internal(socket, value, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
-
- blocking=value;
- }
- }
- public bool Connected {
- get {
- return(connected);
- }
- }
- public IntPtr Handle {
- get {
- return(socket);
- }
- }
- // Returns the local endpoint details in addr and port
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static SocketAddress LocalEndPoint_internal(IntPtr socket, out int error);
- [MonoTODO("Support non-IP endpoints")]
- public EndPoint LocalEndPoint {
- get {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- SocketAddress sa;
- int error;
-
- sa=LocalEndPoint_internal(socket, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
- if(sa.Family==AddressFamily.InterNetwork || sa.Family==AddressFamily.InterNetworkV6) {
- // Stupidly, EndPoint.Create() is an
- // instance method
- return new IPEndPoint(0, 0).Create(sa);
- } else if (sa.Family==AddressFamily.Unix &&
- unixendpoint!=null) {
- return((EndPoint)unixendpointtype.InvokeMember("Create", BindingFlags.InvokeMethod|BindingFlags.Instance|BindingFlags.Public, null, unixendpoint, new object[] {sa}));
- } else {
- throw new NotImplementedException();
- }
- }
- }
- public ProtocolType ProtocolType {
- get {
- return(protocol_type);
- }
- }
- // Returns the remote endpoint details in addr and port
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static SocketAddress RemoteEndPoint_internal(IntPtr socket, out int error);
- [MonoTODO("Support non-IP endpoints")]
- public EndPoint RemoteEndPoint {
- get {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- SocketAddress sa;
- int error;
-
- sa=RemoteEndPoint_internal(socket, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
- if(sa.Family==AddressFamily.InterNetwork || sa.Family==AddressFamily.InterNetworkV6 ) {
- // Stupidly, EndPoint.Create() is an
- // instance method
- return new IPEndPoint(0, 0).Create(sa);
- } else if (sa.Family==AddressFamily.Unix &&
- unixendpoint!=null) {
- return((EndPoint)unixendpointtype.InvokeMember("Create", BindingFlags.InvokeMethod|BindingFlags.Instance|BindingFlags.Public, null, unixendpoint, new object[] {sa}));
- } else {
- throw new NotImplementedException();
- }
- }
- }
- public SocketType SocketType {
- get {
- return(socket_type);
- }
- }
- #if NET_1_1
- public static bool SupportsIPv4 {
- get {
- CheckProtocolSupport();
- return ipv4Supported == 1;
- }
- }
- public static bool SupportsIPv6 {
- get {
- CheckProtocolSupport();
- return ipv6Supported == 1;
- }
- }
- #else
- internal static bool SupportsIPv4
- {
- get
- {
- return true;
- }
- }
- internal static bool SupportsIPv6
- {
- get
- {
- return false;
- }
- }
- #endif
- internal static void CheckProtocolSupport()
- {
- if(ipv4Supported == -1) {
- try {
- Socket tmp = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
- tmp.Close();
- ipv4Supported = 1;
- }
- catch {
- ipv4Supported = 0;
- }
- }
- if(ipv6Supported == -1) {
- NetConfig config = (NetConfig)System.Configuration.ConfigurationSettings.GetConfig("system.net/settings");
- if(config != null)
- ipv6Supported = config.ipv6Enabled?-1:0;
- if(ipv6Supported != 0) {
- try {
- Socket tmp = new Socket(AddressFamily.InterNetworkV6, SocketType.Stream, ProtocolType.Tcp);
- tmp.Close();
- ipv6Supported = 1;
- }
- catch { }
- }
- }
- }
- // Creates a new system socket, returning the handle
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static IntPtr Accept_internal(IntPtr sock,
- out int error);
-
- public Socket Accept() {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- int error;
- IntPtr sock=Accept_internal(socket, out error);
- if (!blocking && error == 10035) {
- Poll (-1, SelectMode.SelectRead);
- sock = Accept_internal (socket, out error);
- }
- if (error != 0) {
- throw new SocketException (error);
- }
-
- Socket accepted = new Socket(this.AddressFamily,
- this.SocketType,
- this.ProtocolType, sock);
- // The MS runtime (really the OS, we suspect)
- // sets newly accepted sockets to have the
- // same Blocking status as the listening
- // socket
- accepted.Blocking = this.Blocking;
- return(accepted);
- }
- public IAsyncResult BeginAccept(AsyncCallback callback,
- object state) {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- Interlocked.Increment (ref pendingEnds);
- SocketAsyncResult req = new SocketAsyncResult (this, state, callback);
- Worker worker = new Worker (req);
- SocketAsyncCall sac = new SocketAsyncCall (worker.Accept);
- sac.BeginInvoke (null, null);
- return(req);
- }
- public IAsyncResult BeginConnect(EndPoint end_point,
- AsyncCallback callback,
- object state) {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- if (end_point == null)
- throw new ArgumentNullException ("end_point");
- Interlocked.Increment (ref pendingEnds);
- SocketAsyncResult req = new SocketAsyncResult (this, state, callback);
- req.EndPoint = end_point;
- Worker worker = new Worker (req);
- SocketAsyncCall sac = new SocketAsyncCall (worker.Connect);
- sac.BeginInvoke (null, null);
- return(req);
- }
- public IAsyncResult BeginReceive(byte[] buffer, int offset,
- int size,
- SocketFlags socket_flags,
- AsyncCallback callback,
- object state) {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- if (buffer == null)
- throw new ArgumentNullException ("buffer");
- if (offset < 0 || offset > buffer.Length)
- throw new ArgumentOutOfRangeException ("offset");
- if (size < 0 || offset + size > buffer.Length)
- throw new ArgumentOutOfRangeException ("size");
- Interlocked.Increment (ref pendingEnds);
- SocketAsyncResult req = new SocketAsyncResult (this, state, callback);
- req.Buffer = buffer;
- req.Offset = offset;
- req.Size = size;
- req.SockFlags = socket_flags;
- if (supportsAsync && socket_type == SocketType.Stream) {
- int error;
- req.CreateAsyncDelegate ();
- KeepReference (req);
- AsyncReceiveInternal (req, out error);
- if (error != 0 && error != 10036) // WSAEINPROGRESS
- throw new SocketException (error);
- } else {
- Worker worker = new Worker (req);
- SocketAsyncCall sac = new SocketAsyncCall (worker.Receive);
- sac.BeginInvoke (null, null);
- }
- return req;
- }
- public IAsyncResult BeginReceiveFrom(byte[] buffer, int offset,
- int size,
- SocketFlags socket_flags,
- ref EndPoint remote_end,
- AsyncCallback callback,
- object state) {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- if (buffer == null)
- throw new ArgumentNullException ("buffer");
- if (offset < 0)
- throw new ArgumentOutOfRangeException ("offset must be >= 0");
- if (size < 0)
- throw new ArgumentOutOfRangeException ("size must be >= 0");
- if (offset + size > buffer.Length)
- throw new ArgumentOutOfRangeException ("offset + size exceeds the buffer length");
- Interlocked.Increment (ref pendingEnds);
- SocketAsyncResult req = new SocketAsyncResult (this, state, callback);
- req.Buffer = buffer;
- req.Offset = offset;
- req.Size = size;
- req.SockFlags = socket_flags;
- req.EndPoint = remote_end;
- Worker worker = new Worker (req);
- SocketAsyncCall sac = new SocketAsyncCall (worker.ReceiveFrom);
- sac.BeginInvoke (null, null);
- return req;
- }
- public IAsyncResult BeginSend (byte[] buffer, int offset, int size, SocketFlags socket_flags,
- AsyncCallback callback, object state)
- {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- if (buffer == null)
- throw new ArgumentNullException ("buffer");
- if (offset < 0)
- throw new ArgumentOutOfRangeException ("offset must be >= 0");
- if (size < 0)
- throw new ArgumentOutOfRangeException ("size must be >= 0");
- if (offset + size > buffer.Length)
- throw new ArgumentOutOfRangeException ("offset + size exceeds the buffer length");
- Interlocked.Increment (ref pendingEnds);
- SocketAsyncResult req = new SocketAsyncResult (this, state, callback);
- req.Buffer = buffer;
- req.Offset = offset;
- req.Size = size;
- req.SockFlags = socket_flags;
- if (supportsAsync && socket_type == SocketType.Stream) {
- int error;
- req.CreateAsyncDelegate ();
- KeepReference (req);
- AsyncSendInternal (req, out error);
- if (error != 0 && error != 10036) // WSAEINPROGRESS
- throw new SocketException (error);
- } else {
- Worker worker = new Worker (req);
- SocketAsyncCall sac = new SocketAsyncCall (worker.Send);
- sac.BeginInvoke (null, null);
- }
- return req;
- }
- public IAsyncResult BeginSendTo(byte[] buffer, int offset,
- int size,
- SocketFlags socket_flags,
- EndPoint remote_end,
- AsyncCallback callback,
- object state) {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- if (buffer == null)
- throw new ArgumentNullException ("buffer");
- if (offset < 0)
- throw new ArgumentOutOfRangeException ("offset must be >= 0");
- if (size < 0)
- throw new ArgumentOutOfRangeException ("size must be >= 0");
- if (offset + size > buffer.Length)
- throw new ArgumentOutOfRangeException ("offset + size exceeds the buffer length");
- Interlocked.Increment (ref pendingEnds);
- SocketAsyncResult req = new SocketAsyncResult (this, state, callback);
- req.Buffer = buffer;
- req.Offset = offset;
- req.Size = size;
- req.SockFlags = socket_flags;
- req.EndPoint = remote_end;
- Worker worker = new Worker(req);
- SocketAsyncCall sac = new SocketAsyncCall (worker.SendTo);
- sac.BeginInvoke (null, null);
- return req;
- }
- // Creates a new system socket, returning the handle
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static void Bind_internal(IntPtr sock,
- SocketAddress sa,
- out int error);
- public void Bind(EndPoint local_end) {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- if(local_end==null) {
- throw new ArgumentNullException("local_end");
- }
-
- int error;
-
- Bind_internal(socket, local_end.Serialize(),
- out error);
- if (error != 0) {
- throw new SocketException (error);
- }
- }
- // Closes the socket
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static void Close_internal(IntPtr socket,
- out int error);
-
- public void Close() {
- ((IDisposable) this).Dispose ();
- }
- // Connects to the remote address
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static void Connect_internal(IntPtr sock,
- SocketAddress sa,
- out int error);
- public void Connect(EndPoint remote_end) {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- if(remote_end==null) {
- throw new ArgumentNullException("remote_end");
- }
- int error;
-
- SocketAddress serial = remote_end.Serialize ();
- Connect_internal(socket, serial, out error);
- if (!blocking && error == 10035) {
- Poll (-1, SelectMode.SelectWrite);
- Connect_internal (socket, serial, out error);
- }
- if (error != 0)
- throw new SocketException (error);
-
- connected=true;
- }
-
- public Socket EndAccept(IAsyncResult result) {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- if (result == null)
- throw new ArgumentNullException ("result");
- SocketAsyncResult req = result as SocketAsyncResult;
- if (req == null)
- throw new ArgumentException ("Invalid IAsyncResult", "result");
- if (!result.IsCompleted)
- result.AsyncWaitHandle.WaitOne();
- Interlocked.Decrement (ref pendingEnds);
- CheckIfClose ();
- req.CheckIfThrowDelayedException();
- return req.Socket;
- }
- public void EndConnect(IAsyncResult result) {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- if (result == null)
- throw new ArgumentNullException ("result");
- SocketAsyncResult req = result as SocketAsyncResult;
- if (req == null)
- throw new ArgumentException ("Invalid IAsyncResult", "result");
- if (!result.IsCompleted)
- result.AsyncWaitHandle.WaitOne();
- Interlocked.Decrement (ref pendingEnds);
- CheckIfClose ();
- req.CheckIfThrowDelayedException();
- }
- public int EndReceive(IAsyncResult result) {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- if (result == null)
- throw new ArgumentNullException ("result");
- SocketAsyncResult req = result as SocketAsyncResult;
- if (req == null)
- throw new ArgumentException ("Invalid IAsyncResult", "result");
- if (supportsAsync && socket_type == SocketType.Stream)
- RemoveReference (req);
- if (!result.IsCompleted)
- result.AsyncWaitHandle.WaitOne();
- Interlocked.Decrement (ref pendingEnds);
- CheckIfClose ();
- req.CheckIfThrowDelayedException();
- return req.Total;
- }
- public int EndReceiveFrom(IAsyncResult result,
- ref EndPoint end_point) {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- if (result == null)
- throw new ArgumentNullException ("result");
- SocketAsyncResult req = result as SocketAsyncResult;
- if (req == null)
- throw new ArgumentException ("Invalid IAsyncResult", "result");
- if (!result.IsCompleted)
- result.AsyncWaitHandle.WaitOne();
- Interlocked.Decrement (ref pendingEnds);
- CheckIfClose ();
- req.CheckIfThrowDelayedException();
- end_point = req.EndPoint;
- return req.Total;
- }
- public int EndSend(IAsyncResult result) {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- if (result == null)
- throw new ArgumentNullException ("result");
- SocketAsyncResult req = result as SocketAsyncResult;
- if (req == null)
- throw new ArgumentException ("Invalid IAsyncResult", "result");
- if (supportsAsync && socket_type == SocketType.Stream)
- RemoveReference (req);
- if (!result.IsCompleted)
- result.AsyncWaitHandle.WaitOne();
- Interlocked.Decrement (ref pendingEnds);
- CheckIfClose ();
- req.CheckIfThrowDelayedException();
- return req.Total;
- }
- public int EndSendTo(IAsyncResult result) {
- if (disposed && closed)
- throw new ObjectDisposedException (GetType ().ToString ());
- if (result == null)
- throw new ArgumentNullException ("result");
- SocketAsyncResult req = result as SocketAsyncResult;
- if (req == null)
- throw new ArgumentException ("Invalid IAsyncResult", "result");
- if (!result.IsCompleted)
- result.AsyncWaitHandle.WaitOne();
- Interlocked.Decrement (ref pendingEnds);
- CheckIfClose ();
- req.CheckIfThrowDelayedException();
- return req.Total;
- }
- void CheckIfClose ()
- {
- if (Interlocked.CompareExchange (ref closeDelayed, 0, 1) == 1 &&
- Interlocked.CompareExchange (ref pendingEnds, 0, 0) == 0) {
- closed = true;
- int error;
-
- Close_internal(socket, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
- }
- }
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static void GetSocketOption_obj_internal(IntPtr socket, SocketOptionLevel level, SocketOptionName name, out object obj_val, out int error);
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static void GetSocketOption_arr_internal(IntPtr socket, SocketOptionLevel level, SocketOptionName name, ref byte[] byte_val, out int error);
- public object GetSocketOption(SocketOptionLevel level,
- SocketOptionName name) {
- object obj_val;
- int error;
-
- GetSocketOption_obj_internal(socket, level, name,
- out obj_val, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
-
- if(name==SocketOptionName.Linger) {
- return((LingerOption)obj_val);
- } else if (name==SocketOptionName.AddMembership ||
- name==SocketOptionName.DropMembership) {
- return((MulticastOption)obj_val);
- } else if (obj_val is int) {
- return((int)obj_val);
- } else {
- return(obj_val);
- }
- }
- public void GetSocketOption(SocketOptionLevel level,
- SocketOptionName name,
- byte[] opt_value) {
- int opt_value_len=opt_value.Length;
- int error;
-
- GetSocketOption_arr_internal(socket, level, name,
- ref opt_value, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
- }
- public byte[] GetSocketOption(SocketOptionLevel level,
- SocketOptionName name,
- int length) {
- byte[] byte_val=new byte[length];
- int error;
-
- GetSocketOption_arr_internal(socket, level, name,
- ref byte_val, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
- return(byte_val);
- }
- // See Socket.IOControl, WSAIoctl documentation in MSDN. The
- // common options between UNIX and Winsock are FIONREAD,
- // FIONBIO and SIOCATMARK. Anything else will depend on the
- // system.
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- extern static int WSAIoctl (IntPtr sock, int ioctl_code,
- byte [] input, byte [] output,
- out int error);
- public int IOControl (int ioctl_code, byte [] in_value, byte [] out_value)
- {
- if (disposed)
- throw new ObjectDisposedException (GetType ().ToString ());
- int error;
- int result = WSAIoctl (socket, ioctl_code, in_value,
- out_value, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
-
- if (result == -1)
- throw new InvalidOperationException ("Must use Blocking property instead.");
- return result;
- }
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static void Listen_internal(IntPtr sock,
- int backlog,
- out int error);
- public void Listen(int backlog) {
- int error;
-
- Listen_internal(socket, backlog, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
- }
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- extern static bool Poll_internal (IntPtr socket, SelectMode mode, int timeout, out int error);
- public bool Poll (int time_us, SelectMode mode)
- {
- if (mode != SelectMode.SelectRead &&
- mode != SelectMode.SelectWrite &&
- mode != SelectMode.SelectError)
- throw new NotSupportedException ("'mode' parameter is not valid.");
- int error;
- bool result = Poll_internal (socket, mode, time_us, out error);
- if (error != 0)
- throw new SocketException (error);
- if (result == true) {
- /* Update the connected state; for
- * non-blocking Connect()s this is
- * when we can find out that the
- * connect succeeded.
- */
- connected = true;
- }
-
- return result;
- }
-
- public int Receive (byte [] buf)
- {
- if (buf == null)
- throw new ArgumentNullException ("buf");
- return Receive_nochecks (buf, 0, buf.Length, SocketFlags.None);
- }
- public int Receive (byte [] buf, SocketFlags flags)
- {
- if (buf == null)
- throw new ArgumentNullException ("buf");
- return Receive_nochecks (buf, 0, buf.Length, flags);
- }
- public int Receive (byte [] buf, int size, SocketFlags flags)
- {
- if (buf == null)
- throw new ArgumentNullException ("buf");
- if (size < 0 || size > buf.Length)
- throw new ArgumentOutOfRangeException ("size");
- return Receive_nochecks (buf, 0, size, flags);
- }
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static int Receive_internal(IntPtr sock,
- byte[] buffer,
- int offset,
- int count,
- SocketFlags flags,
- out int error);
- public int Receive (byte [] buf, int offset, int size, SocketFlags flags)
- {
- if (buf == null)
- throw new ArgumentNullException ("buf");
- if (offset < 0 || offset > buf.Length)
- throw new ArgumentOutOfRangeException ("offset");
- if (size < 0 || offset + size > buf.Length)
- throw new ArgumentOutOfRangeException ("size");
-
- return Receive_nochecks (buf, offset, size, flags);
- }
- int Receive_nochecks (byte [] buf, int offset, int size, SocketFlags flags)
- {
- int ret, error;
-
- ret = Receive_internal (socket, buf, offset, size, flags, out error);
- if (error != 0) {
- if (error != 10035 && error != 10036) // WSAEWOULDBLOCK && WSAEINPROGRESS
- connected = false;
- throw new SocketException (error);
- }
-
- connected = true;
- return ret;
- }
-
- public int ReceiveFrom (byte [] buf, ref EndPoint remote_end)
- {
- if (buf == null)
- throw new ArgumentNullException ("buf");
- if (remote_end == null)
- throw new ArgumentNullException ("remote_end");
- return ReceiveFrom_nochecks (buf, 0, buf.Length, SocketFlags.None, ref remote_end);
- }
- public int ReceiveFrom (byte [] buf, SocketFlags flags, ref EndPoint remote_end)
- {
- if (buf == null)
- throw new ArgumentNullException ("buf");
- if (remote_end == null)
- throw new ArgumentNullException ("remote_end");
- return ReceiveFrom_nochecks (buf, 0, buf.Length, flags, ref remote_end);
- }
- public int ReceiveFrom (byte [] buf, int size, SocketFlags flags,
- ref EndPoint remote_end)
- {
- if (buf == null)
- throw new ArgumentNullException ("buf");
- if (remote_end == null)
- throw new ArgumentNullException ("remote_end");
- if (size < 0 || size > buf.Length)
- throw new ArgumentOutOfRangeException ("size");
- return ReceiveFrom_nochecks (buf, 0, size, flags, ref remote_end);
- }
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static int RecvFrom_internal(IntPtr sock,
- byte[] buffer,
- int offset,
- int count,
- SocketFlags flags,
- ref SocketAddress sockaddr,
- out int error);
- public int ReceiveFrom (byte [] buf, int offset, int size, SocketFlags flags,
- ref EndPoint remote_end)
- {
- if (buf == null)
- throw new ArgumentNullException ("buf");
- if (remote_end == null)
- throw new ArgumentNullException ("remote_end");
- if (offset < 0 || offset > buf.Length)
- throw new ArgumentOutOfRangeException ("offset");
- if (size < 0 || offset + size > buf.Length)
- throw new ArgumentOutOfRangeException ("size");
- return ReceiveFrom_nochecks (buf, offset, size, flags, ref remote_end);
- }
- int ReceiveFrom_nochecks (byte [] buf, int offset, int size, SocketFlags flags,
- ref EndPoint remote_end)
- {
- SocketAddress sockaddr = remote_end.Serialize();
- int cnt, error;
- cnt = RecvFrom_internal (socket, buf, offset, size, flags, ref sockaddr, out error);
- if (error != 0) {
- if (error != 10035 && error != 10036) // WSAEWOULDBLOCK && WSAEINPROGRESS
- connected = false;
- throw new SocketException (error);
- }
- connected = true;
- // If sockaddr is null then we're a connection
- // oriented protocol and should ignore the
- // remote_end parameter (see MSDN
- // documentation for Socket.ReceiveFrom(...) )
-
- if ( sockaddr != null ) {
- // Stupidly, EndPoint.Create() is an
- // instance method
- remote_end = remote_end.Create (sockaddr);
- }
- return cnt;
- }
- public int Send (byte [] buf)
- {
- if (buf == null)
- throw new ArgumentNullException ("buf");
- return Send_nochecks (buf, 0, buf.Length, SocketFlags.None);
- }
- public int Send (byte [] buf, SocketFlags flags)
- {
- if (buf == null)
- throw new ArgumentNullException ("buf");
- return Send_nochecks (buf, 0, buf.Length, flags);
- }
- public int Send (byte [] buf, int size, SocketFlags flags)
- {
- if (buf == null)
- throw new ArgumentNullException ("buf");
- if (size < 0 || size > buf.Length)
- throw new ArgumentOutOfRangeException ("size");
- return Send_nochecks (buf, 0, size, flags);
- }
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static int Send_internal(IntPtr sock,
- byte[] buf, int offset,
- int count,
- SocketFlags flags,
- out int error);
- public int Send (byte [] buf, int offset, int size, SocketFlags flags)
- {
- if (buf == null)
- throw new ArgumentNullException ("buffer");
- if (offset < 0 || offset > buf.Length)
- throw new ArgumentOutOfRangeException ("offset");
- if (size < 0 || offset + size > buf.Length)
- throw new ArgumentOutOfRangeException ("size");
- return Send_nochecks (buf, offset, size, flags);
- }
- int Send_nochecks (byte [] buf, int offset, int size, SocketFlags flags)
- {
- if (size == 0)
- return 0;
- int ret, error;
- ret = Send_internal (socket, buf, offset, size, flags, out error);
- if (error != 0) {
- if (error != 10035 && error != 10036) // WSAEWOULDBLOCK && WSAEINPROGRESS
- connected = false;
- throw new SocketException (error);
- }
- connected = true;
- return ret;
- }
- public int SendTo (byte [] buffer, EndPoint remote_end)
- {
- if (buffer == null)
- throw new ArgumentNullException ("buffer");
- if (remote_end == null)
- throw new ArgumentNullException ("remote_end");
- return SendTo_nochecks (buffer, 0, buffer.Length, SocketFlags.None, remote_end);
- }
- public int SendTo (byte [] buffer, SocketFlags flags, EndPoint remote_end)
- {
- if (buffer == null)
- throw new ArgumentNullException ("buffer");
- if (remote_end == null)
- throw new ArgumentNullException ("remote_end");
-
- return SendTo_nochecks (buffer, 0, buffer.Length, flags, remote_end);
- }
- public int SendTo (byte [] buffer, int size, SocketFlags flags, EndPoint remote_end)
- {
- if (buffer == null)
- throw new ArgumentNullException ("buffer");
- if (remote_end == null)
- throw new ArgumentNullException ("remote_end");
- if (size < 0 || size > buffer.Length)
- throw new ArgumentOutOfRangeException ("size");
- return SendTo_nochecks (buffer, 0, size, flags, remote_end);
- }
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static int SendTo_internal(IntPtr sock,
- byte[] buffer,
- int offset,
- int count,
- SocketFlags flags,
- SocketAddress sa,
- out int error);
- public int SendTo (byte [] buffer, int offset, int size, SocketFlags flags,
- EndPoint remote_end)
- {
- if (buffer == null)
- throw new ArgumentNullException ("buffer");
- if (remote_end == null)
- throw new ArgumentNullException("remote_end");
- if (offset < 0 || offset > buffer.Length)
- throw new ArgumentOutOfRangeException ("offset");
- if (size < 0 || offset + size > buffer.Length)
- throw new ArgumentOutOfRangeException ("size");
- return SendTo_nochecks (buffer, offset, size, flags, remote_end);
- }
- int SendTo_nochecks (byte [] buffer, int offset, int size, SocketFlags flags,
- EndPoint remote_end)
- {
- SocketAddress sockaddr = remote_end.Serialize ();
- int ret, error;
- ret = SendTo_internal (socket, buffer, offset, size, flags, sockaddr, out error);
- if (error != 0) {
- if (error != 10035 && error != 10036) // WSAEWOULDBLOCK && WSAEINPROGRESS
- connected = false;
- throw new SocketException (error);
- }
- connected = true;
- return ret;
- }
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static void SetSocketOption_internal (IntPtr socket, SocketOptionLevel level,
- SocketOptionName name, object obj_val,
- byte [] byte_val, int int_val,
- out int error);
- public void SetSocketOption(SocketOptionLevel level,
- SocketOptionName name,
- byte[] opt_value) {
- int error;
-
- SetSocketOption_internal(socket, level, name, null,
- opt_value, 0, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
- }
- public void SetSocketOption(SocketOptionLevel level,
- SocketOptionName name,
- int opt_value) {
- int error;
-
- SetSocketOption_internal(socket, level, name, null,
- null, opt_value, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
- }
- public void SetSocketOption(SocketOptionLevel level,
- SocketOptionName name,
- object opt_value) {
- if(opt_value==null) {
- throw new ArgumentNullException();
- }
-
- int error;
-
- /* Passing a bool as the third parameter to
- * SetSocketOption causes this overload to be
- * used when in fact we want to pass the value
- * to the runtime as an int.
- */
- if (opt_value is System.Boolean) {
- bool bool_val = (bool) opt_value;
- int int_val = (bool_val) ? 1 : 0;
-
- SetSocketOption_internal (socket, level, name, null, null, int_val, out error);
- } else {
- SetSocketOption_internal (socket, level, name, opt_value, null, 0, out error);
- }
- if (error != 0) {
- throw new SocketException (error);
- }
- }
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- private extern static void Shutdown_internal(IntPtr socket, SocketShutdown how, out int error);
-
- public void Shutdown(SocketShutdown how) {
- int error;
-
- Shutdown_internal(socket, how, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
- }
- public override int GetHashCode ()
- {
- return (int) socket;
- }
- private bool disposed;
-
- protected virtual void Dispose(bool explicitDisposing) {
- if (!disposed) {
- int error;
-
- disposed = true;
- connected = false;
- if (!explicitDisposing) {
- closed = true;
- Close_internal (socket, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
-
- return;
- }
-
- if (Interlocked.CompareExchange (ref pendingEnds, 0, 0) == 0) {
- closed = true;
- Close_internal (socket, out error);
- if (error != 0) {
- throw new SocketException (error);
- }
- } else {
- Interlocked.CompareExchange (ref closeDelayed, 1, 0);
- }
- }
- }
- void IDisposable.Dispose ()
- {
- Dispose (true);
- GC.SuppressFinalize (this);
- }
-
- ~Socket () {
- Dispose(false);
- }
- static Hashtable asyncObjects;
- static void KeepReference (object o)
- {
- lock (typeof (Socket)) {
- if (asyncObjects == null)
- asyncObjects = new Hashtable ();
- asyncObjects [o] = o;
- }
- }
- static void RemoveReference (object o)
- {
- lock (typeof (Socket)) {
- if (asyncObjects == null)
- return;
- asyncObjects.Remove (o);
- }
- }
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- extern static bool GetSupportsAsync ();
- static bool FakeGetSupportsAsync ()
- {
- if (Environment.GetEnvironmentVariable ("MONO_ENABLE_SOCKET_AIO") != null)
- return GetSupportsAsync ();
-
- return false;
- }
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- extern static void AsyncReceiveInternal (SocketAsyncResult ares, out int error);
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- extern static void AsyncSendInternal (SocketAsyncResult ares, out int error);
- }
- }
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