RepeaterTest.cs 2.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100
  1. //
  2. // Tests for System.Web.UI.WebControls.Repeater.cs
  3. //
  4. // Author:
  5. // Chris Toshok ([email protected])
  6. //
  7. //
  8. // Copyright (C) 2005 Novell, Inc (http://www.novell.com)
  9. //
  10. // Permission is hereby granted, free of charge, to any person obtaining
  11. // a copy of this software and associated documentation files (the
  12. // "Software"), to deal in the Software without restriction, including
  13. // without limitation the rights to use, copy, modify, merge, publish,
  14. // distribute, sublicense, and/or sell copies of the Software, and to
  15. // permit persons to whom the Software is furnished to do so, subject to
  16. // the following conditions:
  17. //
  18. // The above copyright notice and this permission notice shall be
  19. // included in all copies or substantial portions of the Software.
  20. //
  21. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  22. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  23. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  24. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  25. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  26. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  27. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  28. //
  29. using NUnit.Framework;
  30. using System;
  31. using System.IO;
  32. using System.Globalization;
  33. using System.Web;
  34. using System.Web.UI;
  35. using System.Web.UI.WebControls;
  36. namespace MonoTests.System.Web.UI.WebControls
  37. {
  38. [TestFixture]
  39. public class RepeaterTest {
  40. class Poker : Repeater {
  41. public void TrackState ()
  42. {
  43. TrackViewState ();
  44. }
  45. public object SaveState ()
  46. {
  47. return SaveViewState ();
  48. }
  49. public void LoadState (object o)
  50. {
  51. LoadViewState (o);
  52. }
  53. #if NET_2_0
  54. public DataSourceSelectArguments GetSelectArguments()
  55. {
  56. return SelectArguments;
  57. }
  58. public DataSourceSelectArguments DoCreateDataSourceSelectArguments ()
  59. {
  60. return base.CreateDataSourceSelectArguments();
  61. }
  62. #endif
  63. }
  64. #if NET_2_0
  65. [Test]
  66. public void Repeater_DefaultsSelectArguments ()
  67. {
  68. Poker p = new Poker ();
  69. DataSourceSelectArguments args, args2;
  70. args = p.GetSelectArguments();
  71. args2 = p.DoCreateDataSourceSelectArguments();
  72. Assert.AreEqual (args, args2, "call == prop");
  73. Assert.IsNotNull (args, "property null check");
  74. Assert.IsTrue (args != DataSourceSelectArguments.Empty, "property != Empty check");
  75. Assert.IsTrue (args.Equals (DataSourceSelectArguments.Empty), "property but they are empty check");
  76. Assert.IsNotNull (args2, "method null check");
  77. Assert.IsTrue (args2 != DataSourceSelectArguments.Empty, "method != Empty check");
  78. Assert.IsTrue (args2.Equals (DataSourceSelectArguments.Empty), "method but they are empty check");
  79. /* check to see whether multiple calls give us different refs */
  80. args = p.DoCreateDataSourceSelectArguments();
  81. Assert.AreEqual (args, args2, "multiple calls, same ref");
  82. }
  83. #endif
  84. }
  85. }