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- //------------------------------------------------------------------------------
- // <copyright file="PropertyCollection.cs" company="Microsoft">
- // Copyright (c) Microsoft Corporation. All rights reserved.
- // </copyright>
- // <owner current="true" primary="true">[....]</owner>
- // <owner current="true" primary="false">[....]</owner>
- // <owner current="false" primary="false">[....]</owner>
- //------------------------------------------------------------------------------
- namespace System.Data {
- using System;
- using System.Collections;
- using System.Runtime.Serialization;
- /// <devdoc>
- /// <para>Represents a collection of properties that can be added to <see cref='System.Data.DataColumn'/>,
- /// <see cref='System.Data.DataSet'/>,
- /// or <see cref='System.Data.DataTable'/>.</para>
- /// </devdoc>
- [Serializable]
- public class PropertyCollection : Hashtable {
- public PropertyCollection() : base() {
- }
-
- protected PropertyCollection(SerializationInfo info, StreamingContext context) : base(info, context) {
- }
- public override object Clone() {
- // override Clone so that returned object is an
- // instance of PropertyCollection instead of Hashtable
- PropertyCollection clone = new PropertyCollection();
- foreach (DictionaryEntry pair in this) {
- clone.Add(pair.Key, pair.Value);
- }
- return clone;
- }
- }
- //3 NOTE: This should have been named PropertyDictionary, to avoid fxcop warnings about not having strongly typed IList and ICollection implementations, but it's too late now...
- }
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