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- // Licensed to the .NET Foundation under one or more agreements.
- // The .NET Foundation licenses this file to you under the MIT license.
- // See the LICENSE file in the project root for more information.
- using System.Globalization;
- using System.Reflection;
- using System.Threading;
- namespace System.ComponentModel
- {
- /// <summary>
- /// Specifies the default value for a property.
- /// </summary>
- [AttributeUsage(AttributeTargets.All)]
- public class DefaultValueAttribute : Attribute
- {
- /// <summary>
- /// This is the default value.
- /// </summary>
- private object? _value;
- // Delegate ad hoc created 'TypeDescriptor.ConvertFromInvariantString' reflection object cache
- private static object? s_convertFromInvariantString;
- /// <summary>
- /// Initializes a new instance of the <see cref='System.ComponentModel.DefaultValueAttribute'/>
- /// class, converting the specified value to the specified type, and using the U.S. English
- /// culture as the translation context.
- /// </summary>
- public DefaultValueAttribute(Type type, string? value)
- {
- // The null check and try/catch here are because attributes should never throw exceptions.
- // We would fail to load an otherwise normal class.
- if (type == null)
- {
- return;
- }
- try
- {
- if (TryConvertFromInvariantString(type, value, out object? convertedValue))
- {
- _value = convertedValue;
- }
- else if (type.IsSubclassOf(typeof(Enum)) && value != null)
- {
- _value = Enum.Parse(type, value, true);
- }
- else if (type == typeof(TimeSpan) && value != null)
- {
- _value = TimeSpan.Parse(value);
- }
- else
- {
- _value = Convert.ChangeType(value, type, CultureInfo.InvariantCulture);
- }
- // Looking for ad hoc created TypeDescriptor.ConvertFromInvariantString(Type, string)
- static bool TryConvertFromInvariantString(Type? typeToConvert, string? stringValue, out object? conversionResult)
- {
- conversionResult = null;
- // lazy init reflection objects
- if (s_convertFromInvariantString == null)
- {
- Type? typeDescriptorType = Type.GetType("System.ComponentModel.TypeDescriptor, System.ComponentModel.TypeConverter", throwOnError: false);
- MethodInfo? mi = typeDescriptorType?.GetMethod("ConvertFromInvariantString", BindingFlags.NonPublic | BindingFlags.Static);
- Volatile.Write(ref s_convertFromInvariantString, mi == null ? new object() : mi.CreateDelegate(typeof(Func<Type, string, object>)));
- }
- if (!(s_convertFromInvariantString is Func<Type?, string?, object> convertFromInvariantString))
- return false;
- try
- {
- conversionResult = convertFromInvariantString(typeToConvert, stringValue);
- }
- catch
- {
- return false;
- }
- return true;
- }
- }
- catch
- {
- }
- }
- /// <summary>
- /// Initializes a new instance of the <see cref='System.ComponentModel.DefaultValueAttribute'/>
- /// class using a Unicode character.
- /// </summary>
- public DefaultValueAttribute(char value)
- {
- _value = value;
- }
- /// <summary>
- /// Initializes a new instance of the <see cref='System.ComponentModel.DefaultValueAttribute'/>
- /// class using an 8-bit unsigned integer.
- /// </summary>
- public DefaultValueAttribute(byte value)
- {
- _value = value;
- }
- /// <summary>
- /// Initializes a new instance of the <see cref='System.ComponentModel.DefaultValueAttribute'/>
- /// class using a 16-bit signed integer.
- /// </summary>
- public DefaultValueAttribute(short value)
- {
- _value = value;
- }
- /// <summary>
- /// Initializes a new instance of the <see cref='System.ComponentModel.DefaultValueAttribute'/>
- /// class using a 32-bit signed integer.
- /// </summary>
- public DefaultValueAttribute(int value)
- {
- _value = value;
- }
- /// <summary>
- /// Initializes a new instance of the <see cref='System.ComponentModel.DefaultValueAttribute'/>
- /// class using a 64-bit signed integer.
- /// </summary>
- public DefaultValueAttribute(long value)
- {
- _value = value;
- }
- /// <summary>
- /// Initializes a new instance of the <see cref='System.ComponentModel.DefaultValueAttribute'/>
- /// class using a single-precision floating point number.
- /// </summary>
- public DefaultValueAttribute(float value)
- {
- _value = value;
- }
- /// <summary>
- /// Initializes a new instance of the <see cref='System.ComponentModel.DefaultValueAttribute'/>
- /// class using a double-precision floating point number.
- /// </summary>
- public DefaultValueAttribute(double value)
- {
- _value = value;
- }
- /// <summary>
- /// Initializes a new instance of the <see cref='System.ComponentModel.DefaultValueAttribute'/>
- /// class using a <see cref='bool'/> value.
- /// </summary>
- public DefaultValueAttribute(bool value)
- {
- _value = value;
- }
- /// <summary>
- /// Initializes a new instance of the <see cref='System.ComponentModel.DefaultValueAttribute'/>
- /// class using a <see cref='string'/>.
- /// </summary>
- public DefaultValueAttribute(string? value)
- {
- _value = value;
- }
- /// <summary>
- /// Initializes a new instance of the <see cref='System.ComponentModel.DefaultValueAttribute'/>
- /// class.
- /// </summary>
- public DefaultValueAttribute(object? value)
- {
- _value = value;
- }
- /// <summary>
- /// Initializes a new instance of the <see cref='System.ComponentModel.DefaultValueAttribute'/>
- /// class using a <see cref='sbyte'/> value.
- /// </summary>
- [CLSCompliant(false)]
- public DefaultValueAttribute(sbyte value)
- {
- _value = value;
- }
- /// <summary>
- /// Initializes a new instance of the <see cref='System.ComponentModel.DefaultValueAttribute'/>
- /// class using a <see cref='ushort'/> value.
- /// </summary>
- [CLSCompliant(false)]
- public DefaultValueAttribute(ushort value)
- {
- _value = value;
- }
- /// <summary>
- /// Initializes a new instance of the <see cref='System.ComponentModel.DefaultValueAttribute'/>
- /// class using a <see cref='uint'/> value.
- /// </summary>
- [CLSCompliant(false)]
- public DefaultValueAttribute(uint value)
- {
- _value = value;
- }
- /// <summary>
- /// Initializes a new instance of the <see cref='System.ComponentModel.DefaultValueAttribute'/>
- /// class using a <see cref='ulong'/> value.
- /// </summary>
- [CLSCompliant(false)]
- public DefaultValueAttribute(ulong value)
- {
- _value = value;
- }
- /// <summary>
- /// Gets the default value of the property this attribute is bound to.
- /// </summary>
- public virtual object? Value => _value;
- public override bool Equals(object? obj)
- {
- if (obj == this)
- {
- return true;
- }
- if (!(obj is DefaultValueAttribute other))
- {
- return false;
- }
- if (Value == null)
- {
- return other.Value == null;
- }
- return Value.Equals(other.Value);
- }
- public override int GetHashCode() => base.GetHashCode();
- protected void SetValue(object? value) => _value = value;
- }
- }
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