DesignSurfaceCollection.cs 3.5 KB

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  1. //
  2. // System.ComponentModel.Design.DesignSurfaceCollection
  3. //
  4. // Authors:
  5. // Ivan N. Zlatev (contact i-nZ.net)
  6. //
  7. // (C) 2006 Ivan N. Zlatev
  8. //
  9. // Permission is hereby granted, free of charge, to any person obtaining
  10. // a copy of this software and associated documentation files (the
  11. // "Software"), to deal in the Software without restriction, including
  12. // without limitation the rights to use, copy, modify, merge, publish,
  13. // distribute, sublicense, and/or sell copies of the Software, and to
  14. // permit persons to whom the Software is furnished to do so, subject to
  15. // the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be
  18. // included in all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  21. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  22. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  23. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  24. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  25. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  26. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  27. //
  28. #if NET_2_0
  29. using System;
  30. using System.ComponentModel;
  31. using System.Collections;
  32. namespace System.ComponentModel.Design
  33. {
  34. // A read-only collection of design surfaces.
  35. // A wrapper around a DesignerCollection, which get's the DesignSurface for the IDesignerHost
  36. // on the fly.
  37. //
  38. public sealed class DesignSurfaceCollection : ICollection, IEnumerable
  39. {
  40. private class DesignSurfaceEnumerator : IEnumerator
  41. {
  42. IEnumerator _designerCollectionEnumerator;
  43. public DesignSurfaceEnumerator (IEnumerator designerCollectionEnumerator)
  44. {
  45. _designerCollectionEnumerator = designerCollectionEnumerator;
  46. }
  47. public bool MoveNext ()
  48. {
  49. return _designerCollectionEnumerator.MoveNext ();
  50. }
  51. public void Reset ()
  52. {
  53. _designerCollectionEnumerator.Reset ();
  54. }
  55. public object Current {
  56. get {
  57. IDesignerHost designer = (IDesignerHost) _designerCollectionEnumerator.Current;
  58. DesignSurface surface = designer.GetService (typeof (DesignSurface)) as DesignSurface;
  59. if (surface == null)
  60. throw new NotSupportedException ();
  61. return surface;
  62. }
  63. }
  64. } // DesignSurfaceEnumerator
  65. private DesignerCollection _designers;
  66. internal DesignSurfaceCollection (DesignerCollection designers)
  67. {
  68. if (designers == null)
  69. designers = new DesignerCollection (null);
  70. _designers = designers;
  71. }
  72. public int Count {
  73. get { return _designers.Count; }
  74. }
  75. public DesignSurface this[int index] {
  76. get {
  77. IDesignerHost designer = _designers[index];
  78. DesignSurface surface = designer.GetService (typeof (DesignSurface)) as DesignSurface;
  79. if (surface == null)
  80. throw new NotSupportedException ();
  81. return surface;
  82. }
  83. }
  84. public void CopyTo (DesignSurface[] array, int index)
  85. {
  86. ((ICollection) this).CopyTo (array, index);
  87. }
  88. void ICollection.CopyTo (Array array, int index)
  89. {
  90. foreach (DesignSurface surface in this) {
  91. array.SetValue (surface, index);
  92. index++;
  93. }
  94. }
  95. public IEnumerator GetEnumerator ()
  96. {
  97. return new DesignSurfaceEnumerator (_designers.GetEnumerator ());
  98. }
  99. IEnumerator IEnumerable.GetEnumerator ()
  100. {
  101. return GetEnumerator ();
  102. }
  103. int ICollection.Count {
  104. get { return this.Count; }
  105. }
  106. bool ICollection.IsSynchronized {
  107. get { return false; }
  108. }
  109. object ICollection.SyncRoot {
  110. get { return null; }
  111. }
  112. }
  113. }
  114. #endif