DesignerActionListCollection.cs 3.1 KB

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  1. //
  2. // System.ComponentModel.Design.DesignerActionListCollection
  3. //
  4. // Authors:
  5. // Ivan N. Zlatev (contact i-nZ.net)
  6. //
  7. // (C) 2006-2007 Ivan N. Zlatev
  8. //
  9. // Permission is hereby granted, free of charge, to any person obtaining
  10. // a copy of this software and associated documentation files (the
  11. // "Software"), to deal in the Software without restriction, including
  12. // without limitation the rights to use, copy, modify, merge, publish,
  13. // distribute, sublicense, and/or sell copies of the Software, and to
  14. // permit persons to whom the Software is furnished to do so, subject to
  15. // the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be
  18. // included in all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  21. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  22. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  23. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  24. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  25. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  26. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  27. //
  28. #if NET_2_0
  29. using System;
  30. using System.Collections;
  31. using System.ComponentModel;
  32. namespace System.ComponentModel.Design
  33. {
  34. [System.Runtime.InteropServices.ComVisible (true)]
  35. public class DesignerActionListCollection : CollectionBase
  36. {
  37. public DesignerActionListCollection ()
  38. {
  39. }
  40. public DesignerActionListCollection (DesignerActionList[] value)
  41. {
  42. AddRange (value);
  43. }
  44. public DesignerActionList this[int index] {
  45. get { return (DesignerActionList) base.List[index]; }
  46. set { base.List[index] = value; }
  47. }
  48. public int Add (DesignerActionList value)
  49. {
  50. return base.List.Add (value);
  51. }
  52. public void AddRange (DesignerActionList[] value)
  53. {
  54. if (value == null)
  55. throw new ArgumentNullException ("value");
  56. foreach (DesignerActionList actionList in value)
  57. Add (actionList);
  58. }
  59. public void AddRange (DesignerActionListCollection value)
  60. {
  61. if (value == null)
  62. throw new ArgumentNullException ("value");
  63. foreach (DesignerActionList actionList in value)
  64. Add (actionList);
  65. }
  66. public bool Contains (DesignerActionList value)
  67. {
  68. return base.List.Contains (value);
  69. }
  70. public void CopyTo (DesignerActionList[] array, int index)
  71. {
  72. base.List.CopyTo (array, index);
  73. }
  74. public int IndexOf (DesignerActionList value)
  75. {
  76. return base.List.IndexOf (value);
  77. }
  78. public void Insert (int index, DesignerActionList value)
  79. {
  80. base.List.Insert (index, value);
  81. }
  82. public void Remove (DesignerActionList value)
  83. {
  84. base.List.Remove (value);
  85. }
  86. protected override void OnClear ()
  87. {
  88. }
  89. protected override void OnInsert (int index, object value)
  90. {
  91. }
  92. protected override void OnRemove (int index, object value)
  93. {
  94. }
  95. protected override void OnSet (int index, object oldValue, object newValue)
  96. {
  97. }
  98. protected override void OnValidate (object value)
  99. {
  100. }
  101. }
  102. }
  103. #endif