ColorMatrix.cs 8.6 KB

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  1. //
  2. // Copyright 2002 Ximian, Inc. http://www.ximian.com
  3. // Copyright (C) 2004-2006 Novell, Inc (http://www.novell.com)
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining
  6. // a copy of this software and associated documentation files (the
  7. // "Software"), to deal in the Software without restriction, including
  8. // without limitation the rights to use, copy, modify, merge, publish,
  9. // distribute, sublicense, and/or sell copies of the Software, and to
  10. // permit persons to whom the Software is furnished to do so, subject to
  11. // the following conditions:
  12. //
  13. // The above copyright notice and this permission notice shall be
  14. // included in all copies or substantial portions of the Software.
  15. //
  16. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  17. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  18. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  19. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  20. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  21. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  22. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  23. //
  24. //
  25. // Authors:
  26. // Jordi Mas i Hernandez ([email protected])
  27. //
  28. // Partially based on work by:
  29. //
  30. // Everaldo Canuto ([email protected])
  31. // Andreas Nahr ([email protected])
  32. // Dennis Hayes ([email protected])
  33. //
  34. using System.Runtime.InteropServices;
  35. namespace System.Drawing.Imaging
  36. {
  37. #if TARGET_JVM
  38. [MonoTODO]
  39. #endif
  40. [StructLayout (LayoutKind.Sequential)]
  41. public sealed class ColorMatrix
  42. {
  43. private float color00;
  44. private float color01;
  45. private float color02;
  46. private float color03;
  47. private float color04;
  48. private float color10;
  49. private float color11;
  50. private float color12;
  51. private float color13;
  52. private float color14;
  53. private float color20;
  54. private float color21;
  55. private float color22;
  56. private float color23;
  57. private float color24;
  58. private float color30;
  59. private float color31;
  60. private float color32;
  61. private float color33;
  62. private float color34;
  63. private float color40;
  64. private float color41;
  65. private float color42;
  66. private float color43;
  67. private float color44;
  68. // constructors
  69. public ColorMatrix ()
  70. {
  71. color01 = color02 = color03 = color04 = 0;
  72. color10 = color12 = color13 = color14 = 0;
  73. color20 = color21 = color23 = color24 = 0;
  74. color30 = color31 = color32 = color34 = 0;
  75. color40 = color41 = color42 = color43 = 0;
  76. color00 = color11 = color22 = color33 = color44 = 1;
  77. }
  78. [CLSCompliant(false)]
  79. public ColorMatrix (float[][] matrix)
  80. {
  81. color00 = matrix [0][0];
  82. color01 = matrix [0][1];
  83. color02 = matrix [0][2];
  84. color03 = matrix [0][3];
  85. color04 = matrix [0][4];
  86. color10 = matrix [1][0];
  87. color11 = matrix [1][1];
  88. color12 = matrix [1][2];
  89. color13 = matrix [1][3];
  90. color14 = matrix [1][4];
  91. color20 = matrix [2][0];
  92. color21 = matrix [2][1];
  93. color22 = matrix [2][2];
  94. color23 = matrix [2][3];
  95. color24 = matrix [2][4];
  96. color30 = matrix [3][0];
  97. color31 = matrix [3][1];
  98. color32 = matrix [3][2];
  99. color33 = matrix [3][3];
  100. color34 = matrix [3][4];
  101. color40 = matrix [4][0];
  102. color41 = matrix [4][1];
  103. color42 = matrix [4][2];
  104. color43 = matrix [4][3];
  105. color44 = matrix [4][4];
  106. }
  107. // properties
  108. public float this[int row, int column] {
  109. get {
  110. switch (row) {
  111. case 0: {
  112. switch (column) {
  113. case 0: return color00;
  114. case 1: return color01;
  115. case 2: return color02;
  116. case 3: return color03;
  117. case 4: return color04;
  118. default: break;
  119. }
  120. break;
  121. }
  122. case 1: {
  123. switch (column) {
  124. case 0: return color10;
  125. case 1: return color11;
  126. case 2: return color12;
  127. case 3: return color13;
  128. case 4: return color14;
  129. default: break;
  130. }
  131. break;
  132. }
  133. case 2: {
  134. switch (column) {
  135. case 0: return color20;
  136. case 1: return color21;
  137. case 2: return color22;
  138. case 3: return color23;
  139. case 4: return color24;
  140. default: break;
  141. }
  142. break;
  143. }
  144. case 3: {
  145. switch (column) {
  146. case 0: return color30;
  147. case 1: return color31;
  148. case 2: return color32;
  149. case 3: return color33;
  150. case 4: return color34;
  151. default: break;
  152. }
  153. break;
  154. }
  155. case 4: {
  156. switch (column) {
  157. case 0: return color40;
  158. case 1: return color41;
  159. case 2: return color42;
  160. case 3: return color43;
  161. case 4: return color44;
  162. default: break;
  163. }
  164. break;
  165. }
  166. default:
  167. break;
  168. }
  169. throw new IndexOutOfRangeException ("Index was outside the bounds of the array");
  170. }
  171. set {
  172. switch (row) {
  173. case 0: {
  174. switch (column) {
  175. case 0: color00 = value; return;
  176. case 1: color01 = value; return;
  177. case 2: color02 = value; return;
  178. case 3: color03 = value; return;
  179. case 4: color04 = value; return;
  180. default: break;
  181. }
  182. break;
  183. }
  184. case 1: {
  185. switch (column) {
  186. case 0: color10 = value; return;
  187. case 1: color11 = value; return;
  188. case 2: color12 = value; return;
  189. case 3: color13 = value; return;
  190. case 4: color14 = value; return;
  191. default: break;
  192. }
  193. break;
  194. }
  195. case 2: {
  196. switch (column) {
  197. case 0: color20 = value; return;
  198. case 1: color21 = value; return;
  199. case 2: color22 = value; return;
  200. case 3: color23 = value; return;
  201. case 4: color24 = value; return;
  202. default: break;
  203. }
  204. break;
  205. }
  206. case 3: {
  207. switch (column) {
  208. case 0: color30 = value; return;
  209. case 1: color31 = value; return;
  210. case 2: color32 = value; return;
  211. case 3: color33 = value; return;
  212. case 4: color34 = value; return;
  213. default: break;
  214. }
  215. break;
  216. }
  217. case 4: {
  218. switch (column) {
  219. case 0: color40 = value; return;
  220. case 1: color41 = value; return;
  221. case 2: color42 = value; return;
  222. case 3: color43 = value; return;
  223. case 4: color44 = value; return;
  224. default: break;
  225. }
  226. break;
  227. }
  228. default:
  229. break;
  230. }
  231. throw new IndexOutOfRangeException ("Index was outside the bounds of the array");
  232. }
  233. }
  234. public float Matrix00 {
  235. get { return color00; }
  236. set { color00 = value; }
  237. }
  238. public float Matrix01 {
  239. get { return color01; }
  240. set { color01 = value; }
  241. }
  242. public float Matrix02 {
  243. get { return color02; }
  244. set { color02 = value; }
  245. }
  246. public float Matrix03 {
  247. get { return color03; }
  248. set { color03 = value; }
  249. }
  250. public float Matrix04 {
  251. get { return color04; }
  252. set { color04 = value; }
  253. }
  254. public float Matrix10 {
  255. get { return color10; }
  256. set { color10 = value; }
  257. }
  258. public float Matrix11 {
  259. get { return color11; }
  260. set { color11 = value; }
  261. }
  262. public float Matrix12 {
  263. get { return color12; }
  264. set { color12 = value; }
  265. }
  266. public float Matrix13 {
  267. get { return color13; }
  268. set { color13 = value; }
  269. }
  270. public float Matrix14 {
  271. get { return color14; }
  272. set { color14 = value; }
  273. }
  274. public float Matrix20 {
  275. get { return color20; }
  276. set { color20 = value; }
  277. }
  278. public float Matrix21 {
  279. get { return color21; }
  280. set { color21 = value; }
  281. }
  282. public float Matrix22 {
  283. get { return color22; }
  284. set { color22 = value; }
  285. }
  286. public float Matrix23 {
  287. get { return color23; }
  288. set { color23 = value; }
  289. }
  290. public float Matrix24 {
  291. get { return color24; }
  292. set { color24 = value; }
  293. }
  294. public float Matrix30 {
  295. get { return color30; }
  296. set { color30 = value; }
  297. }
  298. public float Matrix31 {
  299. get { return color31; }
  300. set { color31 = value; }
  301. }
  302. public float Matrix32 {
  303. get { return color32; }
  304. set { color32 = value; }
  305. }
  306. public float Matrix33 {
  307. get { return color33; }
  308. set { color33 = value; }
  309. }
  310. public float Matrix34 {
  311. get { return color34; }
  312. set { color34 = value; }
  313. }
  314. public float Matrix40 {
  315. get { return color40; }
  316. set { color40 = value; }
  317. }
  318. public float Matrix41 {
  319. get { return color41; }
  320. set { color41 = value; }
  321. }
  322. public float Matrix42 {
  323. get { return color42; }
  324. set { color42 = value; }
  325. }
  326. public float Matrix43 {
  327. get { return color43; }
  328. set { color43 = value; }
  329. }
  330. public float Matrix44 {
  331. get { return color44; }
  332. set { color44 = value; }
  333. }
  334. static internal IntPtr Alloc (ColorMatrix cm)
  335. {
  336. if (cm == null)
  337. return IntPtr.Zero;
  338. IntPtr result = Marshal.AllocHGlobal (Marshal.SizeOf (typeof (ColorMatrix)));
  339. Marshal.StructureToPtr (cm, result, false);
  340. return result;
  341. }
  342. static internal void Free (IntPtr cm)
  343. {
  344. if (cm != IntPtr.Zero)
  345. Marshal.FreeHGlobal (cm);
  346. }
  347. }
  348. }