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- #if NET_2_0
- /*
- Used to determine Browser Capabilities by the Browsers UserAgent String and related
- Browser supplied Headers.
- Copyright (C) 2002-Present Owen Brady (Ocean at owenbrady dot net)
- and Dean Brettle (dean at brettle dot com)
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is furnished
- to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in all
- copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
- INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
- PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
- HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
- namespace System.Web.Configuration.nBrowser
- {
- using System;
- using System.Collections.Generic;
- using System.Text;
- class Identification
- {
- private bool MatchType = true;
- private string MatchName = string.Empty;
- private string MatchGroup = string.Empty;
- //FxCop will complain that this is assigned to but never used.
- //Reason I keep it around is to see the actual regex expresion
- //used without having to drill down deep in regex object to find it
- private string MatchPattern = string.Empty;
- private System.Text.RegularExpressions.Regex RegexPattern;
- /// <summary>
- /// Sets up Initial Identification Object, So that it is easier debuging
- /// and passing Regular expression objects around.
- /// </summary>
- /// <param name="matchType">True = Match, False = NonMatch</param>
- /// <param name="matchGroup">Two Options, capability, header</param>
- /// <param name="matchName">Header Name</param>
- /// <param name="matchPattern">Regular Expression Pattern</param>
- public Identification(bool matchType, string matchGroup, string matchName, string matchPattern)
- {
- this.MatchType = matchType;
- this.MatchGroup = matchGroup;
- this.MatchName = matchName;
- this.MatchPattern = matchPattern;
- RegexPattern = new System.Text.RegularExpressions.Regex(matchPattern);
- }
- /// <summary>
- /// Builds a Match Object from the result of the regular expression
- /// </summary>
- /// <param name="Header">Header Value which the regular expression will evaluate.</param>
- /// <returns>A Match object created from the regular expression and the passed in header.</returns>
- public System.Text.RegularExpressions.Match GetMatch(string Header)
- {
- return RegexPattern.Match(Header == null ? string.Empty : Header);
- }
- /// <summary>
- ///
- /// </summary>
- public bool IsMatchSuccessful(System.Text.RegularExpressions.Match m)
- {
- // Return true if a "match" matched successfully or a "nonmatch" didn't match.
- return (MatchType == m.Success);
- }
- /// <summary>
- ///
- /// </summary>
- public string Name
- {
- get
- {
- return this.MatchName;
- }
- }
- /// <summary>
- ///
- /// </summary>
- public string Group
- {
- get
- {
- return this.MatchGroup;
- }
- }
- public string Pattern
- {
- get
- {
- return MatchPattern;
- }
- }
- }
- }
- #endif
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