Scheduler.cs 3.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143
  1. // Scheduler.cs
  2. //
  3. // Copyright (c) 2008 Jérémie "Garuma" Laval
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. //
  24. #if NET_4_0 || BOOTSTRAP_NET_4_0
  25. using System;
  26. using System.Collections.Concurrent;
  27. namespace System.Threading.Tasks
  28. {
  29. internal class Scheduler: TaskScheduler, IScheduler
  30. {
  31. IProducerConsumerCollection<Task> workQueue;
  32. ThreadWorker[] workers;
  33. EventWaitHandle pulseHandle = new AutoResetEvent (false);
  34. public Scheduler ()
  35. : this (Environment.ProcessorCount, 0, ThreadPriority.Normal)
  36. {
  37. }
  38. public Scheduler (int maxWorker, int maxStackSize, ThreadPriority priority)
  39. {
  40. workQueue = new ConcurrentQueue<Task> ();
  41. workers = new ThreadWorker [maxWorker];
  42. for (int i = 0; i < maxWorker; i++) {
  43. workers [i] = new ThreadWorker (this, workers, workQueue, maxStackSize, priority, pulseHandle);
  44. workers [i].Pulse ();
  45. }
  46. }
  47. public void AddWork (Task t)
  48. {
  49. // Add to the shared work pool
  50. workQueue.TryAdd (t);
  51. // Wake up some worker if they were asleep
  52. PulseAll ();
  53. }
  54. public void ParticipateUntil (Task task)
  55. {
  56. if (AreTasksFinished (task))
  57. return;
  58. ParticipateUntil (delegate {
  59. return AreTasksFinished (task);
  60. });
  61. }
  62. public bool ParticipateUntil (Task task, Func<bool> predicate)
  63. {
  64. if (AreTasksFinished (task))
  65. return false;
  66. bool isFromPredicate = false;
  67. ParticipateUntil (delegate {
  68. if (predicate ()) {
  69. isFromPredicate = true;
  70. return true;
  71. }
  72. return AreTasksFinished (task);
  73. });
  74. return isFromPredicate;
  75. }
  76. // Called with Task.WaitAll(someTasks) or Task.WaitAny(someTasks) so that we can remove ourselves
  77. // also when our wait condition is ok
  78. public void ParticipateUntil (Func<bool> predicate)
  79. {
  80. ThreadWorker.WorkerMethod (predicate, workQueue, workers);
  81. }
  82. public void PulseAll ()
  83. {
  84. pulseHandle.Set ();
  85. }
  86. public void Dispose ()
  87. {
  88. foreach (ThreadWorker w in workers) {
  89. w.Dispose ();
  90. }
  91. }
  92. bool AreTasksFinished (Task parent)
  93. {
  94. return parent.IsCompleted;
  95. }
  96. #region Scheduler dummy stubs
  97. protected override System.Collections.Generic.IEnumerable<Task> GetScheduledTasks ()
  98. {
  99. throw new System.NotImplementedException();
  100. }
  101. protected internal override void QueueTask (Task task)
  102. {
  103. throw new System.NotImplementedException();
  104. }
  105. protected internal override bool TryDequeue (Task task)
  106. {
  107. throw new System.NotImplementedException();
  108. }
  109. protected override bool TryExecuteTaskInline (Task task, bool taskWasPreviouslyQueued)
  110. {
  111. throw new System.NotImplementedException();
  112. }
  113. public override int MaximumConcurrencyLevel {
  114. get {
  115. return base.MaximumConcurrencyLevel;
  116. }
  117. }
  118. #endregion
  119. }
  120. }
  121. #endif