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- // Scheduler.cs
- //
- // Copyright (c) 2008 Jérémie "Garuma" Laval
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- //
- #if NET_4_0 || BOOTSTRAP_NET_4_0
- using System;
- using System.Collections.Concurrent;
- namespace System.Threading.Tasks
- {
- internal class Scheduler: TaskScheduler, IScheduler
- {
- IProducerConsumerCollection<Task> workQueue;
- ThreadWorker[] workers;
- EventWaitHandle pulseHandle = new AutoResetEvent (false);
- public Scheduler ()
- : this (Environment.ProcessorCount, 0, ThreadPriority.Normal)
- {
-
- }
-
- public Scheduler (int maxWorker, int maxStackSize, ThreadPriority priority)
- {
- workQueue = new ConcurrentQueue<Task> ();
- workers = new ThreadWorker [maxWorker];
-
- for (int i = 0; i < maxWorker; i++) {
- workers [i] = new ThreadWorker (this, workers, workQueue, maxStackSize, priority, pulseHandle);
- workers [i].Pulse ();
- }
- }
-
- public void AddWork (Task t)
- {
- // Add to the shared work pool
- workQueue.TryAdd (t);
- // Wake up some worker if they were asleep
- PulseAll ();
- }
-
- public void ParticipateUntil (Task task)
- {
- if (AreTasksFinished (task))
- return;
-
- ParticipateUntil (delegate {
- return AreTasksFinished (task);
- });
- }
-
- public bool ParticipateUntil (Task task, Func<bool> predicate)
- {
- if (AreTasksFinished (task))
- return false;
-
- bool isFromPredicate = false;
-
- ParticipateUntil (delegate {
- if (predicate ()) {
- isFromPredicate = true;
- return true;
- }
- return AreTasksFinished (task);
- });
-
- return isFromPredicate;
- }
-
- // Called with Task.WaitAll(someTasks) or Task.WaitAny(someTasks) so that we can remove ourselves
- // also when our wait condition is ok
- public void ParticipateUntil (Func<bool> predicate)
- {
- ThreadWorker.WorkerMethod (predicate, workQueue, workers);
- }
-
- public void PulseAll ()
- {
- pulseHandle.Set ();
- }
-
- public void Dispose ()
- {
- foreach (ThreadWorker w in workers) {
- w.Dispose ();
- }
- }
-
- bool AreTasksFinished (Task parent)
- {
- return parent.IsCompleted;
- }
- #region Scheduler dummy stubs
- protected override System.Collections.Generic.IEnumerable<Task> GetScheduledTasks ()
- {
- throw new System.NotImplementedException();
- }
- protected internal override void QueueTask (Task task)
- {
- throw new System.NotImplementedException();
- }
- protected internal override bool TryDequeue (Task task)
- {
- throw new System.NotImplementedException();
- }
- protected override bool TryExecuteTaskInline (Task task, bool taskWasPreviouslyQueued)
- {
- throw new System.NotImplementedException();
- }
-
- public override int MaximumConcurrencyLevel {
- get {
- return base.MaximumConcurrencyLevel;
- }
- }
- #endregion
- }
- }
- #endif
|