ThreadPoolBoundHandle.cs 1.1 KB

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  1. namespace System.Threading
  2. {
  3. public sealed partial class ThreadPoolBoundHandle : System.IDisposable
  4. {
  5. internal ThreadPoolBoundHandle() { }
  6. public System.Runtime.InteropServices.SafeHandle Handle { get { throw null; } }
  7. [System.CLSCompliantAttribute(false)]
  8. public unsafe System.Threading.NativeOverlapped* AllocateNativeOverlapped(System.Threading.IOCompletionCallback callback, object state, object pinData) { throw null; }
  9. [System.CLSCompliantAttribute(false)]
  10. public unsafe System.Threading.NativeOverlapped* AllocateNativeOverlapped(System.Threading.PreAllocatedOverlapped preAllocated) { throw null; }
  11. public static System.Threading.ThreadPoolBoundHandle BindHandle(System.Runtime.InteropServices.SafeHandle handle) { throw null; }
  12. public void Dispose() { }
  13. [System.CLSCompliantAttribute(false)]
  14. public unsafe void FreeNativeOverlapped(System.Threading.NativeOverlapped* overlapped) { }
  15. [System.CLSCompliantAttribute(false)]
  16. public static unsafe object GetNativeOverlappedState(System.Threading.NativeOverlapped* overlapped) { throw null; }
  17. }
  18. }