DesignerActionMethodItem.cs 3.8 KB

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  1. //
  2. // System.ComponentModel.Design.DesignerActionMethodItem.cs
  3. //
  4. // Authors:
  5. // Miguel de Icaza ([email protected])
  6. //
  7. // Copyright 2006 Novell, Inc
  8. //
  9. //
  10. // Permission is hereby granted, free of charge, to any person obtaining
  11. // a copy of this software and associated documentation files (the
  12. // "Software"), to deal in the Software without restriction, including
  13. // without limitation the rights to use, copy, modify, merge, publish,
  14. // distribute, sublicense, and/or sell copies of the Software, and to
  15. // permit persons to whom the Software is furnished to do so, subject to
  16. // the following conditions:
  17. //
  18. // The above copyright notice and this permission notice shall be
  19. // included in all copies or substantial portions of the Software.
  20. //
  21. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  22. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  23. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  24. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  25. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  26. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  27. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  28. //
  29. #if NET_2_0
  30. using System.Windows.Forms;
  31. using System.Collections;
  32. namespace System.ComponentModel.Design
  33. {
  34. public class DesignerActionMethodItem : DesignerActionItem
  35. {
  36. string member_name;
  37. bool designer_verb;
  38. IComponent related_component;
  39. DesignerActionList action_list;
  40. public DesignerActionMethodItem (DesignerActionList actionList, string memberName, string displayName)
  41. {
  42. this.action_list = action_list;
  43. this.member_name = memberName;
  44. this.display_name = displayName;
  45. }
  46. public DesignerActionMethodItem (DesignerActionList actionList, string memberName,
  47. string displayName, bool includeAsDesignerVerb)
  48. {
  49. this.action_list = action_list;
  50. this.member_name = memberName;
  51. this.display_name = displayName;
  52. this.designer_verb = includeAsDesignerVerb;
  53. }
  54. public DesignerActionMethodItem (DesignerActionList actionList, string memberName,
  55. string displayName, string category)
  56. {
  57. this.action_list = action_list;
  58. this.member_name = memberName;
  59. this.display_name = displayName;
  60. this.category = category;
  61. }
  62. public DesignerActionMethodItem (DesignerActionList actionList, string memberName,
  63. string displayName, string category, bool includeAsDesignerVerb)
  64. {
  65. this.action_list = action_list;
  66. this.member_name = memberName;
  67. this.display_name = displayName;
  68. this.category = category;
  69. this.designer_verb = includeAsDesignerVerb;
  70. }
  71. public DesignerActionMethodItem (DesignerActionList actionList, string memberName,
  72. string displayName, string category, string description)
  73. {
  74. this.action_list = action_list;
  75. this.member_name = memberName;
  76. this.display_name = displayName;
  77. this.category = category;
  78. this.description = description;
  79. }
  80. public DesignerActionMethodItem (DesignerActionList actionList, string memberName,
  81. string displayName, string category, string description,
  82. bool includeAsDesignerVerb)
  83. {
  84. this.action_list = action_list;
  85. this.member_name = memberName;
  86. this.display_name = displayName;
  87. this.category = category;
  88. this.description = description;
  89. this.designer_verb = includeAsDesignerVerb;
  90. }
  91. public virtual bool IncludeAsDesignerVerb {
  92. get {
  93. return designer_verb;
  94. }
  95. }
  96. public virtual string MemberName {
  97. get {
  98. return member_name;
  99. }
  100. }
  101. public IComponent RelatedComponent {
  102. get {
  103. return related_component;
  104. }
  105. set {
  106. related_component = value;
  107. }
  108. }
  109. //
  110. // I have no clue *where* this would look at to invoke the command
  111. //
  112. public virtual void Invoke ()
  113. {
  114. throw new NotImplementedException ();
  115. }
  116. }
  117. }
  118. #endif