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- //
- // ResXDataNodeHandler.cs : ResXDataNodeHandler is the base class for the
- // handler classes which are used to abstract away the different ways in
- // which the ResXDataNode members behave based on the resource type / how
- // it is stored in the resx file / whether it has been stored in a resx
- // file as determined by tests against the .net framework.
- //
- // The IWritableHandler interface signifies a handler can return a copy
- // of the resource in the string form it appeared in the resx file thus
- // avoiding the need for instantiation.
- //
- // Author:
- // Gary Barnett ([email protected])
- //
- // Copyright (C) Gary Barnett (2012)
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- using System;
- using System.ComponentModel.Design;
- using System.Reflection;
- namespace System.Resources {
- internal interface IWritableHandler {
- string DataString { get;}
- }
- internal abstract class ResXDataNodeHandler {
- protected ResXDataNodeHandler ()
- {
- }
- public abstract object GetValue (ITypeResolutionService typeResolver);
-
- public abstract object GetValue (AssemblyName [] assemblyNames);
- public abstract string GetValueTypeName (ITypeResolutionService typeResolver);
- public abstract string GetValueTypeName (AssemblyName [] assemblyNames);
- //override by any inheritor that doesnt want to send the default output of GetValue to be written to ResXFile
- public virtual object GetValueForResX ()
- {
- return GetValue ((AssemblyName []) null);
- }
- protected Type ResolveType (string typeString)
- {
- // FIXME: check the test that shows you cant load a type with just a fullname from current assembly is valid
- return Type.GetType (typeString);
- }
- protected Type ResolveType (string typeString, AssemblyName [] assemblyNames)
- {
- Type result = null;
- if (assemblyNames != null) {
- foreach (AssemblyName assem in assemblyNames) {
- Assembly myAssembly = Assembly.Load (assem);
- result = myAssembly.GetType (typeString, false);
- if (result != null)
- return result;
- }
- }
- if (result == null)
- result = ResolveType (typeString);
- return result;
- }
- protected Type ResolveType (string typeString, ITypeResolutionService typeResolver)
- {
- Type result = null;
- if (typeResolver != null)
- result = typeResolver.GetType (typeString);
- if (result == null)
- result = ResolveType (typeString);
- return result;
- }
- }
- }
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