| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357 |
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- // Copyright (c) 2007 Novell, Inc.
- //
- // Authors:
- // Jonathan Pobst ([email protected])
- using System;
- using System.Drawing;
- using System.Drawing.Drawing2D;
- namespace System.Windows.Forms.Theming.Default
- {
- /// <summary>
- /// Summary description for Button.
- /// </summary>
- internal class CheckBoxPainter
- {
- public CheckBoxPainter ()
- {
- }
- protected SystemResPool ResPool { get { return ThemeEngine.Current.ResPool; } }
- public void PaintCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, ElementState state, FlatStyle style, CheckState checkState)
- {
- switch (style) {
- case FlatStyle.Standard:
- case FlatStyle.System:
- switch (state) {
- case ElementState.Normal:
- DrawNormalCheckBox (g, bounds, backColor, foreColor, checkState);
- break;
- case ElementState.Hot:
- DrawHotCheckBox (g, bounds, backColor, foreColor, checkState);
- break;
- case ElementState.Pressed:
- DrawPressedCheckBox (g, bounds, backColor, foreColor, checkState);
- break;
- case ElementState.Disabled:
- DrawDisabledCheckBox (g, bounds, backColor, foreColor, checkState);
- break;
- }
- break;
- case FlatStyle.Flat:
- switch (state) {
- case ElementState.Normal:
- DrawFlatNormalCheckBox (g, bounds, backColor, foreColor, checkState);
- break;
- case ElementState.Hot:
- DrawFlatHotCheckBox (g, bounds, backColor, foreColor, checkState);
- break;
- case ElementState.Pressed:
- DrawFlatPressedCheckBox (g, bounds, backColor, foreColor, checkState);
- break;
- case ElementState.Disabled:
- DrawFlatDisabledCheckBox (g, bounds, backColor, foreColor, checkState);
- break;
- }
- break;
- case FlatStyle.Popup:
- switch (state) {
- case ElementState.Normal:
- DrawPopupNormalCheckBox (g, bounds, backColor, foreColor, checkState);
- break;
- case ElementState.Hot:
- DrawPopupHotCheckBox (g, bounds, backColor, foreColor, checkState);
- break;
- case ElementState.Pressed:
- DrawPopupPressedCheckBox (g, bounds, backColor, foreColor, checkState);
- break;
- case ElementState.Disabled:
- DrawPopupDisabledCheckBox (g, bounds, backColor, foreColor, checkState);
- break;
- }
- break;
- }
- }
- #region Standard
- public virtual void DrawNormalCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
- {
- int check_box_visible_size = (bounds.Height > bounds.Width) ? bounds.Width : bounds.Height;
- int x_pos = Math.Max (0, bounds.X + (bounds.Width / 2) - check_box_visible_size / 2);
- int y_pos = Math.Max (0, bounds.Y + (bounds.Height / 2) - check_box_visible_size / 2);
- Rectangle rect = new Rectangle (x_pos, y_pos, check_box_visible_size, check_box_visible_size);
- g.FillRectangle (SystemBrushes.ControlLightLight, rect.X + 2, rect.Y + 2, rect.Width - 3, rect.Height - 3);
- Pen pen = SystemPens.ControlDark;
- g.DrawLine (pen, rect.X, rect.Y, rect.X, rect.Bottom - 2);
- g.DrawLine (pen, rect.X + 1, rect.Y, rect.Right - 2, rect.Y);
- pen = SystemPens.ControlDarkDark;
- g.DrawLine (pen, rect.X + 1, rect.Y + 1, rect.X + 1, rect.Bottom - 3);
- g.DrawLine (pen, rect.X + 2, rect.Y + 1, rect.Right - 3, rect.Y + 1);
- pen = SystemPens.ControlLightLight;
- g.DrawLine (pen, rect.Right - 1, rect.Y, rect.Right - 1, rect.Bottom - 1);
- g.DrawLine (pen, rect.X, rect.Bottom - 1, rect.Right - 1, rect.Bottom - 1);
- // oh boy, matching ms is like fighting against windmills
- using (Pen h_pen = new Pen (ResPool.GetHatchBrush (HatchStyle.Percent50,
- Color.FromArgb (Clamp (ColorControl.R + 3, 0, 255),
- ColorControl.G, ColorControl.B), ColorControl))) {
- g.DrawLine (h_pen, rect.X + 1, rect.Bottom - 2, rect.Right - 2, rect.Bottom - 2);
- g.DrawLine (h_pen, rect.Right - 2, rect.Y + 1, rect.Right - 2, rect.Bottom - 2);
- }
-
- if (state == CheckState.Checked)
- DrawCheck (g, bounds, Color.Black);
- else if (state == CheckState.Indeterminate)
- DrawCheck (g, bounds, SystemColors.ControlDark);
- }
-
- public virtual void DrawHotCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
- {
- DrawNormalCheckBox (g, bounds, backColor, foreColor, state);
- }
- public virtual void DrawPressedCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
- {
- int check_box_visible_size = (bounds.Height > bounds.Width) ? bounds.Width : bounds.Height;
- int x_pos = Math.Max (0, bounds.X + (bounds.Width / 2) - check_box_visible_size / 2);
- int y_pos = Math.Max (0, bounds.Y + (bounds.Height / 2) - check_box_visible_size / 2);
- Rectangle rect = new Rectangle (x_pos, y_pos, check_box_visible_size, check_box_visible_size);
- g.FillRectangle (ResPool.GetHatchBrush (HatchStyle.Percent50,
- Color.FromArgb (Clamp (ColorControl.R + 3, 0, 255),
- ColorControl.G, ColorControl.B),
- ColorControl), rect.X + 2, rect.Y + 2, rect.Width - 3, rect.Height - 3);
- Pen pen = SystemPens.ControlDark;
- g.DrawLine (pen, rect.X, rect.Y, rect.X, rect.Bottom - 2);
- g.DrawLine (pen, rect.X + 1, rect.Y, rect.Right - 2, rect.Y);
- pen = SystemPens.ControlDarkDark;
- g.DrawLine (pen, rect.X + 1, rect.Y + 1, rect.X + 1, rect.Bottom - 3);
- g.DrawLine (pen, rect.X + 2, rect.Y + 1, rect.Right - 3, rect.Y + 1);
- pen = SystemPens.ControlLightLight;
- g.DrawLine (pen, rect.Right - 1, rect.Y, rect.Right - 1, rect.Bottom - 1);
- g.DrawLine (pen, rect.X, rect.Bottom - 1, rect.Right - 1, rect.Bottom - 1);
- // oh boy, matching ms is like fighting against windmills
- using (Pen h_pen = new Pen (ResPool.GetHatchBrush (HatchStyle.Percent50,
- Color.FromArgb (Clamp (ColorControl.R + 3, 0, 255),
- ColorControl.G, ColorControl.B), ColorControl))) {
- g.DrawLine (h_pen, rect.X + 1, rect.Bottom - 2, rect.Right - 2, rect.Bottom - 2);
- g.DrawLine (h_pen, rect.Right - 2, rect.Y + 1, rect.Right - 2, rect.Bottom - 2);
- }
- if (state == CheckState.Checked)
- DrawCheck (g, bounds, Color.Black);
- else if (state == CheckState.Indeterminate)
- DrawCheck (g, bounds, SystemColors.ControlDarkDark);
- }
- public virtual void DrawDisabledCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
- {
- DrawPressedCheckBox (g, bounds, backColor, foreColor, CheckState.Unchecked);
- if (state == CheckState.Checked || state == CheckState.Indeterminate)
- DrawCheck (g, bounds, SystemColors.ControlDark);
- }
- #endregion
- #region FlatStyle
- public virtual void DrawFlatNormalCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
- {
- Rectangle checkbox_rectangle;
- Rectangle fill_rectangle;
- // set up our rectangles first
- // clip two pixels from bottom right for non popup rendered checkboxes
- checkbox_rectangle = new Rectangle (bounds.X, bounds.Y, Math.Max (bounds.Width - 2, 0), Math.Max (bounds.Height - 2, 0));
- fill_rectangle = new Rectangle (checkbox_rectangle.X + 1, checkbox_rectangle.Y + 1, Math.Max (checkbox_rectangle.Width - 2, 0), Math.Max (checkbox_rectangle.Height - 2, 0));
- g.FillRectangle (ResPool.GetSolidBrush (ControlPaint.LightLight (backColor)), fill_rectangle);
- ControlPaint.DrawBorder (g, checkbox_rectangle, foreColor, ButtonBorderStyle.Solid);
- bounds.Offset (-1, 0);
-
- if (state == CheckState.Checked)
- DrawCheck (g, bounds, Color.Black);
- else if (state == CheckState.Indeterminate)
- DrawCheck (g, bounds, SystemColors.ControlDarkDark);
- }
- public virtual void DrawFlatHotCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
- {
- Rectangle checkbox_rectangle;
- Rectangle fill_rectangle;
- // set up our rectangles first
- // clip two pixels from bottom right for non popup rendered checkboxes
- checkbox_rectangle = new Rectangle (bounds.X, bounds.Y, Math.Max (bounds.Width - 2, 0), Math.Max (bounds.Height - 2, 0));
- fill_rectangle = new Rectangle (checkbox_rectangle.X + 1, checkbox_rectangle.Y + 1, Math.Max (checkbox_rectangle.Width - 2, 0), Math.Max (checkbox_rectangle.Height - 2, 0));
- g.FillRectangle (ResPool.GetSolidBrush (backColor), fill_rectangle);
- ControlPaint.DrawBorder (g, checkbox_rectangle, foreColor, ButtonBorderStyle.Solid);
- bounds.Offset (-1, 0);
- if (state == CheckState.Checked)
- DrawCheck (g, bounds, Color.Black);
- else if (state == CheckState.Indeterminate)
- DrawCheck (g, bounds, SystemColors.ControlDarkDark);
- }
- public virtual void DrawFlatPressedCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
- {
- DrawFlatNormalCheckBox (g, bounds, backColor, foreColor, state);
- }
- public virtual void DrawFlatDisabledCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
- {
- Rectangle checkbox_rectangle;
- checkbox_rectangle = new Rectangle (bounds.X, bounds.Y, Math.Max (bounds.Width - 2, 0), Math.Max (bounds.Height - 2, 0));
- ControlPaint.DrawBorder (g, checkbox_rectangle, foreColor, ButtonBorderStyle.Solid);
- bounds.Offset (-1, 0);
- if (state == CheckState.Checked || state == CheckState.Indeterminate)
- DrawCheck (g, bounds, SystemColors.ControlDarkDark);
- }
- #endregion
- #region Popup
- public virtual void DrawPopupNormalCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
- {
- DrawFlatNormalCheckBox (g, bounds, backColor, foreColor, state);
- }
- public virtual void DrawPopupHotCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
- {
- Rectangle checkbox_rectangle;
- Rectangle fill_rectangle;
- // clip one pixel from bottom right for non popup rendered checkboxes
- checkbox_rectangle = new Rectangle (bounds.X, bounds.Y, Math.Max (bounds.Width - 1, 0), Math.Max (bounds.Height - 1, 0));
- fill_rectangle = new Rectangle (checkbox_rectangle.X + 1, checkbox_rectangle.Y + 1, Math.Max (checkbox_rectangle.Width - 3, 0), Math.Max (checkbox_rectangle.Height - 3, 0));
- g.FillRectangle (ResPool.GetSolidBrush (ControlPaint.LightLight (backColor)), fill_rectangle);
-
- // draw sunken effect
- ThemeEngine.Current.CPDrawBorder3D (g, checkbox_rectangle, Border3DStyle.SunkenInner, Border3DSide.Left | Border3DSide.Right | Border3DSide.Top | Border3DSide.Bottom, backColor);
- bounds.Offset (-1, 0);
-
- if (state == CheckState.Checked)
- DrawCheck (g, bounds, Color.Black);
- else if (state == CheckState.Indeterminate)
- DrawCheck (g, bounds, SystemColors.ControlDarkDark);
- }
- public virtual void DrawPopupPressedCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
- {
- Rectangle checkbox_rectangle;
- Rectangle fill_rectangle;
- // clip one pixel from bottom right for non popup rendered checkboxes
- checkbox_rectangle = new Rectangle (bounds.X, bounds.Y, Math.Max (bounds.Width - 1, 0), Math.Max (bounds.Height - 1, 0));
- fill_rectangle = new Rectangle (checkbox_rectangle.X + 1, checkbox_rectangle.Y + 1, Math.Max (checkbox_rectangle.Width - 3, 0), Math.Max (checkbox_rectangle.Height - 3, 0));
- g.FillRectangle (ResPool.GetSolidBrush (backColor), fill_rectangle);
- // draw sunken effect
- ThemeEngine.Current.CPDrawBorder3D (g, checkbox_rectangle, Border3DStyle.SunkenInner, Border3DSide.Left | Border3DSide.Right | Border3DSide.Top | Border3DSide.Bottom, backColor);
- bounds.Offset (-1, 0);
- if (state == CheckState.Checked)
- DrawCheck (g, bounds, Color.Black);
- else if (state == CheckState.Indeterminate)
- DrawCheck (g, bounds, SystemColors.ControlDarkDark);
- }
- public virtual void DrawPopupDisabledCheckBox (Graphics g, Rectangle bounds, Color backColor, Color foreColor, CheckState state)
- {
- DrawFlatDisabledCheckBox (g, bounds, backColor, foreColor, state);
- }
- #endregion
- #region Check
- public virtual void DrawCheck (Graphics g, Rectangle bounds, Color checkColor)
- {
- int check_size = (bounds.Height > bounds.Width) ? bounds.Width / 2 : bounds.Height / 2;
- Pen check_pen = ResPool.GetPen (checkColor);
- if (check_size < 7) {
- int lineWidth = Math.Max (3, check_size / 3);
- int Scale = Math.Max (1, check_size / 9);
- Rectangle rect = new Rectangle (bounds.X + (bounds.Width / 2) - (check_size / 2) - 1, bounds.Y + (bounds.Height / 2) - (check_size / 2) - 1,
- check_size, check_size);
- for (int i = 0; i < lineWidth; i++) {
- g.DrawLine (check_pen, rect.Left + lineWidth / 2, rect.Top + lineWidth + i, rect.Left + lineWidth / 2 + 2 * Scale, rect.Top + lineWidth + 2 * Scale + i);
- g.DrawLine (check_pen, rect.Left + lineWidth / 2 + 2 * Scale, rect.Top + lineWidth + 2 * Scale + i, rect.Left + lineWidth / 2 + 6 * Scale, rect.Top + lineWidth - 2 * Scale + i);
- }
- } else {
- int lineWidth = Math.Max (3, check_size / 3) + 1;
- int x_half = bounds.Width / 2;
- int y_half = bounds.Height / 2;
- Rectangle rect = new Rectangle (bounds.X + x_half - (check_size / 2) - 1, bounds.Y + y_half - (check_size / 2),
- check_size, check_size);
- int gradient_left = check_size / 3;
- int gradient_right = check_size - gradient_left - 1;
- for (int i = 0; i < lineWidth; i++) {
- g.DrawLine (check_pen, rect.X, rect.Bottom - 1 - gradient_left - i, rect.X + gradient_left, rect.Bottom - 1 - i);
- g.DrawLine (check_pen, rect.X + gradient_left, rect.Bottom - 1 - i, rect.Right - 1, rect.Bottom - i - 1 - gradient_right);
- }
- }
- }
- #endregion
-
- #region Private Methods
- private int Clamp (int value, int lower, int upper)
- {
- if (value < lower) return lower;
- else if (value > upper) return upper;
- else return value;
- }
- private Color ColorControl {
- get { return SystemColors.Control; }
- }
- #endregion
- }
- }
|