TcpMessageIO.cs 7.2 KB

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  1. // System.Runtime.Remoting.Channels.Tcp.TcpMessageIO.cs
  2. //
  3. // Author: Lluis Sanchez Gual ([email protected])
  4. //
  5. // (C) 2002 Lluis Sanchez Gual
  6. using System;
  7. using System.Runtime.Serialization;
  8. using System.Runtime.Serialization.Formatters.Binary;
  9. using System.Collections;
  10. using System.IO;
  11. using System.Text;
  12. using System.Net.Sockets;
  13. namespace System.Runtime.Remoting.Channels.Tcp
  14. {
  15. enum MessageStatus { MethodMessage = 0, CancelSignal = 1, Unknown = 10}
  16. internal class TcpMessageIO
  17. {
  18. static byte[][] _msgHeaders =
  19. {
  20. new byte[] { (byte)'.', (byte)'N', (byte)'E', (byte)'T', 1, 0 },
  21. new byte[] { 255, 255, 255, 255, 255, 255 }
  22. };
  23. public static int DefaultStreamBufferSize = 1000;
  24. // Identifies an incoming message
  25. public static MessageStatus ReceiveMessageStatus (Stream networkStream)
  26. {
  27. try
  28. {
  29. bool[] isOnTrack = new bool[_msgHeaders.Length];
  30. bool atLeastOneOnTrack = true;
  31. int i = 0;
  32. while (atLeastOneOnTrack)
  33. {
  34. atLeastOneOnTrack = false;
  35. byte c = (byte)networkStream.ReadByte();
  36. for (int n = 0; n<_msgHeaders.Length; n++)
  37. {
  38. if (i > 0 && !isOnTrack[n]) continue;
  39. isOnTrack[n] = (c == _msgHeaders[n][i]);
  40. if (isOnTrack[n] && (i == _msgHeaders[n].Length-1)) return (MessageStatus) n;
  41. atLeastOneOnTrack = atLeastOneOnTrack || isOnTrack[n];
  42. }
  43. i++;
  44. }
  45. return MessageStatus.Unknown;
  46. }
  47. catch (IOException)
  48. {
  49. // Stream closed
  50. return MessageStatus.CancelSignal;
  51. }
  52. }
  53. public static void SendMessageStream (Stream networkStream, Stream data, ITransportHeaders requestHeaders, byte[] buffer)
  54. {
  55. if (buffer == null) buffer = new byte[DefaultStreamBufferSize];
  56. // Writes the message start header
  57. byte[] dotnetHeader = _msgHeaders[(int) MessageStatus.MethodMessage];
  58. networkStream.Write(dotnetHeader, 0, dotnetHeader.Length);
  59. // Writes header tag (0x0000 if request stream, 0x0002 if response stream)
  60. if(requestHeaders[CommonTransportKeys.RequestUri]!=null) buffer [0] = (byte) 0;
  61. else buffer[0] = (byte) 2;
  62. buffer [1] = (byte) 0 ;
  63. // Writes ID
  64. buffer [2] = (byte) 0;
  65. // Writes assemblyID????
  66. buffer [3] = (byte) 0;
  67. // Writes the length of the stream being sent (not including the headers)
  68. int num = (int)data.Length;
  69. buffer [4] = (byte) num;
  70. buffer [5] = (byte) (num >> 8);
  71. buffer [6] = (byte) (num >> 16);
  72. buffer [7] = (byte) (num >> 24);
  73. networkStream.Write(buffer, 0, 8);
  74. // Writes the message headers
  75. SendHeaders (networkStream, requestHeaders, buffer);
  76. // Writes the stream
  77. if (data is MemoryStream)
  78. {
  79. // The copy of the stream can be optimized. The internal
  80. // buffer of MemoryStream can be used.
  81. MemoryStream memStream = (MemoryStream)data;
  82. networkStream.Write (memStream.GetBuffer(), 0, (int)memStream.Length);
  83. }
  84. else
  85. {
  86. int nread = data.Read (buffer, 0, buffer.Length);
  87. while (nread > 0)
  88. {
  89. networkStream.Write (buffer, 0, nread);
  90. nread = data.Read (buffer, 0, buffer.Length);
  91. }
  92. }
  93. }
  94. private static void SendHeaders(Stream networkStream, ITransportHeaders requestHeaders, byte[] buffer)
  95. {
  96. // Writes the headers as a sequence of strings
  97. if (networkStream != null)
  98. {
  99. IEnumerator e = requestHeaders.GetEnumerator();
  100. while (e.MoveNext())
  101. {
  102. DictionaryEntry hdr = (DictionaryEntry)e.Current;
  103. switch (hdr.Key.ToString())
  104. {
  105. case CommonTransportKeys.RequestUri:
  106. buffer[0] = 4; buffer[1] = 0; buffer[2] = 1;
  107. networkStream.Write(buffer, 0, 3);
  108. break;
  109. case "Content-Type":
  110. buffer[0] = 6; buffer[1] = 0; buffer[2] = 1;
  111. networkStream.Write(buffer, 0, 3);
  112. break;
  113. default:
  114. buffer[0] = 1; buffer[1] = 0; buffer[2] = 1;
  115. networkStream.Write(buffer, 0, 3);
  116. SendString (networkStream, hdr.Key.ToString(), buffer);
  117. break;
  118. }
  119. networkStream.WriteByte (1);
  120. SendString (networkStream, hdr.Value.ToString(), buffer);
  121. }
  122. }
  123. networkStream.WriteByte (0); // End of headers
  124. networkStream.WriteByte (0);
  125. }
  126. public static ITransportHeaders ReceiveHeaders (Stream networkStream, byte[] buffer)
  127. {
  128. byte headerType;
  129. headerType = (byte) networkStream.ReadByte ();
  130. networkStream.ReadByte ();
  131. TransportHeaders headers = new TransportHeaders ();
  132. while (headerType != 0)
  133. {
  134. string key;
  135. networkStream.ReadByte (); // byte 1
  136. switch (headerType)
  137. {
  138. case 4: key = CommonTransportKeys.RequestUri; break;
  139. case 6: key = "Content-Type"; break;
  140. case 1: key = ReceiveString (networkStream, buffer); break;
  141. default: throw new NotSupportedException ("Unknown header code: " + headerType);
  142. }
  143. networkStream.ReadByte (); // byte 1
  144. headers[key] = ReceiveString (networkStream, buffer);
  145. headerType = (byte) networkStream.ReadByte ();
  146. networkStream.ReadByte ();
  147. }
  148. return headers;
  149. }
  150. public static Stream ReceiveMessageStream (Stream networkStream, out ITransportHeaders headers, byte[] buffer)
  151. {
  152. headers = null;
  153. if (buffer == null) buffer = new byte[DefaultStreamBufferSize];
  154. // Reads header tag: 0 -> Stream with headers or 2 -> Response Stream
  155. byte head = (byte)networkStream.ReadByte();
  156. byte c = (byte)networkStream.ReadByte();
  157. c = (byte)networkStream.ReadByte();
  158. c = (byte)networkStream.ReadByte();
  159. // Gets the length of the data stream
  160. int nr = 0;
  161. while (nr < 4)
  162. nr += networkStream.Read (buffer, nr, 4 - nr);
  163. int byteCount = (buffer [0] | (buffer [1] << 8) |
  164. (buffer [2] << 16) | (buffer [3] << 24));
  165. // Reads the headers
  166. headers = ReceiveHeaders (networkStream, buffer);
  167. byte[] resultBuffer = new byte[byteCount];
  168. nr = 0;
  169. while (nr < byteCount)
  170. nr += networkStream.Read (resultBuffer, nr, byteCount - nr);
  171. return new MemoryStream(resultBuffer);
  172. }
  173. private static void SendString (Stream networkStream, string str, byte[] buffer)
  174. {
  175. // Allocates a buffer. Use the internal buffer if it is
  176. // big enough. If not, create a new one.
  177. int maxBytes = Encoding.UTF8.GetMaxByteCount(str.Length)+4; //+4 bytes for storing the string length
  178. if (maxBytes > buffer.Length)
  179. buffer = new byte[maxBytes];
  180. int num = Encoding.UTF8.GetBytes (str, 0, str.Length, buffer, 4);
  181. // store number of bytes (not number of chars!)
  182. buffer [0] = (byte) num;
  183. buffer [1] = (byte) (num >> 8);
  184. buffer [2] = (byte) (num >> 16);
  185. buffer [3] = (byte) (num >> 24);
  186. // Write the string bytes
  187. networkStream.Write (buffer, 0, num + 4);
  188. }
  189. private static string ReceiveString (Stream networkStream, byte[] buffer)
  190. {
  191. int nr = 0;
  192. while (nr < 4)
  193. nr += networkStream.Read (buffer, nr, 4 - nr);
  194. // Reads the number of bytes (not chars!)
  195. int byteCount = (buffer [0] | (buffer [1] << 8) |
  196. (buffer [2] << 16) | (buffer [3] << 24));
  197. if (byteCount == 0) return string.Empty;
  198. // Allocates a buffer of the correct size. Use the
  199. // internal buffer if it is big enough
  200. if (byteCount > buffer.Length)
  201. buffer = new byte[byteCount];
  202. // Reads the string
  203. nr = 0;
  204. while (nr < byteCount)
  205. nr += networkStream.Read (buffer, nr, byteCount - nr);
  206. char[] chars = Encoding.UTF8.GetChars(buffer, 0, byteCount);
  207. return new string(chars);
  208. }
  209. }
  210. }