| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181 |
- //
- // System.Drawing.Imaging.ColorMatrix.cs
- //
- // Authors:
- // Everaldo Canuto ([email protected])
- // Andreas Nahr ([email protected])
- // Dennis Hayes ([email protected])
- //
- // (C) 2002 Ximian, Inc. http://www.ximian.com
- //
- using System;
- namespace System.Drawing.Imaging {
- public sealed class ColorMatrix {
- float[] colors;
- // constructors
- public ColorMatrix()
- {
- colors = new float[25];
- // Set identity matrix by default
- colors[0] = 1;
- colors[6] = 1;
- colors[12] = 1;
- colors[18] = 1;
- colors[24] = 1;
- }
-
- [CLSCompliant(false)]
- public ColorMatrix(float[][] newColorMatrix)
- {
- colors = new float[25];
- for (int x = 0; x < 5; x++) {
- for (int y = 0; y < 5; y++) {
- colors[x * 5 + y] = newColorMatrix[x][y];
- }
- }
- }
-
- // properties
- public float this[int row, int column] {
- get { return colors[row * 5 + column]; }
- set { colors[row * 5 + column] = value; }
- }
-
- public float Matrix00 {
- get { return colors[0]; }
- set { colors[0] = value; }
- }
- public float Matrix01 {
- get { return colors[1]; }
- set { colors[1] = value; }
- }
- public float Matrix02 {
- get { return colors[2]; }
- set { colors[2] = value; }
- }
- public float Matrix03 {
- get { return colors[3]; }
- set { colors[3] = value; }
- }
- public float Matrix04 {
- get { return colors[4]; }
- set { colors[4] = value; }
- }
- public float Matrix10 {
- get { return colors[5]; }
- set { colors[5] = value; }
- }
- public float Matrix11 {
- get { return colors[6]; }
- set { colors[6] = value; }
- }
- public float Matrix12 {
- get { return colors[7]; }
- set { colors[7] = value; }
- }
- public float Matrix13 {
- get { return colors[8]; }
- set { colors[8] = value; }
- }
- public float Matrix14 {
- get { return colors[9]; }
- set { colors[9] = value; }
- }
- public float Matrix20 {
- get { return colors[10]; }
- set { colors[10] = value; }
- }
- public float Matrix21 {
- get { return colors[11]; }
- set { colors[11] = value; }
- }
- public float Matrix22 {
- get { return colors[12]; }
- set { colors[12] = value; }
- }
- public float Matrix23 {
- get { return colors[13]; }
- set { colors[13] = value; }
- }
- public float Matrix24 {
- get { return colors[14]; }
- set { colors[14] = value; }
- }
- public float Matrix30 {
- get { return colors[15]; }
- set { colors[15] = value; }
- }
- public float Matrix31 {
- get { return colors[16]; }
- set { colors[16] = value; }
- }
- public float Matrix32 {
- get { return colors[17]; }
- set { colors[17] = value; }
- }
- public float Matrix33 {
- get { return colors[18]; }
- set { colors[18] = value; }
- }
- public float Matrix34 {
- get { return colors[19]; }
- set { colors[19] = value; }
- }
- public float Matrix40 {
- get { return colors[20]; }
- set { colors[20] = value; }
- }
- public float Matrix41 {
- get { return colors[21]; }
- set { colors[21] = value; }
- }
- public float Matrix42 {
- get { return colors[22]; }
- set { colors[22] = value; }
- }
- public float Matrix43 {
- get { return colors[23]; }
- set { colors[23] = value; }
- }
- public float Matrix44 {
- get { return colors[24]; }
- set { colors[24] = value; }
- }
- }
- }
|