c-sharp 8.0 KB

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  1. * MCS: The Ximian C# compiler
  2. MCS is currently able to compile itself and many more C#
  3. programs (there is a test suite included that you can use).
  4. We are in feature completion mode right now. There are still
  5. a couple of areas that are not covered by the Mono compiler, but
  6. they are very very few at this point.
  7. MCS was able to parse itself on April 2001, MCS compiled itself
  8. for the first time on December 28 2001. MCS became self hosting
  9. on January 3rd, 2002.
  10. The Mono Runtime and the Mono execution engine were able to make
  11. our compiler self hosting on March 12, 2002.
  12. A test suite is maintained to track the progress of
  13. the compiler and various programs are routinely compiled and
  14. ran.
  15. ** Obtaining MCS
  16. The Mono C# compiler is part of the `mcs' module in the Mono CVS
  17. you can get it from our <a href="anoncvs.html">Anonymous CVS</a> server,
  18. or you can get nightly <a href="download.html">download page</a>.
  19. ** Running MCS
  20. MCS is written in C# and uses heavily the .NET APIs. MCS runs
  21. on Linux (with the Mono runtime) and Windows (with the .NET
  22. framework runtime)
  23. ** Reporting Bugs in MCS
  24. When you report a bug, try to provide a small test case that would
  25. show the error so we can include this as part of the Mono C# regression
  26. test suite.
  27. If the bug is an error or a warning that we do not flag, write
  28. a sample program called `csXXXX.cs' where XXXX is the code number
  29. that is used by the Microsoft C# compiler that illustrates the
  30. problem. That way we can also do regression tests on the invalid
  31. input.
  32. ** Phases of the compiler
  33. The compiler has a number of phases:
  34. <ul>
  35. * Lexical analyzer: hand-coded lexical analyzer that
  36. provides tokens to the parser.
  37. * The Parser: the parser is implemented using Jay (A
  38. Berkeley Yacc port to Java, that I ported to C#).
  39. The parser does minimal work and syntax checking,
  40. and only constructs a parsed tree.
  41. Each language element gets its own class. The code
  42. convention is to use an uppercase name for the
  43. language element. So a C# class and its associated
  44. information is kept in a "Class" class, a "struct"
  45. in a "Struct" class and so on. Statements derive
  46. from the "Statement" class, and Expressions from the
  47. Expr class.
  48. * Parent class resolution: before the actual code
  49. generation, we need to resolve the parents and
  50. interfaces for interface, classe and struct
  51. definitions.
  52. * Semantic analysis: since C# can not resolve in a
  53. top-down pass what identifiers actually mean, we
  54. have to postpone this decision until the above steps
  55. are finished.
  56. * Code generation: The code generation is done through
  57. the System.Reflection.Emit API.
  58. </ul>
  59. ** CIL Optimizations.
  60. The compiler performs a number of simple optimizations on its input:
  61. constant folding (this is required by the C# language spec) and
  62. can perform dead code elimination.
  63. Other more interesting optimizations like hoisting are not possible
  64. at this point since the compiler output at this point does not
  65. generate an intermediate representation that is suitable to
  66. perform basic block computation.
  67. Adding an intermediate layer to enable the basic block
  68. computation to the compiler should be a simple task, but we
  69. are considering having a generic CIL optimizer. Since all the
  70. information that is required to perform basic block-based
  71. optimizations is available at the CIL level, we might just skip
  72. this step altogether and have just a generic IL optimizer that
  73. would perform hoisting on arbitrary CIL programs, not only
  74. those produced by MCS.
  75. If this tool is further expanded to perform constant folding
  76. (not needed for our C# compiler, as it is already in there)
  77. and dead code elimination, other compiler authors might be
  78. able to use this generic CIL optimizer in their projects
  79. reducing their time to develop a production compiler.
  80. <a name="tasks">
  81. ** Current pending tasks
  82. Simple tasks:
  83. <ul>
  84. * Redo the way we deal with built-in operators.
  85. </ul>
  86. Larger tasks:
  87. <ul>
  88. * Jay does not work correctly with `error'
  89. productions, making parser errors hard to point. It
  90. would be best to port the Bison-To-Java compiler to
  91. become Bison-to-C# compiler.
  92. Nick Drochak has started a project on SourceForge for this.
  93. You can find the project at: <a href="http://sourceforge.net/projects/jb2csharp/">
  94. http://sourceforge.net/projects/jb2csharp/</a>
  95. * Semantic Analysis: Return path coverage and
  96. initialization before use coverage are two great
  97. features of C# that help reduce the number of bugs
  98. in applications. It is one interesting hack.
  99. </ul>
  100. ** Questions and Answers
  101. Q: Why not write a C# front-end for GCC?
  102. A: I wanted to learn about C#, and this was an exercise in this
  103. task. The resulting compiler is highly object-oriented, which has
  104. lead to a very nice, easy to follow and simple implementation of
  105. the compiler.
  106. I found that the design of this compiler is very similar to
  107. Guavac's implementation.
  108. Targeting the CIL/MSIL byte codes would require to re-architecting
  109. GCC, as GCC is mostly designed to be used for register machines.
  110. The GCC Java engine that generates Java byte codes cheats: it does
  111. not use the GCC backend; it has a special backend just for Java, so
  112. you can not really generate Java bytecodes from the other languages
  113. supported by GCC.
  114. Q: If your C# compiler is written in C#, how do you plan on getting
  115. this working on a non-Microsoft environment.
  116. We will do this through an implementation of the CLI Virtual
  117. Execution System for Unix (our JIT engine).
  118. Our JIT engine is working for the purposes of using the compiler.
  119. The supporting class libraries are being worked on to fully support
  120. the compiler.
  121. Q: Do you use Bison?
  122. A: No, currently I am using Jay which is a port of Berkeley Yacc to
  123. Java that I later ported to C#. This means that error recovery is
  124. not as nice as I would like to, and for some reason error
  125. productions are not being caught.
  126. In the future I want to port one of the Bison/Java ports to C# for
  127. the parser.
  128. Q: Should someone work on a GCC front-end to C#?
  129. A: I would love if someone does, and we would love to help anyone that
  130. takes on that task, but we do not have the time or expertise to
  131. build a C# compiler with the GCC engine. I find it a lot more fun
  132. personally to work on C# on a C# compiler, which has an intrinsic
  133. beauty.
  134. We can provide help and assistance to anyone who would like to work
  135. on this task.
  136. Q: Should someone make a GCC backend that will generate CIL images?
  137. A: I would love to see a backend to GCC that generates CIL images. It
  138. would provide a ton of free compilers that would generate CIL
  139. code. This is something that people would want to look into
  140. anyways for Windows interoperation in the future.
  141. Again, we would love to provide help and assistance to anyone
  142. interested in working in such a project.
  143. Q: What about making a front-end to GCC that takes CIL images and
  144. generates native code?
  145. A: I would love to see this, specially since GCC supports this same
  146. feature for Java Byte Codes. You could use the metadata library
  147. from Mono to read the byte codes (ie, this would be your
  148. "front-end") and generate the trees that get passed to the
  149. optimizer.
  150. Ideally our implementation of the CLI will be available as a shared
  151. library that could be linked with your application as its runtime
  152. support.
  153. Again, we would love to provide help and assistance to anyone
  154. interested in working in such a project.
  155. Q: But would this work around the GPL in the GCC compiler and allow
  156. people to work on non-free front-ends?
  157. A: People can already do this by targeting the JVM byte codes (there
  158. are about 130 compilers for various languages that target the JVM).
  159. Q: Why are you writing a JIT engine instead of a front-end to GCC?
  160. A: The JIT engine and runtime engine will be able to execute CIL
  161. executables generated on Windows.
  162. You might also want to look at the <a href="faq.html#gcc">GCC</a>
  163. section on the main FAQ