jit-debug 7.2 KB

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  1. * How to debug your C# application with the JIT engine
  2. To debug a C# application you need to run the JIT in your debugger.
  3. Before you can do anything useful in a debugger, you need a symbol
  4. file which tells your debugger about functions, types, line numbers
  5. and such. Unfortunately, this symbol file needs to be recreated each
  6. time the JIT compiles a new method since it doesn't know anything
  7. about this method (especially not its memory address) before actually
  8. compiling it.
  9. You have two ways of creating a symbol file:
  10. ** Letting the JIT dynamically create the symbol file
  11. This'll give you a symbol file which is suitable for debugging IL byte
  12. code - you won't see your C# source code.
  13. However, this method has the advantage that it works with every assembly,
  14. no matter whether it has been compiled with Mono's C# compiler (MCS) or
  15. with any other compiler. It's currently the only way to debug
  16. <tt>corlib.dll</tt> or any other library which cannot be compiled with
  17. our compiler yet.
  18. All that you need is a dump of the IL bytecode for each assembly (including
  19. all assemblies this assembly is referencing). This is done by using the
  20. <tt>monodis</tt> utility:
  21. <pre>
  22. monodis /home/export/martin/MONO-LINUX/lib/corlib.dll > corlib.il<br>
  23. monodis /home/export/martin/MONO-LINUX/lib/System.dll > System.il<br>
  24. monodis /home/export/martin/MONO-LINUX/bin/mcs.exe > mcs.il
  25. </pre>
  26. Make sure that all the .il files have the same name as their corresponding
  27. assembly and that they're all created in the current directory.
  28. The JIT supports two different debugging file formats:
  29. <ul>
  30. * STABS: This is a very simple debugging format, but it may be the only one
  31. which is supported on your system. It is limited to source files of no more
  32. than 65.535 lines and it's type support is also very limited. You should only
  33. use this if your debugger doesn't support DWARF 2.
  34. To generate STABS output, use the <tt>--stabs</tt> command line argument.
  35. * DWARF 2: The DWARF 2 debugging format is a very powerful debugging format
  36. which can handle source files of arbitrary size and has a highly sophisticated
  37. type support. It's the recommended format unless you need to use STABS because
  38. your debugger doesn't support DWARF 2.
  39. To generate DWARF 2 output, use the <tt>--dwarf</tt> command line argument.
  40. </ul>
  41. You need to regenerate the symbol file each time the JIT compiled a new
  42. method and each time you restart the JIT. You cannot reuse your symbol file
  43. if you start the JIT a second file, not even if you're running the same
  44. application with the same input data a second time.
  45. Regenerating the symbol file is done by calling the JIT's
  46. <tt>mono_debug_make_symbols ()</tt> function from within your debugger and
  47. then reloading the symbol files. This function creates a <tt>filename-dwarf.s</tt>
  48. (or <tt>filename-stabs.s</tt>) assembler input file in the current directory and
  49. an object file in <tt>/tmp/filename.o</tt> - you need to tell your debugger to
  50. add this object file as symbol file.
  51. If you're using the GNU debugger, this is done like this:
  52. <pre>
  53. call mono_debug_make_symbols ()
  54. add-symbol-file /tmp/corlib.o
  55. add-symbol-file /tmp/mcs.o
  56. add-symbol-file /tmp/Mono.CSharp.Debugger.o
  57. </pre>
  58. You can also write a GDB macro like this:
  59. <pre>
  60. define reload
  61. call mono_debug_make_symbols ()
  62. add-symbol-file /tmp/corlib.o
  63. add-symbol-file /tmp/mcs.o
  64. add-symbol-file /tmp/Mono.CSharp.Debugger.o
  65. end
  66. </pre>
  67. Then you can just say <tt>reload</tt> to have GDB recreate the symbol file.
  68. There's also an <a href="jit-debug-sample.html">example debugging session</a> using
  69. the GNU debugger.
  70. ** Using a symbol file which have been created by the Mono C# compiler
  71. If you compiled your application with Mono's C# compiler (MCS), you can tell it to
  72. create a symbol file which is then processed and rewritten by the JIT engine.
  73. To do this, you must give MCS the <tt>-g</tt> option:
  74. <pre>
  75. $ mcs -g Foo.cs
  76. </pre>
  77. This creates a <tt>Foo-debug.s</tt> assembler input file.
  78. To use this in the JIT, you must first copy it to the target machine (the machine
  79. where you want to run the JIT to debug your application) and run it through the
  80. assembler to produce an object file <tt>Foo-debug.o</tt>. This object file must be
  81. in the current directory.
  82. Then start the JIT in your debugger and give it the <tt>--dwarf-plus</tt> command
  83. line argument.
  84. Each time you call <tt>mono_debug_make_symbols ()</tt> from withing your debugger,
  85. the JIT will read this <tt>Foo-debug.o</tt>, fix some machine dependent things like
  86. memory addresses etc. in it and write it back to disk.
  87. If you're using the GNU debugger, you'll want to use a macro like this:
  88. <pre>
  89. define relocate
  90. call mono_debug_make_symbols ()
  91. add-symbol-file /tmp/corlib.o
  92. add-symbol-file mcs-debug.o
  93. add-symbol-file Mono.CSharp.Debugger-debug.o
  94. end
  95. </pre>
  96. If there is no <tt>assembly-debug.o</tt> file, but an <tt>assembly.il</tt> one, the
  97. JIT will fall back to normal DWARF 2 (in the example above, <tt>corlib.dll</tt> was
  98. compiled with Microsoft's compiler and the JIT is thus using DWARF to debug it).
  99. This debugging method only works if you compiled your assembly with MCS, but it'll
  100. allow you to actually debug your C# source code :-)
  101. Here's an <a href="jit-debug-sample2.html">example debugging session</a> using
  102. the GNU debugger.
  103. ** Breakpoints and single stepping
  104. The JIT has a <tt>--debug</tt> command line argument to insert a breakpoint at the
  105. beginning of this method. It takes a <tt>Namespace.Class:Method</tt> argument which
  106. is the method. This argument can be given multiple times.
  107. However, once your application is stopped in GDB you may want to insert a breakpoint
  108. the next time the JIT compiles a method. There's a global variable
  109. <tt>mono_debug_insert_breakpoint</tt> which you can modify in your debugger.
  110. If this variable is set to a non-zero value, the JIT's <tt>arch_compile_method</tt>
  111. will insert a breakpoint the next time it is called, ie. at the top of the next
  112. method it compiles. If this value has a positive value, it acts as a counter and is
  113. decremented after inserting the breakpoint - setting it to a negative value will let
  114. the JIT insert the breakpoint each time it compiles a new method.
  115. There's also global variable <tt>mono_debug_last_breakpoint_address</tt> which always
  116. contains the address of the last inserted breakpoint. You may manually override this
  117. address with a <tt>nop</tt> instruction to delete the breakpoint.
  118. For instance, I have a GDB macro called <tt>enter</tt> which I use to enter a method
  119. rather than stepping over it:
  120. <pre>
  121. define enter
  122. set mono_debug_insert_breakpoint = 1
  123. continue
  124. set *mono_debug_last_breakpoint_address = 0x90
  125. relocate
  126. frame
  127. </pre>
  128. Btw. speaking of single stepping - you should use your debuggers <tt>next</tt> command,
  129. not its <tt>step</tt> command for single stepping unless you compiled the JIT without
  130. debugging support. The reason for this is that the JIT creates machine code which contains
  131. calls to JIT methods such as <tt>mono_object_new_wrapper</tt> at places where you don't
  132. expect them - so unless the JIT is compiled at least without line numbers, your debugger
  133. will enter such methods if you use <tt>step</tt> rather than <tt>next</tt>.