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- 2003-02-17 Gonzalo Paniagua Javier <[email protected]>
- * NetworkStream.cs: allow 0 size array in Write.
- 2003-02-16 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: make Worker.Connect and Receive work with non-blocking
- sockets. May be Receive* and Send* in Worker need to do the same. I'll
- wait for bug reports. Set IsCompleted to true before invoking the end
- callback. Fixes bug #38136.
- 2003-01-23 Gonzalo Paniagua Javier <[email protected]>
- * NetworkStream.cs: the check for disposed should not be done in the
- finally clause.
- 2003-01-04 Gonzalo Paniagua Javier <[email protected]>
- * UdpClient.cs: fixed bug #36226.
- 2002-11-13 Dick Porter <[email protected]>
- * Socket.cs: Only close the socket in one place, ie the Dispose
- method. Fixes bug 32054.
- 2002-11-09 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: offset == size == 0 it's ok in Send ().
- 2002-11-03 Phillip Pearson <[email protected]>
- * TcpClient.cs: Fixed SetTcpClient() to pass through to the Client
- property, which now sets stream to null (it's set by GetStream()). This
- should make GetStream() work on a TcpClient which has had the socket set
- by assignment to the Client property, not only one that has been created
- by TcpListener.AcceptTcpClient().
- 2002-10-08 Dick Porter <[email protected]>
- * Socket.cs:
- * NetworkStream.cs: Bounds checking fixes, and better exception
- texts. Changes by [email protected] (Timothy J. Mills).
- 2002-10-03 Dick Porter <[email protected]>
- * TcpClient.cs: NoDelay is a TCP option, not Socket
- 2002-09-16 Miguel de Icaza <[email protected]>
- * SocketFlags.cs: Add missing enumeration.
- * UdpClient.cs: Make Dispose private.
- 2002-08-20 Dick Porter <[email protected]>
- * Socket.cs: Fix deadlock when the AsyncResult callback calls
- End*(). Set the async request's worker property so it can return
- results. These two fixes combined fix bug 28092.
- 2002-06-24 Dick Porter <[email protected]>
- * Socket.cs: Make SetSocketOption cope with boolean values (they
- are passed as objects, not the ints the runtime was expecting)
- 2002-05-17 Lawrence Pit <[email protected]>
- * TcpListener.cs: Renamed LocalEndPoint to LocalEndpoint
- * NetworkStream.cs, UdpClient.cs and TcpClient.cs: modified disposable
- routines, added checks for disposed state.
- * UdpClient.cs: commented out GetHashCode and Equals as it's not
- overriden in ms.net implementation.
- 2002-05-17 Jaroslaw Kowalski <[email protected]>
- * TcpClient.cs: fixed SetTcpClient so that
- TcpListener.AcceptTcpClient works and allows
- you to call GetStream() on its result
- 2002-04-24 Dick Porter <[email protected]>
- * Socket.cs (Poll): Give correct argument to Select(), as spotted
- by Jaroslaw Kowalski <[email protected]>
- 2002-04-16 Gonzalo Paniagua Javier <[email protected]>
- * UdpClient.cs: implemented.
- 2002-04-02 Dick Porter <[email protected]>
- * TcpListener.cs: in Start(), set the socket listen backlog value
- to a sane value (noticed by Jonathan Stowe <[email protected]>)
- 2002-02-13 Dick Porter <[email protected]>
- * Socket.cs: Implemenent Select, Blocking, Connected,
- GetSocketOption, Poll, SetSocketOption and Shutdown
- * MulticastOption.cs:
- * LingerOption.cs: Delete override methods that don't need to be
- implemented
- 2002-01-23 Miguel de Icaza <[email protected]>
- * NetworkStream.cs: Implement class.
- 2002-01-23 Dick Porter <[email protected]>
- * SocketException.cs: Implemented
- * Socket.cs: Implemented most methods
- * LingerOption.cs: Made compile
- * AddressFamily.cs: Removed empty auto-generated comments
- 2002-01-17 Miguel de Icaza <[email protected]>
- * SocketException.cs: Reimplemented.
- 2002-01-06 Ravi Pratap <[email protected]>
- * ChangeLog : Add to this directory.
- * SocketException.cs, TcpClient.cs, TcpListener.cs : MonoTODO
- attribute decoration.
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