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- //
- // System.Web.Mail.ToUUEncodingTransform.cs
- //
- // Author(s):
- // Per Arneng <[email protected]>
- //
- //
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using System;
- using System.Security.Cryptography;
- namespace System.Web.Mail {
- // This class transforms blocks of plaintext to UU encoding
- internal class ToUUEncodingTransform : ICryptoTransform {
-
- public int InputBlockSize { get { return 45; } }
- public int OutputBlockSize { get { return 61; } }
- public bool CanTransformMultipleBlocks { get { return true; } }
- public bool CanReuseTransform { get { return true; } }
-
- // transforms a block of bytes to UU encoding
- public int TransformBlock( byte[] inputBuffer,
- int inputOffset,
- int inputCount,
- byte[] outputBuffer,
- int outputOffset
- ) {
-
- // write the line length length+0x20
- outputBuffer[ 0 ] = (byte)'M';
-
- // transform the block 3bytes at a time
- for( int i=0;i<15;i++ ) {
-
- TransformTriplet( inputBuffer , inputOffset + i * 3 , 3,
- outputBuffer , outputOffset + i * 4 + 1);
-
- }
-
-
- return OutputBlockSize;
- }
-
- // make a final uu transformations
- public byte[] TransformFinalBlock(byte[] inputBuffer,
- int inputOffset,
- int inputCount
- ) {
-
- // calculate how many 4-byte blocks there are
- int tripletBlocks = inputCount / 3 + 1;
-
- // create a new buffer and copy the input data into that
- byte[] buffer = new byte[ tripletBlocks * 3 ];
- Buffer.BlockCopy( inputBuffer,inputOffset, buffer,0,inputCount);
-
- // create the outpur buffer and set the first byte
- // to the length+0x20
- byte[] outputBuffer = new byte[ tripletBlocks * 4 + 1 ];
- outputBuffer[ 0 ] = (byte)(inputCount+0x20);
-
- // transform the block 3bytes at a time
- for( int i =0 ; i < tripletBlocks ; i++ ) {
- TransformTriplet( inputBuffer , inputOffset + i * 3 , 3,
- outputBuffer , i * 4 + 1);
- }
-
-
- return outputBuffer;
-
- }
-
- // transforms a 3byte buffer to a 4byte uuencoded buffer
- protected int TransformTriplet( byte[] inputBuffer,
- int inputOffset,
- int inputCount,
- byte[] outputBuffer,
- int outputOffset
- ) {
-
- byte a = inputBuffer[ inputOffset + 0 ];
- byte b = inputBuffer[ inputOffset + 1 ];
- byte c = inputBuffer[ inputOffset + 2 ];
-
- outputBuffer[ outputOffset + 0 ] =
- (byte)(0x20 + (( a >> 2 ) & 0x3F));
-
- outputBuffer[ outputOffset + 1 ] =
- (byte)(0x20 + (((a << 4) | ((b >> 4) & 0xF)) & 0x3F));
-
- outputBuffer[ outputOffset + 2 ] =
- (byte)(0x20 + (((b << 2) | ((c >> 6) & 0x3)) & 0x3F));
-
- outputBuffer[ outputOffset + 3 ] =
- (byte)(0x20 + (( c ) & 0x3F));
-
- // tanslate all 0x20 to 0x60 according to specs
- for( int i = 0; i < 4; i++ ) {
- if( outputBuffer[ outputOffset + i ] == 0x20 ) {
- outputBuffer[ outputOffset + i ] = 0x60;
- }
- }
-
- return 4;
- }
- public void Dispose() {}
- }
- }
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