ObjectWriter.cs 19 KB

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  1. // ObjectWriter.cs
  2. //
  3. // Author:
  4. // Lluis Sanchez Gual ([email protected])
  5. //
  6. // (C) 2003 Lluis Sanchez Gual
  7. // FIXME: Implement the missing binary elements
  8. using System;
  9. using System.IO;
  10. using System.Collections;
  11. using System.Runtime.Serialization;
  12. using System.Runtime.Remoting.Messaging;
  13. using System.Reflection;
  14. namespace System.Runtime.Serialization.Formatters.Binary
  15. {
  16. internal class ObjectWriter
  17. {
  18. ObjectIDGenerator _idGenerator = new ObjectIDGenerator();
  19. Hashtable _cachedTypes = new Hashtable();
  20. Queue _pendingObjects = new Queue();
  21. Hashtable _assemblyCache = new Hashtable();
  22. static Assembly _corlibAssembly = typeof(string).Assembly;
  23. ISurrogateSelector _surrogateSelector;
  24. StreamingContext _context;
  25. class TypeMetadata
  26. {
  27. public Type[] Types;
  28. public string[] Names;
  29. public Assembly TypeAssembly;
  30. public Type InstanceType;
  31. public long ObjectID;
  32. public bool CustomSerialization;
  33. public bool Equals (TypeMetadata other)
  34. {
  35. if (!CustomSerialization) return true;
  36. TypeMetadata tm = (TypeMetadata)other;
  37. if (Types.Length != tm.Types.Length) return false;
  38. if (TypeAssembly != other.TypeAssembly) return false;
  39. if (InstanceType != other.InstanceType) return false;
  40. for (int n=0; n<Types.Length; n++)
  41. {
  42. if (Types[n] != tm.Types[n]) return false;
  43. if (Names[n] != tm.Names[n]) return false;
  44. }
  45. return true;
  46. }
  47. }
  48. public ObjectWriter(ISurrogateSelector surrogateSelector, StreamingContext context)
  49. {
  50. _surrogateSelector = surrogateSelector;
  51. _context = context;
  52. }
  53. public void WriteObjectGraph (BinaryWriter writer, object obj, Header[] headers)
  54. {
  55. _pendingObjects.Clear();
  56. if (headers != null) QueueObject (headers);
  57. QueueObject (obj);
  58. WriteQueuedObjects (writer);
  59. WriteSerializationEnd (writer);
  60. }
  61. public void QueueObject (object obj)
  62. {
  63. _pendingObjects.Enqueue (obj);
  64. }
  65. public void WriteQueuedObjects (BinaryWriter writer)
  66. {
  67. while (_pendingObjects.Count > 0)
  68. WriteObjectInstance (writer, _pendingObjects.Dequeue(), false);
  69. }
  70. public void WriteObjectInstance (BinaryWriter writer, object obj, bool isValueObject)
  71. {
  72. bool firstTime;
  73. long id;
  74. // If the object is a value type (not boxed) then there is no need
  75. // to register it in the id generator, because it won't have other
  76. // references to it
  77. if (isValueObject) id = _idGenerator.NextId;
  78. else id = _idGenerator.GetId (obj, out firstTime);
  79. if (obj.GetType() == typeof(string)) {
  80. WriteString (writer, id, (string)obj);
  81. }
  82. else if (obj.GetType().IsArray) {
  83. WriteArray (writer, id, (Array)obj);
  84. }
  85. else
  86. WriteObject (writer, id, obj);
  87. }
  88. public static void WriteSerializationEnd (BinaryWriter writer)
  89. {
  90. writer.Write ((byte) BinaryElement.End);
  91. }
  92. private void WriteObject (BinaryWriter writer, long id, object obj)
  93. {
  94. object[] values;
  95. TypeMetadata metadata;
  96. GetObjectData (obj, out metadata, out values);
  97. TypeMetadata chachedMetadata = (TypeMetadata)_cachedTypes[metadata.InstanceType];
  98. if (chachedMetadata != null && metadata.Equals(chachedMetadata))
  99. {
  100. // An object of the same type has already been serialized
  101. // It is not necessary to write again type metadata
  102. writer.Write ((byte) BinaryElement.RefTypeObject);
  103. writer.Write ((int)id);
  104. // Get the id of the object that has the same type as this
  105. long refId = chachedMetadata.ObjectID;
  106. writer.Write ((int)refId);
  107. WriteObjectContent (writer, metadata.Types, values);
  108. return;
  109. }
  110. if (chachedMetadata == null)
  111. {
  112. metadata.ObjectID = id;
  113. _cachedTypes [metadata.InstanceType] = metadata;
  114. }
  115. BinaryElement objectTag;
  116. int assemblyId;
  117. if (metadata.TypeAssembly == _corlibAssembly)
  118. {
  119. // A corlib type
  120. objectTag = BinaryElement.RuntimeObject;
  121. assemblyId = -1;
  122. }
  123. else
  124. {
  125. objectTag = BinaryElement.ExternalObject;
  126. bool firstTime;
  127. assemblyId = RegisterAssembly (metadata.TypeAssembly, out firstTime);
  128. if (firstTime) WriteAssembly (writer, assemblyId, metadata.TypeAssembly);
  129. }
  130. // Registers the assemblies needed for each field
  131. // If there are assemblies that where not registered before this object,
  132. // write them now
  133. foreach (object value in values)
  134. {
  135. if (value == null) continue;
  136. Type memberType = value.GetType();
  137. while (memberType.IsArray)
  138. memberType = memberType.GetElementType();
  139. if (memberType.Assembly != _corlibAssembly)
  140. {
  141. bool firstTime;
  142. int aid = RegisterAssembly (memberType.Assembly, out firstTime);
  143. if (firstTime) WriteAssembly (writer, aid, memberType.Assembly);
  144. }
  145. }
  146. // Writes the object
  147. writer.Write ((byte) objectTag);
  148. writer.Write ((int)id);
  149. writer.Write (metadata.InstanceType.FullName);
  150. WriteObjectMetadata (writer, metadata, assemblyId);
  151. WriteObjectContent (writer, metadata.Types, values);
  152. }
  153. private void WriteObjectMetadata (BinaryWriter writer, TypeMetadata metadata, int assemblyId)
  154. {
  155. Type[] types = metadata.Types;
  156. string[] names = metadata.Names;
  157. writer.Write (types.Length);
  158. // Names of fields
  159. foreach (string name in names)
  160. writer.Write (name);
  161. // Types of fields
  162. foreach (Type type in types)
  163. WriteTypeCode (writer, type);
  164. // Type specs of fields
  165. foreach (Type type in types)
  166. WriteTypeSpec (writer, type);
  167. if (assemblyId != -1) writer.Write (assemblyId);
  168. }
  169. private void WriteObjectContent (BinaryWriter writer, Type[] types, object[] values)
  170. {
  171. for (int n=0; n<values.Length; n++)
  172. WriteValue (writer, types[n], values[n]);
  173. }
  174. private void GetObjectData (object obj, out TypeMetadata metadata, out object[] values)
  175. {
  176. metadata = new TypeMetadata();
  177. metadata.InstanceType = obj.GetType();
  178. metadata.TypeAssembly = metadata.InstanceType.Assembly;
  179. // Check if the formatter has a surrogate selector – if it does,
  180. // check if the surrogate selector handles objects of the given type.
  181. if (_surrogateSelector != null)
  182. {
  183. ISurrogateSelector selector;
  184. ISerializationSurrogate surrogate = _surrogateSelector.GetSurrogate (metadata.InstanceType, _context, out selector);
  185. if (surrogate != null)
  186. {
  187. SerializationInfo info = new SerializationInfo (metadata.InstanceType, new FormatterConverter ());
  188. surrogate.GetObjectData(obj, info, _context);
  189. GetDataFromSerializationInfo (info, ref metadata, out values);
  190. return;
  191. }
  192. }
  193. // Check if the object is marked with the Serializable attribute
  194. if (!metadata.InstanceType.IsSerializable)
  195. throw new SerializationException ("Type " + metadata.InstanceType +
  196. " is not marked as Serializable " +
  197. "and does not implement ISerializable.");
  198. ISerializable ser = obj as ISerializable;
  199. if (ser != null)
  200. {
  201. SerializationInfo info = new SerializationInfo (metadata.InstanceType, new FormatterConverter ());
  202. ser.GetObjectData (info, _context);
  203. GetDataFromSerializationInfo (info, ref metadata, out values);
  204. }
  205. else
  206. GetDataFromObjectFields (obj, ref metadata, out values);
  207. }
  208. private void GetDataFromSerializationInfo (SerializationInfo info, ref TypeMetadata metadata, out object[] values)
  209. {
  210. Type[] types = types = new Type [info.MemberCount];
  211. string[] names = new string [info.MemberCount];
  212. values = new object [info.MemberCount];
  213. SerializationInfoEnumerator e = info.GetEnumerator ();
  214. int n = 0;
  215. while (e.MoveNext ())
  216. {
  217. values[n] = e.Value;
  218. types[n] = e.ObjectType;
  219. names[n] = e.Name;
  220. n++;
  221. }
  222. if (info.FullTypeName != metadata.InstanceType.FullName || info.AssemblyName != metadata.TypeAssembly.FullName)
  223. {
  224. metadata.TypeAssembly = Assembly.Load (info.AssemblyName);
  225. metadata.InstanceType = metadata.TypeAssembly.GetType (info.FullTypeName);
  226. }
  227. metadata.Types = types;
  228. metadata.Names = names;
  229. metadata.CustomSerialization = true;
  230. }
  231. private void GetDataFromObjectFields (object obj, ref TypeMetadata metadata, out object[] values)
  232. {
  233. MemberInfo[] members = FormatterServices.GetSerializableMembers (obj.GetType(), _context);
  234. values = FormatterServices.GetObjectData (obj, members);
  235. Type[] types = new Type [members.Length];
  236. string[] names = new string [members.Length];
  237. for (int n=0; n<members.Length; n++)
  238. {
  239. MemberInfo member = members[n];
  240. names[n] = member.Name;
  241. if (member is FieldInfo)
  242. types[n] = ((FieldInfo)member).FieldType;
  243. else if (member is PropertyInfo)
  244. types[n] = ((PropertyInfo)member).PropertyType;
  245. }
  246. metadata.Types = types;
  247. metadata.Names = names;
  248. metadata.CustomSerialization = false;
  249. }
  250. private void WriteArray (BinaryWriter writer, long id, Array array)
  251. {
  252. // There are 4 ways of serializing arrays:
  253. // The element GenericArray (7) can be used for all arrays.
  254. // The element ArrayOfPrimitiveType (15) can be used for single-dimensional
  255. // arrays of primitive types
  256. // The element ArrayOfObject (16) can be used for single-dimensional Object arrays
  257. // The element ArrayOfString (17) can be used for single-dimensional string arrays
  258. Type elementType = array.GetType().GetElementType();
  259. if (elementType == typeof (object) && array.Rank == 1) {
  260. WriteObjectArray (writer, id, array);
  261. }
  262. else if (elementType == typeof (string) && array.Rank == 1) {
  263. WriteStringArray (writer, id, array);
  264. }
  265. else if (BinaryCommon.IsPrimitive(elementType) && array.Rank == 1) {
  266. WritePrimitiveTypeArray (writer, id, array);
  267. }
  268. else
  269. WriteGenericArray (writer, id, array);
  270. }
  271. private void WriteGenericArray (BinaryWriter writer, long id, Array array)
  272. {
  273. Type elementType = array.GetType().GetElementType();
  274. // Registers and writes the assembly of the array element type if needed
  275. if (!elementType.IsArray && elementType.Assembly != _corlibAssembly)
  276. {
  277. bool firstTime;
  278. int aid = RegisterAssembly (elementType.Assembly, out firstTime);
  279. if (firstTime) WriteAssembly (writer, aid, elementType.Assembly);
  280. }
  281. // Writes the array
  282. writer.Write ((byte) BinaryElement.GenericArray);
  283. writer.Write ((int)id);
  284. // Write the structure of the array
  285. if (elementType.IsArray)
  286. writer.Write ((byte) ArrayStructure.Jagged);
  287. else if (array.Rank == 1)
  288. writer.Write ((byte) ArrayStructure.SingleDimensional);
  289. else
  290. writer.Write ((byte) ArrayStructure.MultiDimensional);
  291. // Write the number of dimensions and the length
  292. // of each dimension
  293. writer.Write (array.Rank);
  294. for (int n=0; n<array.Rank; n++)
  295. writer.Write (array.GetUpperBound (n) + 1);
  296. // Writes the type
  297. WriteTypeCode (writer, elementType);
  298. WriteTypeSpec (writer, elementType);
  299. // Writes the values. For single-dimension array, a special tag is used
  300. // to represent multiple consecutive null values. I don't know why this
  301. // optimization is not used for multidimensional arrays.
  302. if (array.Rank == 1 && !elementType.IsValueType)
  303. {
  304. WriteSingleDimensionArrayElements (writer, array, elementType);
  305. }
  306. else
  307. {
  308. int[] indices = new int[array.Rank];
  309. // Initialize indexes
  310. for (int dim = array.Rank-1; dim >= 0; dim--)
  311. indices[dim] = array.GetLowerBound (dim);
  312. bool end = false;
  313. while (!end)
  314. {
  315. WriteValue (writer, elementType, array.GetValue (indices));
  316. for (int dim = array.Rank-1; dim >= 0; dim--)
  317. {
  318. indices[dim]++;
  319. if (indices[dim] > array.GetUpperBound (dim))
  320. {
  321. if (dim > 0) {
  322. indices[dim] = array.GetLowerBound (dim);
  323. continue; // Increment the next dimension's index
  324. }
  325. end = true; // That was the last dimension. Finished.
  326. }
  327. break;
  328. }
  329. }
  330. }
  331. }
  332. private void WriteObjectArray (BinaryWriter writer, long id, Array array)
  333. {
  334. writer.Write ((byte) BinaryElement.ArrayOfObject);
  335. writer.Write ((int)id);
  336. writer.Write (array.Length); // Single dimension. Just write the length
  337. WriteSingleDimensionArrayElements (writer, array, typeof (object));
  338. }
  339. private void WriteStringArray (BinaryWriter writer, long id, Array array)
  340. {
  341. writer.Write ((byte) BinaryElement.ArrayOfString);
  342. writer.Write ((int)id);
  343. writer.Write (array.Length); // Single dimension. Just write the length
  344. WriteSingleDimensionArrayElements (writer, array, typeof (string));
  345. }
  346. private void WritePrimitiveTypeArray (BinaryWriter writer, long id, Array array)
  347. {
  348. writer.Write ((byte) BinaryElement.ArrayOfPrimitiveType);
  349. writer.Write ((int)id);
  350. writer.Write (array.Length); // Single dimension. Just write the length
  351. Type elementType = array.GetType().GetElementType();
  352. WriteTypeSpec (writer, elementType);
  353. for (int n=0; n<array.Length; n++)
  354. WritePrimitiveValue (writer, array.GetValue (n));
  355. }
  356. private void WriteSingleDimensionArrayElements (BinaryWriter writer, Array array, Type elementType)
  357. {
  358. int numNulls = 0;
  359. for (int n = array.GetLowerBound (0); n<=array.GetUpperBound(0); n++)
  360. {
  361. object val = array.GetValue (n);
  362. if (val != null && numNulls > 0)
  363. {
  364. WriteNullFiller (writer, numNulls);
  365. WriteValue (writer, elementType, val);
  366. numNulls = 0;
  367. }
  368. else if (val == null)
  369. numNulls++;
  370. else
  371. WriteValue (writer, elementType, val);
  372. }
  373. if (numNulls > 0)
  374. WriteNullFiller (writer, numNulls);
  375. }
  376. private void WriteNullFiller (BinaryWriter writer, int numNulls)
  377. {
  378. if (numNulls == 1) {
  379. writer.Write ((byte) BinaryElement.NullValue);
  380. }
  381. else if (numNulls == 2) {
  382. writer.Write ((byte) BinaryElement.NullValue);
  383. writer.Write ((byte) BinaryElement.NullValue);
  384. }
  385. else if (numNulls <= byte.MaxValue) {
  386. writer.Write ((byte) BinaryElement.ArrayFiller8b);
  387. writer.Write ((byte) numNulls);
  388. }
  389. else {
  390. writer.Write ((byte) BinaryElement.ArrayFiller32b);
  391. writer.Write (numNulls);
  392. }
  393. }
  394. private void WriteObjectReference (BinaryWriter writer, long id)
  395. {
  396. writer.Write ((byte) BinaryElement.ObjectReference);
  397. writer.Write ((int)id);
  398. }
  399. private void WriteValue (BinaryWriter writer, Type valueType, object val)
  400. {
  401. if (val == null)
  402. {
  403. writer.Write ((byte) BinaryElement.NullValue);
  404. }
  405. else if (BinaryCommon.IsPrimitive(val.GetType()))
  406. {
  407. if (!BinaryCommon.IsPrimitive(valueType))
  408. {
  409. // It is a boxed primitive type value
  410. writer.Write ((byte) BinaryElement.BoxedPrimitiveTypeValue);
  411. WriteTypeSpec (writer, val.GetType());
  412. }
  413. WritePrimitiveValue (writer, val);
  414. }
  415. else if (valueType.IsValueType)
  416. {
  417. // Value types are written embedded in the containing object
  418. WriteObjectInstance (writer, val, true);
  419. }
  420. else if (val.GetType() == typeof(string))
  421. {
  422. // Strings are written embedded, unless already registered
  423. bool firstTime;
  424. long id = _idGenerator.GetId (val, out firstTime);
  425. if (firstTime) WriteObjectInstance (writer, val, false);
  426. else WriteObjectReference (writer, id);
  427. }
  428. else
  429. {
  430. // It is a reference type. Write a forward reference and queue the
  431. // object to the pending object list (unless already written).
  432. bool firstTime;
  433. long id = _idGenerator.GetId (val, out firstTime);
  434. if (firstTime) _pendingObjects.Enqueue (val);
  435. WriteObjectReference (writer, id);
  436. }
  437. }
  438. private void WriteString (BinaryWriter writer, long id, string str)
  439. {
  440. writer.Write ((byte) BinaryElement.String);
  441. writer.Write ((int)id);
  442. writer.Write (str);
  443. }
  444. private void WriteAssembly (BinaryWriter writer, int id, Assembly assembly)
  445. {
  446. writer.Write ((byte) BinaryElement.Assembly);
  447. writer.Write (id);
  448. writer.Write (assembly.GetName ().FullName);
  449. }
  450. private int GetAssemblyId (Assembly assembly)
  451. {
  452. return (int)_assemblyCache[assembly];
  453. }
  454. private int RegisterAssembly (Assembly assembly, out bool firstTime)
  455. {
  456. if (_assemblyCache.ContainsKey (assembly))
  457. {
  458. firstTime = false;
  459. return (int)_assemblyCache[assembly];
  460. }
  461. else
  462. {
  463. int id = (int)_idGenerator.GetId (0, out firstTime);
  464. _assemblyCache.Add (assembly, id);
  465. return id;
  466. }
  467. }
  468. public static void WritePrimitiveValue (BinaryWriter writer, object value)
  469. {
  470. Type type = value.GetType();
  471. switch (Type.GetTypeCode (type))
  472. {
  473. case TypeCode.Boolean:
  474. writer.Write ((bool)value);
  475. break;
  476. case TypeCode.Byte:
  477. writer.Write ((byte) value);
  478. break;
  479. case TypeCode.Char:
  480. writer.Write ((char) value);
  481. break;
  482. case TypeCode.DateTime:
  483. writer.Write ( ((DateTime)value).Ticks);
  484. break;
  485. case TypeCode.Decimal:
  486. writer.Write ((decimal) value);
  487. break;
  488. case TypeCode.Double:
  489. writer.Write ((double) value);
  490. break;
  491. case TypeCode.Int16:
  492. writer.Write ((short) value);
  493. break;
  494. case TypeCode.Int32:
  495. writer.Write ((int) value);
  496. break;
  497. case TypeCode.Int64:
  498. writer.Write ((long) value);
  499. break;
  500. case TypeCode.SByte:
  501. writer.Write ((sbyte) value);
  502. break;
  503. case TypeCode.Single:
  504. writer.Write ((float) value);
  505. break;
  506. case TypeCode.UInt16:
  507. writer.Write ((ushort) value);
  508. break;
  509. case TypeCode.UInt32:
  510. writer.Write ((uint) value);
  511. break;
  512. case TypeCode.UInt64:
  513. writer.Write ((ulong) value);
  514. break;
  515. case TypeCode.String:
  516. writer.Write ((string) value);
  517. break;
  518. default:
  519. if (type == typeof (TimeSpan))
  520. writer.Write (((TimeSpan)value).Ticks);
  521. else
  522. throw new NotSupportedException ("Unsupported primitive type: " + value.GetType().FullName);
  523. break;
  524. }
  525. }
  526. public static void WriteTypeCode (BinaryWriter writer, Type type)
  527. {
  528. writer.Write ((byte) GetTypeTag (type));
  529. }
  530. public static TypeTag GetTypeTag (Type type)
  531. {
  532. if (type == typeof (string)) {
  533. return TypeTag.String;
  534. }
  535. else if (BinaryCommon.IsPrimitive (type)) {
  536. return TypeTag.PrimitiveType;
  537. }
  538. else if (type == typeof (object)) {
  539. return TypeTag.ObjectType;
  540. }
  541. else if (type.IsArray && type.GetArrayRank() == 1 && type.GetElementType() == typeof (object)) {
  542. return TypeTag.ArrayOfObject;
  543. }
  544. else if (type.IsArray && type.GetArrayRank() == 1 && type.GetElementType() == typeof (string)){
  545. return TypeTag.ArrayOfString;
  546. }
  547. else if (type.IsArray && type.GetArrayRank() == 1 && BinaryCommon.IsPrimitive(type.GetElementType())) {
  548. return TypeTag.ArrayOfPrimitiveType;
  549. }
  550. else if (type.Assembly == _corlibAssembly) {
  551. return TypeTag.RuntimeType;
  552. }
  553. else
  554. return TypeTag.GenericType;
  555. }
  556. public void WriteTypeSpec (BinaryWriter writer, Type type)
  557. {
  558. switch (GetTypeTag (type))
  559. {
  560. case TypeTag.PrimitiveType:
  561. writer.Write (BinaryCommon.GetTypeCode (type));
  562. break;
  563. case TypeTag.RuntimeType:
  564. writer.Write (type.FullName);
  565. break;
  566. case TypeTag.GenericType:
  567. writer.Write (type.FullName);
  568. writer.Write ((int)GetAssemblyId (type.Assembly));
  569. break;
  570. case TypeTag.ArrayOfPrimitiveType:
  571. writer.Write (BinaryCommon.GetTypeCode (type.GetElementType()));
  572. break;
  573. default:
  574. // Type spec not needed
  575. break;
  576. }
  577. }
  578. }
  579. }