XmlNodeReader2.cs 11 KB

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  1. //
  2. // System.Xml.XmlNodeReader2.cs - splitted XmlNodeReader that manages entities.
  3. //
  4. // Author:
  5. // Duncan Mak ([email protected])
  6. // Atsushi Enomoto ([email protected])
  7. //
  8. // (C) Ximian, Inc.
  9. // (C) Atsushi Enomoto
  10. //
  11. //
  12. // Permission is hereby granted, free of charge, to any person obtaining
  13. // a copy of this software and associated documentation files (the
  14. // "Software"), to deal in the Software without restriction, including
  15. // without limitation the rights to use, copy, modify, merge, publish,
  16. // distribute, sublicense, and/or sell copies of the Software, and to
  17. // permit persons to whom the Software is furnished to do so, subject to
  18. // the following conditions:
  19. //
  20. // The above copyright notice and this permission notice shall be
  21. // included in all copies or substantial portions of the Software.
  22. //
  23. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  24. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  25. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  26. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  27. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  28. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  29. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  30. //
  31. using System;
  32. #if NET_2_0
  33. using System.Collections.Generic;
  34. #endif
  35. using System.Xml;
  36. using System.Xml.Schema;
  37. using System.Text;
  38. using Mono.Xml;
  39. namespace System.Xml
  40. {
  41. #if NET_2_0
  42. public class XmlNodeReader : XmlReader, IHasXmlParserContext, IXmlNamespaceResolver
  43. #else
  44. public class XmlNodeReader : XmlReader, IHasXmlParserContext
  45. #endif
  46. {
  47. XmlReader entity;
  48. XmlNodeReaderImpl source;
  49. bool entityInsideAttribute;
  50. bool insideAttribute;
  51. #region Constructor
  52. public XmlNodeReader (XmlNode node)
  53. {
  54. source = new XmlNodeReaderImpl (node);
  55. }
  56. private XmlNodeReader (XmlNodeReaderImpl entityContainer, bool insideAttribute)
  57. {
  58. source = new XmlNodeReaderImpl (entityContainer);
  59. this.entityInsideAttribute = insideAttribute;
  60. }
  61. #endregion
  62. #region Properties
  63. private XmlReader Current {
  64. get { return entity != null && entity.ReadState != ReadState.Initial ? entity : source; }
  65. }
  66. public override int AttributeCount {
  67. get { return Current.AttributeCount; }
  68. }
  69. public override string BaseURI {
  70. get { return Current.BaseURI; }
  71. }
  72. #if NET_2_0
  73. public override bool CanReadBinaryContent {
  74. get { return true; }
  75. }
  76. /*
  77. public override bool CanReadValueChunk {
  78. get { return true; }
  79. }
  80. */
  81. #else
  82. internal override bool CanReadBinaryContent {
  83. get { return true; }
  84. }
  85. /*
  86. internal override bool CanReadValueChunk {
  87. get { return true; }
  88. }
  89. */
  90. #endif
  91. public override bool CanResolveEntity {
  92. get { return true; }
  93. }
  94. public override int Depth {
  95. get {
  96. // On EndEntity, depth is the same as that
  97. // of EntityReference.
  98. if (entity != null && entity.ReadState == ReadState.Interactive)
  99. return source.Depth + entity.Depth + 1;
  100. else
  101. return source.Depth;
  102. }
  103. }
  104. public override bool EOF {
  105. get { return source.EOF; }
  106. }
  107. public override bool HasAttributes {
  108. get { return Current.HasAttributes; }
  109. }
  110. #if !NET_2_1
  111. public override bool HasValue {
  112. get { return Current.HasValue; }
  113. }
  114. #endif
  115. public override bool IsDefault {
  116. get { return Current.IsDefault; }
  117. }
  118. public override bool IsEmptyElement {
  119. get { return Current.IsEmptyElement; }
  120. }
  121. #if NET_2_0
  122. #else
  123. public override string this [int i] {
  124. get { return GetAttribute (i); }
  125. }
  126. public override string this [string name] {
  127. get { return GetAttribute (name); }
  128. }
  129. public override string this [string name, string namespaceURI] {
  130. get { return GetAttribute (name, namespaceURI); }
  131. }
  132. #endif
  133. public override string LocalName {
  134. get { return Current.LocalName; }
  135. }
  136. public override string Name {
  137. get { return Current.Name; }
  138. }
  139. public override string NamespaceURI {
  140. get { return Current.NamespaceURI; }
  141. }
  142. public override XmlNameTable NameTable {
  143. get { return Current.NameTable; }
  144. }
  145. public override XmlNodeType NodeType {
  146. get {
  147. if (entity != null)
  148. return entity.ReadState == ReadState.Initial ?
  149. source.NodeType :
  150. entity.EOF ? XmlNodeType.EndEntity :
  151. entity.NodeType;
  152. else
  153. return source.NodeType;
  154. }
  155. }
  156. XmlParserContext IHasXmlParserContext.ParserContext {
  157. get { return ((IHasXmlParserContext) Current).ParserContext; }
  158. }
  159. public override string Prefix {
  160. get { return Current.Prefix; }
  161. }
  162. #if NET_2_0
  163. #else
  164. public override char QuoteChar {
  165. get { return '"'; }
  166. }
  167. #endif
  168. public override ReadState ReadState {
  169. get { return entity != null ? ReadState.Interactive : source.ReadState; }
  170. }
  171. #if NET_2_0
  172. public override IXmlSchemaInfo SchemaInfo {
  173. get { return entity != null ? entity.SchemaInfo : source.SchemaInfo; }
  174. }
  175. #endif
  176. public override string Value {
  177. get { return Current.Value; }
  178. }
  179. public override string XmlLang {
  180. get { return Current.XmlLang; }
  181. }
  182. public override XmlSpace XmlSpace {
  183. get { return Current.XmlSpace; }
  184. }
  185. #endregion
  186. #region Methods
  187. // If current entityReference is a child of an attribute,
  188. // then MoveToAttribute simply means that we no more need this entity Current.
  189. // Otherwise, this invokation means that
  190. // it is expected to move to resolved (maybe) element's attribute.
  191. //
  192. // This rule applies to many methods like MoveTo*Attribute().
  193. public override void Close ()
  194. {
  195. if (entity != null)
  196. entity.Close ();
  197. source.Close ();
  198. }
  199. public override string GetAttribute (int attributeIndex)
  200. {
  201. return Current.GetAttribute (attributeIndex);
  202. }
  203. public override string GetAttribute (string name)
  204. {
  205. return Current.GetAttribute (name);
  206. }
  207. public override string GetAttribute (string name, string namespaceURI)
  208. {
  209. return Current.GetAttribute (name, namespaceURI);
  210. }
  211. #if NET_2_0
  212. IDictionary<string, string> IXmlNamespaceResolver.GetNamespacesInScope (XmlNamespaceScope scope)
  213. {
  214. return ((IXmlNamespaceResolver) Current).GetNamespacesInScope (scope);
  215. }
  216. #endif
  217. public override string LookupNamespace (string prefix)
  218. {
  219. return Current.LookupNamespace (prefix);
  220. }
  221. #if NET_2_0
  222. string IXmlNamespaceResolver.LookupPrefix (string ns)
  223. {
  224. return ((IXmlNamespaceResolver) Current).LookupPrefix (ns);
  225. }
  226. #endif
  227. public override void MoveToAttribute (int i)
  228. {
  229. if (entity != null && entityInsideAttribute) {
  230. entity.Close ();
  231. entity = null;
  232. }
  233. Current.MoveToAttribute (i);
  234. insideAttribute = true;
  235. }
  236. public override bool MoveToAttribute (string name)
  237. {
  238. if (entity != null && !entityInsideAttribute)
  239. return entity.MoveToAttribute (name);
  240. if (!source.MoveToAttribute (name))
  241. return false;
  242. if (entity != null && entityInsideAttribute) {
  243. entity.Close ();
  244. entity = null;
  245. }
  246. insideAttribute = true;
  247. return true;
  248. }
  249. public override bool MoveToAttribute (string localName, string namespaceURI)
  250. {
  251. if (entity != null && !entityInsideAttribute)
  252. return entity.MoveToAttribute (localName, namespaceURI);
  253. if (!source.MoveToAttribute (localName, namespaceURI))
  254. return false;
  255. if (entity != null && entityInsideAttribute) {
  256. entity.Close ();
  257. entity = null;
  258. }
  259. insideAttribute = true;
  260. return true;
  261. }
  262. public override bool MoveToElement ()
  263. {
  264. if (entity != null && entityInsideAttribute)
  265. entity = null;
  266. if (!Current.MoveToElement ())
  267. return false;
  268. insideAttribute = false;
  269. return true;
  270. }
  271. public override bool MoveToFirstAttribute ()
  272. {
  273. if (entity != null && !entityInsideAttribute)
  274. return entity.MoveToFirstAttribute ();
  275. if (!source.MoveToFirstAttribute ())
  276. return false;
  277. if (entity != null && entityInsideAttribute) {
  278. entity.Close ();
  279. entity = null;
  280. }
  281. insideAttribute = true;
  282. return true;
  283. }
  284. public override bool MoveToNextAttribute ()
  285. {
  286. if (entity != null && !entityInsideAttribute)
  287. return entity.MoveToNextAttribute ();
  288. if (!source.MoveToNextAttribute ())
  289. return false;
  290. if (entity != null && entityInsideAttribute) {
  291. entity.Close ();
  292. entity = null;
  293. }
  294. insideAttribute = true;
  295. return true;
  296. }
  297. public override bool Read ()
  298. {
  299. insideAttribute = false;
  300. if (entity != null && (entityInsideAttribute || entity.EOF))
  301. entity = null;
  302. if (entity != null) {
  303. entity.Read ();
  304. return true; // either success or EndEntity
  305. }
  306. else
  307. return source.Read ();
  308. }
  309. #if !NET_2_1
  310. public override bool ReadAttributeValue ()
  311. {
  312. if (entity != null && entityInsideAttribute) {
  313. if (entity.EOF)
  314. entity = null;
  315. else {
  316. entity.Read ();
  317. return true; // either success or EndEntity
  318. }
  319. }
  320. return Current.ReadAttributeValue ();
  321. }
  322. #endif
  323. #if NET_2_0
  324. public override int ReadContentAsBase64 (
  325. byte [] buffer, int offset, int length)
  326. {
  327. // return base.ReadContentAsBase64 (
  328. // buffer, offset, length);
  329. // FIXME: This is problematic wrt end of entity.
  330. if (entity != null)
  331. return entity.ReadContentAsBase64 (
  332. buffer, offset, length);
  333. else
  334. return source.ReadContentAsBase64 (
  335. buffer, offset, length);
  336. }
  337. public override int ReadContentAsBinHex (
  338. byte [] buffer, int offset, int length)
  339. {
  340. // return base.ReadContentAsBinHex (
  341. // buffer, offset, length);
  342. // FIXME: This is problematic wrt end of entity.
  343. if (entity != null)
  344. return entity.ReadContentAsBinHex (
  345. buffer, offset, length);
  346. else
  347. return source.ReadContentAsBinHex (
  348. buffer, offset, length);
  349. }
  350. public override int ReadElementContentAsBase64 (
  351. byte [] buffer, int offset, int length)
  352. {
  353. // return base.ReadElementContentAsBase64 (
  354. // buffer, offset, length);
  355. // FIXME: This is problematic wrt end of entity.
  356. if (entity != null)
  357. return entity.ReadElementContentAsBase64 (
  358. buffer, offset, length);
  359. else
  360. return source.ReadElementContentAsBase64 (
  361. buffer, offset, length);
  362. }
  363. public override int ReadElementContentAsBinHex (
  364. byte [] buffer, int offset, int length)
  365. {
  366. // return base.ReadElementContentAsBinHex (
  367. // buffer, offset, length);
  368. // FIXME: This is problematic wrt end of entity.
  369. if (entity != null)
  370. return entity.ReadElementContentAsBinHex (
  371. buffer, offset, length);
  372. else
  373. return source.ReadElementContentAsBinHex (
  374. buffer, offset, length);
  375. }
  376. #endif
  377. public override string ReadString ()
  378. {
  379. return base.ReadString ();
  380. }
  381. #if !NET_2_1
  382. public override void ResolveEntity ()
  383. {
  384. if (entity != null)
  385. entity.ResolveEntity ();
  386. else {
  387. if (source.NodeType != XmlNodeType.EntityReference)
  388. throw new InvalidOperationException ("The current node is not an Entity Reference");
  389. entity = new XmlNodeReader (source, insideAttribute);
  390. }
  391. }
  392. #endif
  393. public override void Skip ()
  394. {
  395. if (entity != null && entityInsideAttribute)
  396. entity = null;
  397. Current.Skip ();
  398. }
  399. #endregion
  400. }
  401. }