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- //
- // System.Xml.XmlNodeList
- //
- // Author:
- // Kral Ferch <[email protected]>
- //
- // (C) 2002 Kral Ferch
- //
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using System;
- using System.Collections;
- namespace System.Xml
- {
- internal class XmlNodeListChildren : XmlNodeList
- {
- #region Enumerator
- private class Enumerator : IEnumerator
- {
- XmlNode parent;
- XmlLinkedNode currentChild;
- bool passedLastNode;
- internal Enumerator (XmlNode parent)
- {
- currentChild = null;
- this.parent = parent;
- passedLastNode = false;
- }
- public virtual object Current {
- get {
- if ((currentChild == null) ||
- (parent.LastLinkedChild == null) ||
- (passedLastNode == true))
- throw new InvalidOperationException();
- return currentChild;
- }
- }
- public virtual bool MoveNext()
- {
- bool movedNext = true;
- if (parent.LastLinkedChild == null) {
- movedNext = false;
- }
- else if (currentChild == null) {
- currentChild = parent.LastLinkedChild.NextLinkedSibling;
- }
- else {
- if (Object.ReferenceEquals(currentChild, parent.LastLinkedChild)) {
- movedNext = false;
- passedLastNode = true;
- }
- else {
- currentChild = currentChild.NextLinkedSibling;
- }
- }
- return movedNext;
- }
- public virtual void Reset()
- {
- currentChild = null;
- }
- }
- #endregion
- #region Fields
- XmlNode parent;
- #endregion
- #region Constructors
- public XmlNodeListChildren(XmlNode parent)
- {
- this.parent = parent;
- }
- #endregion
- #region Properties
- public override int Count {
- get {
- int count = 0;
- if (parent.LastLinkedChild != null) {
- XmlLinkedNode currentChild = parent.LastLinkedChild.NextLinkedSibling;
-
- count = 1;
- while (!Object.ReferenceEquals(currentChild, parent.LastLinkedChild)) {
- currentChild = currentChild.NextLinkedSibling;
- count++;
- }
- }
- return count;
- }
- }
- #endregion
- #region Methods
- public override IEnumerator GetEnumerator ()
- {
- return new Enumerator(parent);
- }
- public override XmlNode Item (int index)
- {
- XmlNode requestedNode = null;
- // Return null if index is out of range. by DOM design.
- if (Count <= index)
- return null;
- // Instead of checking for && index < Count which has to walk
- // the whole list to get a count, we'll just keep a count since
- // we have to walk the list anyways to get to index.
- if ((index >= 0) && (parent.LastLinkedChild != null)) {
- XmlLinkedNode currentChild = parent.LastLinkedChild.NextLinkedSibling;
- int count = 0;
- while ((count < index) && !Object.ReferenceEquals(currentChild, parent.LastLinkedChild))
- {
- currentChild = currentChild.NextLinkedSibling;
- count++;
- }
- if (count == index) {
- requestedNode = currentChild;
- }
- }
- return requestedNode;
- }
- #endregion
- }
-
- }
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