Component.cs 3.0 KB

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  1. //
  2. // System.ComponentModel.Component.cs
  3. //
  4. // Author:
  5. // Miguel de Icaza ([email protected])
  6. //
  7. // (C) Ximian, Inc. http://www.ximian.com
  8. //
  9. using System;
  10. namespace System.ComponentModel {
  11. // <summary>
  12. // Component class.
  13. // </summary>
  14. //
  15. // <remarks>
  16. // Longer description
  17. // </remarks>
  18. public class Component : MarshalByRefObject, IComponent, IDisposable {
  19. EventHandlerList event_handlers;
  20. ISite mySite;
  21. object disposedEvent = new object ();
  22. // <summary>
  23. // Component Constructor
  24. // </summary>
  25. public Component ()
  26. {
  27. event_handlers = null;
  28. }
  29. // <summary>
  30. // Get IContainer of this Component
  31. // </summary>
  32. public IContainer Container {
  33. get {
  34. return mySite.Container;
  35. }
  36. }
  37. protected bool DesignMode {
  38. get {
  39. return mySite.DesignMode;
  40. }
  41. }
  42. protected EventHandlerList Events {
  43. get {
  44. // Note: space vs. time tradeoff
  45. // We create the object here if it's never be accessed before. This potentially
  46. // saves space. However, we must check each time the propery is accessed to
  47. // determine whether we need to create the object, which increases overhead.
  48. // We could put the creation in the contructor, but that would waste space
  49. // if it were never used. However, accessing this property would be faster.
  50. if (null == event_handlers)
  51. {
  52. event_handlers = new EventHandlerList();
  53. }
  54. return event_handlers;
  55. }
  56. }
  57. public virtual ISite Site {
  58. get {
  59. return mySite;
  60. }
  61. set {
  62. mySite = value;
  63. }
  64. }
  65. ~Component()
  66. {
  67. Dispose (false);
  68. }
  69. // <summary>
  70. // Dispose resources used by this component
  71. // </summary>
  72. public void Dispose ()
  73. {
  74. Dispose (true);
  75. GC.SuppressFinalize (this);
  76. }
  77. // <summary>
  78. // Controls disposal of resources used by this.
  79. // </summary>
  80. //
  81. // <param name="release_all"> Controls which resources are released</param>
  82. //
  83. // <remarks>
  84. // if release_all is set to true, both managed and unmanaged
  85. // resources should be released. If release_all is set to false,
  86. // only unmanaged resources should be disposed
  87. // </remarks>
  88. protected virtual void Dispose (bool release_all)
  89. {
  90. if (release_all) {
  91. EventHandler eh = (EventHandler) Events [disposedEvent];
  92. if (eh != null)
  93. eh (this, EventArgs.Empty);
  94. }
  95. mySite = null;
  96. }
  97. // <summary>
  98. // Implements the IServiceProvider interface
  99. // </summary>
  100. [MonoTODO]
  101. protected virtual object GetService (Type service)
  102. {
  103. // FIXME: Not sure what this should do.
  104. return null;
  105. }
  106. public override string ToString ()
  107. {
  108. if (mySite == null)
  109. return GetType ().ToString ();
  110. return String.Format ("{0} [{1}]", mySite.Name, GetType ().ToString ());
  111. }
  112. // <summary>
  113. // This event is called when the component is explicitly disposed.
  114. // </summary>
  115. public event EventHandler Disposed
  116. {
  117. add {
  118. Events.AddHandler (disposedEvent, value);
  119. }
  120. remove {
  121. Events.RemoveHandler (disposedEvent, value);
  122. }
  123. }
  124. }
  125. }