HashSet.cs 15 KB

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  1. //
  2. // HashSet.cs
  3. //
  4. // Authors:
  5. // Jb Evain <[email protected]>
  6. //
  7. // Copyright (C) 2007 Novell, Inc (http://www.novell.com)
  8. //
  9. // Permission is hereby granted, free of charge, to any person obtaining
  10. // a copy of this software and associated documentation files (the
  11. // "Software"), to deal in the Software without restriction, including
  12. // without limitation the rights to use, copy, modify, merge, publish,
  13. // distribute, sublicense, and/or sell copies of the Software, and to
  14. // permit persons to whom the Software is furnished to do so, subject to
  15. // the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be
  18. // included in all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  21. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  22. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  23. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  24. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  25. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  26. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  27. //
  28. using System;
  29. using System.Collections;
  30. using System.Collections.Generic;
  31. using System.Linq;
  32. using System.Runtime.Serialization;
  33. using System.Runtime.InteropServices;
  34. using System.Security;
  35. using System.Security.Permissions;
  36. using System.Diagnostics;
  37. // HashSet is basically implemented as a reduction of Dictionary<K, V>
  38. namespace System.Collections.Generic {
  39. [Serializable, HostProtection (SecurityAction.LinkDemand, MayLeakOnAbort = true)]
  40. [DebuggerDisplay ("Count={Count}")]
  41. [DebuggerTypeProxy (typeof (CollectionDebuggerView<,>))]
  42. public class HashSet<T> : ICollection<T>, ISerializable, IDeserializationCallback
  43. #if NET_4_0
  44. , ISet<T>
  45. #endif
  46. {
  47. const int INITIAL_SIZE = 10;
  48. const float DEFAULT_LOAD_FACTOR = (90f / 100);
  49. const int NO_SLOT = -1;
  50. const int HASH_FLAG = -2147483648;
  51. struct Link {
  52. public int HashCode;
  53. public int Next;
  54. }
  55. // The hash table contains indices into the "links" array
  56. int [] table;
  57. Link [] links;
  58. T [] slots;
  59. // The number of slots in "links" and "slots" that
  60. // are in use (i.e. filled with data) or have been used and marked as
  61. // "empty" later on.
  62. int touched;
  63. // The index of the first slot in the "empty slots chain".
  64. // "Remove ()" prepends the cleared slots to the empty chain.
  65. // "Add ()" fills the first slot in the empty slots chain with the
  66. // added item (or increases "touched" if the chain itself is empty).
  67. int empty_slot;
  68. // The number of items in this set.
  69. int count;
  70. // The number of items the set can hold without
  71. // resizing the hash table and the slots arrays.
  72. int threshold;
  73. IEqualityComparer<T> comparer;
  74. SerializationInfo si;
  75. // The number of changes made to this set. Used by enumerators
  76. // to detect changes and invalidate themselves.
  77. int generation;
  78. public int Count {
  79. get { return count; }
  80. }
  81. public HashSet ()
  82. {
  83. Init (INITIAL_SIZE, null);
  84. }
  85. public HashSet (IEqualityComparer<T> comparer)
  86. {
  87. Init (INITIAL_SIZE, comparer);
  88. }
  89. public HashSet (IEnumerable<T> collection) : this (collection, null)
  90. {
  91. }
  92. public HashSet (IEnumerable<T> collection, IEqualityComparer<T> comparer)
  93. {
  94. if (collection == null)
  95. throw new ArgumentNullException ("collection");
  96. int capacity = 0;
  97. var col = collection as ICollection<T>;
  98. if (col != null)
  99. capacity = col.Count;
  100. Init (capacity, comparer);
  101. foreach (var item in collection)
  102. Add (item);
  103. }
  104. protected HashSet (SerializationInfo info, StreamingContext context)
  105. {
  106. si = info;
  107. }
  108. void Init (int capacity, IEqualityComparer<T> comparer)
  109. {
  110. if (capacity < 0)
  111. throw new ArgumentOutOfRangeException ("capacity");
  112. this.comparer = comparer ?? EqualityComparer<T>.Default;
  113. if (capacity == 0)
  114. capacity = INITIAL_SIZE;
  115. /* Modify capacity so 'capacity' elements can be added without resizing */
  116. capacity = (int) (capacity / DEFAULT_LOAD_FACTOR) + 1;
  117. InitArrays (capacity);
  118. generation = 0;
  119. }
  120. void InitArrays (int size)
  121. {
  122. table = new int [size];
  123. links = new Link [size];
  124. empty_slot = NO_SLOT;
  125. slots = new T [size];
  126. touched = 0;
  127. threshold = (int) (table.Length * DEFAULT_LOAD_FACTOR);
  128. if (threshold == 0 && table.Length > 0)
  129. threshold = 1;
  130. }
  131. bool SlotsContainsAt (int index, int hash, T item)
  132. {
  133. int current = table [index] - 1;
  134. while (current != NO_SLOT) {
  135. Link link = links [current];
  136. if (link.HashCode == hash && comparer.Equals (item, slots [current]))
  137. return true;
  138. current = link.Next;
  139. }
  140. return false;
  141. }
  142. public void CopyTo (T [] array)
  143. {
  144. CopyTo (array, 0, count);
  145. }
  146. public void CopyTo (T [] array, int index)
  147. {
  148. CopyTo (array, index, count);
  149. }
  150. public void CopyTo (T [] array, int index, int count)
  151. {
  152. if (array == null)
  153. throw new ArgumentNullException ("array");
  154. if (index < 0)
  155. throw new ArgumentOutOfRangeException ("index");
  156. if (index > array.Length)
  157. throw new ArgumentException ("index larger than largest valid index of array");
  158. if (array.Length - index < count)
  159. throw new ArgumentException ("Destination array cannot hold the requested elements!");
  160. for (int i = 0, items = 0; i < touched && items < count; i++) {
  161. if (GetLinkHashCode (i) != 0)
  162. array [index++] = slots [i];
  163. }
  164. }
  165. void Resize ()
  166. {
  167. int newSize = PrimeHelper.ToPrime ((table.Length << 1) | 1);
  168. // allocate new hash table and link slots array
  169. var newTable = new int [newSize];
  170. var newLinks = new Link [newSize];
  171. for (int i = 0; i < table.Length; i++) {
  172. int current = table [i] - 1;
  173. while (current != NO_SLOT) {
  174. int hashCode = newLinks [current].HashCode = GetItemHashCode (slots [current]);
  175. int index = (hashCode & int.MaxValue) % newSize;
  176. newLinks [current].Next = newTable [index] - 1;
  177. newTable [index] = current + 1;
  178. current = links [current].Next;
  179. }
  180. }
  181. table = newTable;
  182. links = newLinks;
  183. // allocate new data slots, copy data
  184. var newSlots = new T [newSize];
  185. Array.Copy (slots, 0, newSlots, 0, touched);
  186. slots = newSlots;
  187. threshold = (int) (newSize * DEFAULT_LOAD_FACTOR);
  188. }
  189. int GetLinkHashCode (int index)
  190. {
  191. return links [index].HashCode & HASH_FLAG;
  192. }
  193. int GetItemHashCode (T item)
  194. {
  195. return comparer.GetHashCode (item) | HASH_FLAG;
  196. }
  197. public bool Add (T item)
  198. {
  199. int hashCode = GetItemHashCode (item);
  200. int index = (hashCode & int.MaxValue) % table.Length;
  201. if (SlotsContainsAt (index, hashCode, item))
  202. return false;
  203. if (++count > threshold) {
  204. Resize ();
  205. index = (hashCode & int.MaxValue) % table.Length;
  206. }
  207. // find an empty slot
  208. int current = empty_slot;
  209. if (current == NO_SLOT)
  210. current = touched++;
  211. else
  212. empty_slot = links [current].Next;
  213. // store the hash code of the added item,
  214. // prepend the added item to its linked list,
  215. // update the hash table
  216. links [current].HashCode = hashCode;
  217. links [current].Next = table [index] - 1;
  218. table [index] = current + 1;
  219. // store item
  220. slots [current] = item;
  221. generation++;
  222. return true;
  223. }
  224. public IEqualityComparer<T> Comparer {
  225. get { return comparer; }
  226. }
  227. public void Clear ()
  228. {
  229. count = 0;
  230. Array.Clear (table, 0, table.Length);
  231. Array.Clear (slots, 0, slots.Length);
  232. Array.Clear (links, 0, links.Length);
  233. // empty the "empty slots chain"
  234. empty_slot = NO_SLOT;
  235. touched = 0;
  236. generation++;
  237. }
  238. public bool Contains (T item)
  239. {
  240. int hashCode = GetItemHashCode (item);
  241. int index = (hashCode & int.MaxValue) % table.Length;
  242. return SlotsContainsAt (index, hashCode, item);
  243. }
  244. public bool Remove (T item)
  245. {
  246. // get first item of linked list corresponding to given key
  247. int hashCode = GetItemHashCode (item);
  248. int index = (hashCode & int.MaxValue) % table.Length;
  249. int current = table [index] - 1;
  250. // if there is no linked list, return false
  251. if (current == NO_SLOT)
  252. return false;
  253. // walk linked list until right slot (and its predecessor) is
  254. // found or end is reached
  255. int prev = NO_SLOT;
  256. do {
  257. Link link = links [current];
  258. if (link.HashCode == hashCode && comparer.Equals (slots [current], item))
  259. break;
  260. prev = current;
  261. current = link.Next;
  262. } while (current != NO_SLOT);
  263. // if we reached the end of the chain, return false
  264. if (current == NO_SLOT)
  265. return false;
  266. count--;
  267. // remove slot from linked list
  268. // is slot at beginning of linked list?
  269. if (prev == NO_SLOT)
  270. table [index] = links [current].Next + 1;
  271. else
  272. links [prev].Next = links [current].Next;
  273. // mark slot as empty and prepend it to "empty slots chain"
  274. links [current].Next = empty_slot;
  275. empty_slot = current;
  276. // clear slot
  277. links [current].HashCode = 0;
  278. slots [current] = default (T);
  279. generation++;
  280. return true;
  281. }
  282. public int RemoveWhere (Predicate<T> predicate)
  283. {
  284. if (predicate == null)
  285. throw new ArgumentNullException ("predicate");
  286. int counter = 0;
  287. var copy = new T [count];
  288. CopyTo (copy, 0);
  289. foreach (var item in copy) {
  290. if (predicate (item)) {
  291. Remove (item);
  292. counter++;
  293. }
  294. }
  295. return counter;
  296. }
  297. public void TrimExcess ()
  298. {
  299. Resize ();
  300. }
  301. // set operations
  302. public void IntersectWith (IEnumerable<T> other)
  303. {
  304. if (other == null)
  305. throw new ArgumentNullException ("other");
  306. var copy = new T [count];
  307. CopyTo (copy, 0);
  308. foreach (var item in copy)
  309. if (!other.Contains (item))
  310. Remove (item);
  311. foreach (var item in other)
  312. if (!Contains (item))
  313. Remove (item);
  314. }
  315. public void ExceptWith (IEnumerable<T> other)
  316. {
  317. if (other == null)
  318. throw new ArgumentNullException ("other");
  319. foreach (var item in other)
  320. Remove (item);
  321. }
  322. public bool Overlaps (IEnumerable<T> other)
  323. {
  324. if (other == null)
  325. throw new ArgumentNullException ("other");
  326. foreach (var item in other)
  327. if (Contains (item))
  328. return true;
  329. return false;
  330. }
  331. public bool SetEquals (IEnumerable<T> other)
  332. {
  333. if (other == null)
  334. throw new ArgumentNullException ("other");
  335. if (count != other.Count ())
  336. return false;
  337. foreach (var item in this)
  338. if (!other.Contains (item))
  339. return false;
  340. return true;
  341. }
  342. public void SymmetricExceptWith (IEnumerable<T> other)
  343. {
  344. if (other == null)
  345. throw new ArgumentNullException ("other");
  346. foreach (var item in other) {
  347. if (Contains (item))
  348. Remove (item);
  349. else
  350. Add (item);
  351. }
  352. }
  353. public void UnionWith (IEnumerable<T> other)
  354. {
  355. if (other == null)
  356. throw new ArgumentNullException ("other");
  357. foreach (var item in other)
  358. Add (item);
  359. }
  360. bool CheckIsSubsetOf (IEnumerable<T> other)
  361. {
  362. if (other == null)
  363. throw new ArgumentNullException ("other");
  364. foreach (var item in this)
  365. if (!other.Contains (item))
  366. return false;
  367. return true;
  368. }
  369. public bool IsSubsetOf (IEnumerable<T> other)
  370. {
  371. if (other == null)
  372. throw new ArgumentNullException ("other");
  373. if (count == 0)
  374. return true;
  375. if (count > other.Count ())
  376. return false;
  377. return CheckIsSubsetOf (other);
  378. }
  379. public bool IsProperSubsetOf (IEnumerable<T> other)
  380. {
  381. if (other == null)
  382. throw new ArgumentNullException ("other");
  383. if (count == 0)
  384. return true;
  385. if (count >= other.Count ())
  386. return false;
  387. return CheckIsSubsetOf (other);
  388. }
  389. bool CheckIsSupersetOf (IEnumerable<T> other)
  390. {
  391. if (other == null)
  392. throw new ArgumentNullException ("other");
  393. foreach (var item in other)
  394. if (!Contains (item))
  395. return false;
  396. return true;
  397. }
  398. public bool IsSupersetOf (IEnumerable<T> other)
  399. {
  400. if (other == null)
  401. throw new ArgumentNullException ("other");
  402. if (count < other.Count ())
  403. return false;
  404. return CheckIsSupersetOf (other);
  405. }
  406. public bool IsProperSupersetOf (IEnumerable<T> other)
  407. {
  408. if (other == null)
  409. throw new ArgumentNullException ("other");
  410. if (count <= other.Count ())
  411. return false;
  412. return CheckIsSupersetOf (other);
  413. }
  414. [MonoTODO]
  415. public static IEqualityComparer<HashSet<T>> CreateSetComparer ()
  416. {
  417. throw new NotImplementedException ();
  418. }
  419. [MonoTODO]
  420. [SecurityPermission (SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.SerializationFormatter)]
  421. public virtual void GetObjectData (SerializationInfo info, StreamingContext context)
  422. {
  423. throw new NotImplementedException ();
  424. }
  425. [MonoTODO]
  426. public virtual void OnDeserialization (object sender)
  427. {
  428. if (si == null)
  429. return;
  430. throw new NotImplementedException ();
  431. }
  432. IEnumerator<T> IEnumerable<T>.GetEnumerator ()
  433. {
  434. return new Enumerator (this);
  435. }
  436. bool ICollection<T>.IsReadOnly {
  437. get { return false; }
  438. }
  439. void ICollection<T>.CopyTo (T [] array, int index)
  440. {
  441. CopyTo (array, index);
  442. }
  443. void ICollection<T>.Add (T item)
  444. {
  445. Add (item);
  446. }
  447. IEnumerator IEnumerable.GetEnumerator ()
  448. {
  449. return new Enumerator (this);
  450. }
  451. public Enumerator GetEnumerator ()
  452. {
  453. return new Enumerator (this);
  454. }
  455. [Serializable]
  456. public struct Enumerator : IEnumerator<T>, IDisposable {
  457. HashSet<T> hashset;
  458. int next;
  459. int stamp;
  460. T current;
  461. internal Enumerator (HashSet<T> hashset)
  462. : this ()
  463. {
  464. this.hashset = hashset;
  465. this.stamp = hashset.generation;
  466. }
  467. public bool MoveNext ()
  468. {
  469. CheckState ();
  470. if (next < 0)
  471. return false;
  472. while (next < hashset.touched) {
  473. int cur = next++;
  474. if (hashset.GetLinkHashCode (cur) != 0) {
  475. current = hashset.slots [cur];
  476. return true;
  477. }
  478. }
  479. next = NO_SLOT;
  480. return false;
  481. }
  482. public T Current {
  483. get { return current; }
  484. }
  485. object IEnumerator.Current {
  486. get {
  487. CheckState ();
  488. if (next <= 0)
  489. throw new InvalidOperationException ("Current is not valid");
  490. return current;
  491. }
  492. }
  493. void IEnumerator.Reset ()
  494. {
  495. CheckState ();
  496. next = 0;
  497. }
  498. public void Dispose ()
  499. {
  500. hashset = null;
  501. }
  502. void CheckState ()
  503. {
  504. if (hashset == null)
  505. throw new ObjectDisposedException (null);
  506. if (hashset.generation != stamp)
  507. throw new InvalidOperationException ("HashSet have been modified while it was iterated over");
  508. }
  509. }
  510. // borrowed from System.Collections.HashTable
  511. static class PrimeHelper {
  512. static readonly int [] primes_table = {
  513. 11,
  514. 19,
  515. 37,
  516. 73,
  517. 109,
  518. 163,
  519. 251,
  520. 367,
  521. 557,
  522. 823,
  523. 1237,
  524. 1861,
  525. 2777,
  526. 4177,
  527. 6247,
  528. 9371,
  529. 14057,
  530. 21089,
  531. 31627,
  532. 47431,
  533. 71143,
  534. 106721,
  535. 160073,
  536. 240101,
  537. 360163,
  538. 540217,
  539. 810343,
  540. 1215497,
  541. 1823231,
  542. 2734867,
  543. 4102283,
  544. 6153409,
  545. 9230113,
  546. 13845163
  547. };
  548. static bool TestPrime (int x)
  549. {
  550. if ((x & 1) != 0) {
  551. int top = (int) Math.Sqrt (x);
  552. for (int n = 3; n < top; n += 2) {
  553. if ((x % n) == 0)
  554. return false;
  555. }
  556. return true;
  557. }
  558. // There is only one even prime - 2.
  559. return x == 2;
  560. }
  561. static int CalcPrime (int x)
  562. {
  563. for (int i = (x & (~1)) - 1; i < Int32.MaxValue; i += 2)
  564. if (TestPrime (i))
  565. return i;
  566. return x;
  567. }
  568. public static int ToPrime (int x)
  569. {
  570. for (int i = 0; i < primes_table.Length; i++)
  571. if (x <= primes_table [i])
  572. return primes_table [i];
  573. return CalcPrime (x);
  574. }
  575. }
  576. }
  577. }